Game Update

Hello Hunters,

Please see the details of today’s game update below:

Bug fixes:

  • Deployable targets now spawn at any distance.
  • Fix to hunting tower so the wobble is now reduced when in the tower.
  • Fixed issue with hunting towers being returned to inventory after being dismantled.
  • Fixed climbing gear being interactable at all times.
  • Fixed possible crash when removing an enterable.
  • Fixed potential crash when another player with placed deployable targets disconnected.
  • Bullet holes will no longer show on backside of deployable target bell.
  • Fixed a bug where arrows could sometimes show multiple impact effects.

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Status Update

Hello Hunters,

I hope you are all having a good week, today’s Status Update brings everyone the final information regarding the 2018 Football Jamboree as well as some information about other events players can look forward to over the summer break!

 

theHunter: Classic Football Jamboree 2018

THC_fotball_jamboree_2018_twitter_header_edited

The Football Jamboree is an event like none other on the calendar year and it is easy to participate!

This year there are two competitions, the ‘Main Event’ and ‘theHunter Football Jamboree League’.

The ‘Main Event’ is directly influenced by the FIFA World Cup and all you have to do is head to theHunter Store and purchase the pants that represent your favorite team or teams. Then if your team wins the FIFA World Cup, you win this lovely ‘Golden 10 GA Lever Action Shotgun’:

THC_FBJ_gold_rifle_130618_2

The top 3 positions all come with a nice trophy and they are ‘Gold’, ‘Silver’ and ‘Bronze’ respectively:

worldcup_2018_gold worldcup_2018_silver worldcup_2018_bronze

‘theHunter: Classic Football Jamboree League’

This event is our very own, around the world competition. Over the course of the FIFA World Cup there will be 8 different competitions that are reserve specific, each competition lasts for 4 days and your highest scores combined from each animal species on the reserve is your competition criteria. Each competition has its own unique trophies, which are also reserve specific. Here is a look at the Trophies from the Hirschfelden Comp:

field_trophy_hf_gold field_trophy_hf_silver field_trophy_hf_bronze field_trophy_hf_hematite

Waaaaaaay more information about both competitions, as well as score sheets and all the teams for the ‘Main Event’ can be found in this post HERE in our forum.

 

Midsummer Competition 2018

THC_midsummer_splash_130618_805x380px_2

On top of the Football Jamboree, we are also going to be hosting the annual ‘Midsummer Event’, which runs from June the 20th to June the 25th. That is 5 days of even more competitions, sales and a very nice mission pack to look forward too. Even though we are thin on the ground due to holidays, we are still bringing you the content! More details will be available next week.

 

Albino Ambition #2

Competition_2018_26Apr_805x380-Recovered

This wraps up the last week of this competition, they appear to have been much harder to find than the Whitetail or Moose variations… I guess that’s why they call them ‘rares’!

This weeks winner:

Nockedup

‘Nockedup’, for this very nice Mule Buck! A nice trophy shot and with a score of 138.936 it gives it a great visual boost as well!

GDPR Regulations Changes.

You might have noticed some extra notifications in the launcher and website regarding GDPR. Please take the time to read through the information provided, because some policies and agreements have changed.

Known Issue(s)/Fixes

Missing Hunter Score. This was caused by both the .300 and .300 carbon being merged by mistake. We are looking into a possible fix and will have more information to you as soon as we have a solution. Sorry! (Ongoing Investigation)

Barrel/Bait Sites. Investigation has commenced and we will update with more information when we have it. Please continue to provide your input on the bug forums as we are having difficult replicating this issue. The more information we have the sooner we will have a fix to you!

Gun Wobble in Towers. We think this one has been squished, we are putting it through the testing phase. As soon as we are happy, we will add it into the next patch.

Projectiles not registering after 500m. We are currently investigating, we know why it is happening, we just have to work out how to fix it.

Deployable Targets Not Rendering beyond 220m. We are confident that we have this one nailed as well. As soon as we finish the testing it will be added to the next patch.

Fast Traveling Ropes. We are confident that we have this one nailed as well. As soon as we finish the testing it will be added to the next patch. You can expect a very healthy patch in the near future.

 

Rare and Trophy of the Week

This competition has become so popular that we have decided to make it a permanent feature and it’s here to stay for the foreseeable future!

So, if you have shot a rare or high scoring animal from this week and want a chance to win, then share them in the correct thread on our forum, don’t forget to mention the score! Rares go into this thread and trophy animals into this one. We currently don’t have a competition for Non-Typicals, but they go into this thread.

This Weeks Winners

Moose

The ‘Trophy of the Week’ is this monstrous Moose which was shot by forum user ‘Nathan112244’. It has a massive score of 225.307, congratulations! If you are unsure of what many consider a trophy Moose, it is anything over the 200 scoring mark.

Sova

And the ‘Rare of the Week’ goes to ‘Sova’ for this double rare picture. One Piebald and one Melanistic Elk! I do believe that is an entry into the super rare gallery, congratulations!

 

Free Rotation

FSR

This week’s free rotation, lets our guest hunters test their skills against Grey Wolf and Rocky Mountain Elk. Good luck and have fun!

Have a great week all,

Discussion

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Status Update

Hello Hunters,
Yesterday was National Day of Sweden and the whole country was out in the sunshine enjoying themselves. But it was also the reason the Status Update is on Thursday this week. So no more delays… let’s dive into that information!

Deployable Targets

THC_deployade_targets_fb_050618_1024x512px

These new additions have been out in the store for two days now and we are getting some very nice feedback from the community, almost as nice as the feedback you receive when shooting those bells, “DIIINNNNNG!”
So how do they work? Here is a run down on everything you need to know:
All Deployable Targets and Shooting Mats are deployed with the same functionality as any other deployable item in game. All Mats and Targets spook animals when placed. The reserve limit for Mats and Targets is 30.

Shooting Mats:

  • To use a mat, approach it and once the option appears, press ‘E’ and follow the prompts in the radial menu.
  • While on the mat you will not consume ammunition, all shots will be registered on the scoreboard (in Multiplayer only) and you can not shoot at animals.
    While on the mat a player can not walk or run, but can enter any firing stance (Standing, crouching and prone).
  • Firing from the mat will spook animals.
  • The shooting mats remove foliage when placed on the ground, this has been done to assist with a clearer field of vision.
  • We wanted to make this as flexible as we could for users to create competitions, so shooters do not have to be bound to one mat. You could in theory set up a shooting course. For example a competitor could start at mat ‘A’, have to shoot 3 targets, with 3 bullets in ‘X’ amount of time. Then run to mat ‘B’ and shoot the next lot of targets with whatever house rules have decided and then move to… etc.
  • Only the host can clear the scoreboard.
  • To leave a mat, simply press the ‘E’ button again.
  • There are 3 different variations to pick from, all provide the same function.

Animal Targets:

  • There are 3 animal silhouettes you can pick from, a Rabbit, Deer and Bear.
  • Each animal type comes in three different colour variations, White, Black or Black with a Red Outline.
  • There are no difference in functionality between the colour variations, we triedto provide a range that would work in different environments. We also understand that everyone’s eyes work differently and we hope that these variations help to cater to these needs.
  • Each animal scores different points when hit in the red bell (Rabbit 7, Deer 5 and Bear 3)
  • If you are close enough, you will get a very satisfying ‘Ding’ noise to confirm you have hit.
  • To free people up from FPS drop, bullet holes will always show if you hit the bell. But over 120m, the bullet decals will not show anywhere else on the animal models. When testing we found that FPS started to drop quite rapidly the more bullet holes we retained at distance. Never fear, the long range (field) targets show bullet holes at any distance and on the animal targets you can still actually see the projectile impact.
  • Hitting the target in the bell will give you shot information in the bottom right corner, points and distance.

Field Targets:

  • There are 6 different target variations to select from.
  • The more rings a variation has, the more points can be scored when shot.
  • The smallest being 1,2,3 and the largest being 1,2,3,4,5,6,7,8,9,10, depending which ring you hit.
  • The targets are on a swing arm, meaning they rock back when hit.
  • These targets are designed for the longer shots, but also add more variation into the scoring of any competition that is set up.
  • If you are close enough you will hear the impact on the target, “DING”.
  • Hitting the target will give you shot information in the bottom right hand corner, points and distance.

The Scoreboard:

The Hunter Screenshot 2018.06.07 - 10.48.33.20

  • Can be accessed by pressing ‘F3’ in multiplayer games.
  • Only a host can clear the scoreboard of scores.
  • Total Score: A players’ total score that has been accumulated by shooting Targets.
  • Total Shots: The total number of shots taken while on a Shooting Mat.
  • Efficiency: Your average score worked out on how many shots have been taken.
  • Accuracy: What percentage of shots have hit the targets.

If you have not had a go with them yet, we will be hosting an open multiplayer game today live on stream and you can come and try to out shoot me :) …. Should be easy!

THC_lock_learn_fb_HMR_050618_805x380px

 

theHunter: Classic Football Jamboree 2018

football_jamboree_twitter_2

Next Thursday this amazing event kicks off, last Thursday on stream we revealed the ‘Golden Gun’ that everyone can win, and this year it is the popular ‘10 GA Lever Action Shotgun’. If you would like to see it in the flesh you can check out the replay here, skip to 6mins 45seconds to check out the ‘Golden Gun’ and stay around longer if you want to see the Deployable Targets in action as well!

Next Wednesday the full event details will be available to everyone in the Status Update and in the forums. But my tip would be to start googling which teams are the favorite to win the 2018 FIFA World cup.

 

Swedish Holidays and ‘Swewis’ (Skip if you read it last week)

We are now entering Summer for the Northern Hemisphere, this means the holiday period is soon here for most countries. Stockholm is a ghost town throughout July and August as Swedes go and let out a years worth of bottled up emotions and stress on other countries around the world. If you would like a little tongue-in-cheek look into Swedish Culture this video sums it all up pretty well.

But anyway how does this affect you guys??? Well hopefully it doesn’t, but it is worth mentioning a few things to consider:
We will have a much thinner team here over the two months. We have staggered out holidays amongst the team, so we always have people here, however our bandwidth will be a lot smaller.
Status Updates will become Bi-weekly.
Our Support team will always be available, but with a reduced team size, response times will be slower than normal.
We still have an action packed summer planned with lots of fun events and some very nice releases!

What is a ‘Swewi’ you are asking? Well if a baby is born that is half Swedish and half Kiwi, that is what you end up with, a ‘Swewi’! My partner Jenny and I are expecting a baby boy, he is due on the 24th of June and so at any time or day shortly I will have to take off for a month. We are both very excited as this is our first child and while I think I am mentally prepared for this… I know I never really will be, exciting times!

 

Albino Ambition #2

Competition_2018_26Apr_805x380-Recovered

We have updated both the Mule and Blacktail Deer Albino skins and if you happen to shoot one of the new ones, make sure you post it here for your chance to win some sweet prizes! It will run for a whole month and we will be picking one winner every week. These seem to be a lot harder to find than the Albino Moose and Whitetail Deer, so if you have shot one, make sure you enter it in the competition, as you have a great chance to win! Good luck!

This weeks winner:

Albinoam

gr1zzly1 for this very nice BlackTail Buck! Congrats. A very nice trophy shot! Next week is your last chance to win in this competition, good luck!

GDPR Regulations Changes.

You might have noticed some extra notifications in the launcher and website regarding GDPR. Please take the time to read through the information provided, because some policies and agreements have changed.

Known Issue(s)/Fixes

Missing Hunter Score. This was caused by both the .300 and .300 carbon being merged by mistake. We are looking into a possible fix and will have more information to you as soon as we have a solution. Sorry! (Ongoing Investigation)

Barrel/Bait Sites. Investigation has commenced and we will update with more information when we have it.

Gun Wobble in Towers. We are aware of this issue and believe we have found the issue, after we are happy that it has been fixed, you can expect it in a game update soon.

Projectiles not registering after 500m. We are currently investigating, we know why it is happening, we just have to work out how to fix it.

Deployable Targets Not Rendering beyond 220m. This one is a little bit more complex to solve, but it will happen. A work around, until it is solved, once a target has been brought into render, it will stay. So you can either walk up to within 200m of the targets, or put a tent off to the side, halfway down the range and then walk back up to your shooting position. We understand this is inconvenient and frustrating. Sorry.

Fast Traveling Ropes. We are aware of this issue and aim to have it fixed as soon as we can.

Rare and Trophy of the Week

This competition has become so popular that we have decided to make it a permanent feature and it’s here to stay for the foreseeable future!
So, if you have shot a rare or high scoring animal from this week and want a chance to win, then share them in the correct thread on our forum, don’t forget to mention the score! Rares go into this thread and trophy animals into this one. We currently don’t have a competition for Non-Typicals, but they go into this thread.

This Weeks Winners

Hifisch

The ‘Trophy of the Week’ is this nice Willow Ptarmigan which was shot by Hifisch. It has a great score of 806, congratulations! If you are unsure of what many consider a trophy Willow Ptarmigan, it is anything over the 700 scoring mark.

silvertip

And the ‘Rare of the Week’ goes to smiledmeteor443 for this Silver Tipped Red Fox, scoring 9.125. An amazing trophy and a very nice trophy shot, congratulations!

Free Rotation

fsr

This week’s free rotation, lets our guest hunters test their skills against Red Kangaroo and Bighorn Sheep. Good luck and have fun!

Have a great week all,

Discussion

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Game Update

Hello Hunters,

Here are the notes from today’s patch.

Bug fixes:

  • Fix to iron sight and bow magnification issue.
  • Fix to visual bug where bait was not displayed in feeders.
  • Improvements to ballistics of the .17 HMR HV.
    • Drop rate reduced.
    • Velocity increased.
    • Weight slightly decreased.

Cheers everyone

Discussion

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Status Update

Hello Hunters,

Since the last update, I can hardly see you all now, lucky I have my nice new spotting scope…ahhhh my Mum thinks I am funny!

In today’s Status Update, we will be starting to take a look at the summer plans for theHunter: Classic, this includes up and coming competitions and addressing the holiday period here in Sweden!

 

theHunter: Classic Football Jamboree 2018

football_jamboree_status

Two years have passed just like that and it’s nearly already time for the 2018 FIFAWorld Cup! Now I must say, Football, or Soccer as it is called in New Zealand, is not as big a deal to most people as Rugby is, but this competition really excites me because of the layout and fun ‘Round Robin’ style of the event.

The event will kick off on Thursday the 14th of June, which gives you two weeks to start planning your strategy to ensure you secure yourself the the ‘Golden Gun’. In 2016 it was the ‘Royal Bullpup’. The gun this year is equally as nice and if you tune into the stream on Thursday, you will get a first-hand look at it.

Closer to the event we will release the full event rules and details set out for the 2018 competition. But the main part of the event consists of purchasing an item of clothing that represents your team or teams of choice. The first year it was caps, 2016 saw players wearing shirts and this year if you own the pants for the winning team in the end, you will win the ‘Golden Gun’. All the pants are heavily discounted before the games start, with the discount gradually reduced as the World cup progresses, which is where people’s strategies will come into play. Will you buy all the pants from the start? Will you purchase the pants of 10 teams you feel have a shot? Will you wait until the finals and just buy both teams pants? Maybe you know your country will win and you just purchase the one pair of pants! To give you some more history of the event you can read more details from the 2016 Event here and the 2014 Event here. It is worth mentioning again that the 2018 rules may differ slightly and these past links should be used as a guide, so you get an idea of what you can expect from this year’s event.

As well as the main event, there will be Bi-Weekly competitions and a mission pack available for everyone to partake in. I am looking forward to it…Though I am not sure which team I will support this year??? “Heja Sverige”(Go Sweden)!?

 

Swedish Holidays and ‘Swewis’

We are now entering Summer for the Northern Hemisphere, this means the holiday period is soon here for most countries. Stockholm is a ghost town throughout July and August as Swedes go and let out a years worth of bottled up emotions and stress on other countries around the world. If you would like a little tongue-in-cheek look into Swedish Culture this video sums it all up pretty well.

But anyway how does this affect you guys??? Well hopefully it doesn’t, but it is worth mentioning a few things to consider:

  • We will have a much thinner team here over the two months. We have staggered out holidays amongst the team, so we always have people here, however our bandwidth will be a lot smaller.
  • Status Updates will become Bi-weekly.
  • Our Support team will always be available, but with a reduced team size, response times will be slower than normal.

We still have an action packed summer planned with lots of fun events and some very nice releases!

What is a ‘Swewi’ you are asking? Well if a baby is born that is half Swedish and half Kiwi, that is what you end up with, a ‘Swewi’! My partner Jenny and I are expecting a baby boy, he is due on the 24th of June and so at any time or day shortly I will have to take off for a month. We are both very excited as this is our first child and while I think I am mentally prepared for this… I know I never really will be, exciting times!

A New Associate Community Manager

ac bild 2

This is a great chance to introduce our new Associate Community Manager, Ann-Charlotte, but you can call her AC for short! She is great fun to work with and brings even more energy and enthusiasm to the team, I am sure she is going to fit in amongst the community very well! AC will be mainly working on COTW, but while I am away you can expect to see both AC and Graham active in the forums and handling all that precious information that everyone craves. Anyway here is a nice intro from AC herself and you can meet her live on stream tomorrow.

“Hey everyone!

My name is Ann-Charlotte, but you can call me AC. I am your new associate community manager that will work with Matt and Graham on theHunter-titles. I’ve been playing games for long as I can remember (a LOT of Half Life Deathmatch with my friends during my teenage years) but love a wide range of game genres. I’ve also spent several summers at the Polish countryside, staying at my mother’s friend’s hunting residence, where hunters from Poland and Germany went to hunt boar and deer – which somehow contributes to a nostalgic feeling when I’m playing the game. Before I joined the team I studied a bachelor of arts in media and communication studies, where I also wrote my final thesis about Sheva Alomar in Resident Evil 5. I’m super excited to be a part of your community! :)”

 

Albino Ambition #2

Competition_2018_26Apr_805x380-Recovered

We have updated both the Mule and Blacktail Deer Albino skins and if you happen to shoot one of the new ones, make sure you post it here for your chance to win some sweet prizes! It will run for a whole month and we will be picking one winner every week. These seem to be a lot harder to find than the Albino Moose and Whitetail Deer, so if you have shot one, make sure you enter it in the competition, as you have a great chance to win! Good luck!

This weeks winner:

Albinoamb

Hogtracker for this very nice Mule doe! Congrats. Nobody has shot a male of either species yet, who will be the first?

GDPR Regulations Changes.

You might have noticed some extra notifications in the launcher and website regarding GDPR. Please take the time to read through the information provided, because some policies and agreements have changed.

Known Issue(s)/Fixes

Missing Hunter Score. This was caused by both the .300 and .300 carbon being merged by mistake. We are looking into a possible fix and will have more information to you as soon as we have a solution. Sorry! (Ongoing Investigation)

 

Rare and Trophy of the Week

This competition has become so popular that we have decided to make it a permanent feature and it’s here to stay for the foreseeable future!

So, if you have shot a rare or high scoring animal from this week and want a chance to win, then share them in the correct thread on our forum, don’t forget to mention the score! Rares go into this thread and trophy animals into this one. We currently don’t have a competition for Non-Typicals, but they go into this thread.

This Weeks Winners

Ibex

The ‘Trophy of the Week’ is this nice Alpine Ibex which was shot by zacht180. It has a great score of 262.603, congratulations! If you are unsure of what many consider a trophy Alpine Ibex, it is anything over the 260 scoring mark.

Goose

And the ‘Rare of the Week’ goes to Columbo for this brown leucistic goose, scoring 4587.683. An amazing trophy and a very nice trophy shot, congratulations!

 

Free Rotation

fsr

This week’s free rotation, which changes tomorrow, lets our guest hunters test their skills against all Ptarmigan Species. Good luck and have fun!

Have a great week all,

Discussion

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Game Update

Hey Hunters,

Here are the notes from today’s patch.

Changes:

  • Render range now applies to all entities (Players and Animals)

Bug fixes:

  • Fixed Climbing Ropes and Bait Sites.
  • Fixed a possible crash on connecting to a multiplayer game.
  • Deployable items no longer sometimes show the distance to the nearest lodge when you place it too close to a tent.
  • Fixed inconsistent pie menus on host placed items.
  • Fixed reserve item limits and distance constraints that were not applying to players that were joining a host.
  • Long Range Spotting Scope now gives the spotting info for animals above the normal render range of 220m.

Discussion

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Game Update

Game Update – 23rd May 2018

(Scroll to the bottom for patch notes)

Hello Hunters,

Today’s patch sees the release of the Extended Render Range (ERR) and Multiplayer Deployables.

As with a lot of new features, some of the questions and magic we will let you guys find out and discover for yourselves. But I have been monitoring the feedback on the forums and I will try and cover a few of the major questions. Before we get into the Q&A, it’s worth pointing out that as always, we will be monitoring the community’s feedback on these new features. Because they are such huge changes, we want to make sure that you guys and gals are happy!

 

Extended Render Range (ERR)

How will this affect my HunterMate?”

It doesn’t. Even though you can see animals at a greater distance, your HunterMate still functions out to 220m. Animals will not call over 220m and therefore your HunterMate functions exactly the same as it did beforehand.

“How does the ERR affect animals spooking from gunshots?”


Currently, depending on the size of the gun you are using, it will depend on how far the sound travels and this is actually true for both single and multiplayer games. So before you could not see the animals over 220m fleeing, now you probably can… which might be a little bit frustrating as you see a previously unseen trophy animal dart away 😛 But in short, the spook mechanics have not changed either and are working as they always have.

“Do my current Optics still work?”

Yes they sure do, the only thing they are lacking is the magnification at the longer ranges. You will still be able to see the animals through them.

“Will the new spotting scope have the rangefinder ability in them?”

At this stage no. We are going to wait to get some more community feedback after you have actually all tried everything out. The current rangefinding Binos do work out to the new ERR and beyond, but if people feel they are still inadequate, we will have a look at some options.

“Why can I not use the new scope on “X” gun?”

We tried to pick rifles that in real life are more likely to be used at longer ranges. We feel this adds more immersion for players and more feeling that it is long range. It also starts to give the selection of guns a bit more depth and adds a bit more spice when deciding which gun you will select for your hunts.

Here is the list of guns that can fit the new scope:

  • 7mm Magnum Break Action Rifles
  • 7mm Magnum Bullpup Rifles
  • 8×57 IS Anschütz 1780 D FL Bolt Action Rifles
  • 9.3×62 Anschütz 1780 D FL Bolt Action Rifles
  • 9.3x74R O/U Break Action Rifles
  • .30 R O/U Break Action Rifles
  • .45-70 Government Lever Action Rifles
  • .223 Bolt Action Rifles
  • .300 Bolt Action Rifles
  • .340 Weatherby Magnum Bolt Action Rifles
  • 7x64mm Bolt Action Rifle.

“I don’t really use guns, why should I be excited?”

Now you will be able to more effectively spot and stalk. Beforehand you could see that trophy animal at 220m away, now you can see them at a much greater distance, which will ultimately help you plan your hunt and influence where you go!

“What range do my callers work to now?”

Nothing has changed with the calling mechanics and this includes effective distances.

“But TK what about “X” question?”

If you have anymore questions, put them in the discussion page in our forums and I will try my best to answer them for you all.

We have one known issue with the new spotting scope that has slipped into the build, animals over 220m will not highlight or show spotting information. We are already working on getting it fixed and will get it out to you all ASAP! Sorry for the inconvenience.

 

Multiplayer Deployables

As of today’s update, you can now place deployable equipment as a guest in a hosts multiplayer game.

When you leave the game for any reason, be it disconnected, you leave or are kicked, your items leave the current game and are transferred back to your inventory, ready for your next hunt! This comes with a little warning however, if you are in someone’s equipment and they disconnect, you will be removed from the equipment and it will be returned to the owners inventory. This is done to insure everybody’s equipment is safe and sound. I am sure if you accidentally got disconnected, you would want to know your gear is safe and sound! We are investigating ways to warn a user that the equipment they are using is about to disappear, to hopefully prevent some confusion.

All deployable equipment is placed and functions the same as it would in a single player game.

Again we will be monitoring the community feedback closely on this and like the ERR, if you have any questions please put them in the discussion thread and I will do my best to answer.

These are some very exciting times to be part of here at theHunter: Classic and there are many more to come!

I hope you all enjoy the new features and I am sure these will strengthen our great community even more.

Cheers all,

TK

Discussion 

Patch Notes:

Additions:

  • Extended render range, tied to scene complexity.
  • Long Range Spotting Scope – 30x65mm Spotting Scope (Gunmetal Black)
  • Long Range Rifle Scope –  5.5-22x56mm Rifle Scope (Eagle Mk I)

Changes:

  • Players can now place their deployable items in multiplayer games.
  • Improvements to the feral goat animations.

Bug fixes:

  • Fixed missing Cottontail and Snowshoe Hare footprint clues.
  • Fixed incorrect clue icons for Cottontail Rabbit droppings tracks.
  • Bison and Water buffalo are now less fond of cuddling with the player.
  • Fixed immortal Canada Goose issue.

Known Issues:

  • New spotting scope currently not providing spotting info beyond 240m. This fix is schedule to be patched in the next update.

 

 

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Status Update

Hello Hunters,

Surprise!… A Status Update on Monday. Why you may ask? Well I was sick last week and had promised a good Status Update, so I hope this makes up for it. But really, this is a very special week and all going to plan, this Wednesday you will be getting your hands on the following huge game enhancements… Wait was that a plural? Yes that is right, there are two new big enhancements this week!

 

Extended Render Range

SplashScreen_RifleScope_150518

Some of you guessed it after the first hint had gone out, I really must work on making the hints harder! But yes, I feel very privileged to be presenting to you all the new and improved ‘Extended Render Range’, or ERR for short!

320m Is now the maximum distance you will be able to see in a horizontal plane. We are aware that a portion of our players have computers that run on low graphics settings and to insure their game play is not hampered, we have tied the ERR to the scene complexity setting, no computer upgrades needed! :)

  • If you have a computer that runs on ‘low scene complexity’, you will maintain the current 220m maximum horizontal vision.
  • If you have a computer that runs on ‘medium scene complexity’ you will get the improved 270m maximum horizontal vision.
  • If you have a computer that runs on ‘high or very high scene complexity’ you will get the full 320m horizontal vision.

Now when I got told about the extended render range being worked on, apparently my face was priceless and I looked like a kid that had just been handed the biggest ice cream ever. After I had calmed down a little bit I said “OO OOO OOO We are going to need better optics and scopes” Because as it is now, the spotting scope only just spots ibex at range and the rifle scopes are pushing the limits at 220m. So here are some new toys that I for one can’t wait to use.

30x65mm Spotting Scope

spotting_scope_long_range

This addition is going to be a must, boasting an impressive 30x65mm zoom, spotting animals at these new extreme ranges will be a breeze!

 

5.5-22x56mm RifleScope ‘Eagle Mk I’

scope_rifle_long_range

This scope has been designed with long distance shooting in mind and has been made to fit the higher Velocity weapons in the game and currently the list is:

 

  • 7mm Magnum Break Action Rifles
  • 7mm Magnum Bullpup Rifles
  • 8×57 IS Anschütz 1780 D FL Bolt Action Rifles
  • 9.3×62 Anschütz 1780 D FL Bolt Action Rifles
  • 9.3x74R O/U Break Action Rifles
  • .30 R O/U Break Action Rifles
  • .45-70 Government Lever Action Rifles
  • .223 Bolt Action Rifles
  • .300 Bolt Action Rifles
  • .340 Weatherby Magnum Bolt Action Rifles

As with any new feature we will be monitoring community feedback, but I am hoping this has got you all just as excited as I am! It is also worth mentioning as another little teaser that deployable targets are in the making, and soon everyone will be able to see how the guns perform over these new ranges. Speaking of deployables….

 

 

Multiplayer Deployables

The second feature to be released on Wednesday is ‘Multiplayer Deployables’, this now means that you can take your favorite deployables, such as treestands or blinds with you and deploy them in anyone’s multiplayer games.

If you get disconnected, end the hunt, or leave the session under any circumstances. Any deployables you have placed in that session get returned to your inventory and can be used again in your next hunt. This also comes with a little warning however, if you are in a users treestand that is not the host and they get disconnected, you get dropped to the ground and might have to make some evasive maneuvers to still shoot that animal that is wandering in. We are looking at a way to improve this, but I am sure you will agree, if you were disconnected, you would want to make sure your treestand was safe and sound back in your inventory!

We will be watching this feature for community feedback closely and interested to see how everyone enjoys it.

 

Albino Ambition #2

We have updated both the Mule and Blacktail Deer Albino skins and if you happen to shoot one of the new ones, make sure you post it here for your chance to win some sweet prizes! It will run for a whole month and we will be picking one winner every week. These seem to be a lot harder to find than the Albino Moose and Whitetail Deer, so if you have shot one, make sure you enter it in the competition, as you have a great chance to win! Good luck!

This weeks winner:

Granti

Granti for this very nice mule doe! Congrats.

 

GDPR Regulations Changes.

In the coming days you might notice some extra notifications in the launcher and website regarding GDPR. Please take the time to read through the information provided, because some policies and agreements have changed.

 

Known Issue(s)/Fixes

Missing Rabbit/Hare sign. We have received reports of ‘roaming tracks’ and other signs missing for all the Rabbit/Hare species, we are looking into it and will have a fix out for it as soon as it is resolved. But just to put your mind at rest, the animals ARE still in the game and can be harvested if shot. (Ongoing Investigation)

Missing Hunter Score. This was caused by both the .300 and .300 carbon being merged by mistake. We are looking into a possible fix and will have more information to you as soon as we have a solution. Sorry! (Ongoing Investigation)

 

Rare and Trophy of the Week

Due to myself being sick last week, we have had a little lag in the competition. But it has started back up already with RudiRR taking out Trophy of the week with this nice Black Bear and a funny trophy shot to boot! It has a very nice score of 23.583.

Rudirr

Rare of the Week as per usual will be selected this coming Wednesday, so if you have shot a rare animal, it is not too late Enter Here!

 

 

Free Rotation

FSRL

The current animals that are available to hunt are Roosevelt Elk and Feral Goats

FSR

This week’s free rotation, which changes on Wednesday, lets our guest hunters test their skills against Coyote and Bison. Good luck and have fun!

Have a great week all,

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Status Update

Hello Hunters,

Graham here standing in for Mat as he undertakes some essential beard maintenance (facial hair that magnificent takes a lot of work!), as such this Status Update will just be a short mention on today’s store changes, normal business resumes next week!

So, on with the news:

.30-06 Fiesta!

SplashScreen_LeverActionRifle_150518

Cast your memories back to last year’s Summer Fiesta, you’ll remember a very special Forest Camo variant of the .30-06 lever-action rifle which only a few had the opportunity to win. Today it’s been opened up for general sale to everybody!

You can pick up your very own .30-06 Lever Action – Forest Camo from the store now for 550 em$.

As always, our stream kicks off on twitch tomorrow at 16:00 CEST (twitch.tv/expansiveworlds), we are hopeful we have something extra-special to show off this week, but more news will follow on Thursday.

See you then!

 

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Status Update

Hello Hunters,

Today’s status update will be a little shorter than usual, but next week’s one will be jam packed again, make sure you don’t miss it! This week in Sweden we have a public holiday on Thursday, so if communications appear a little slower, this will be why. Everything will be back to normal on Friday and hopefully you don’t even notice we are gone!

 

2018 Sneakathon Event

Sneakathon_SplashScreen_ 040518 -Promo

This week we kicked off our annual Sneakathon Event. It runs for 7 days and consists of daily sales, tiered competitions which are free and a brand new ‘Grand Competition’, which has a small entry fee. It is a little optional extra but gives you the chance to compete for much better prizes. All the competitions have some very challenging components to them and I am sure they will be very satisfying once completed. Before we get into the prizes, I would just like to state that the ‘Grand Competition’ is just a trial at this stage. We are closely monitoring community feedback and will also look at the event statistics to see how the wider community liked the event. There has already been some great feedback come in and with the community survey closing today, I am sure we will have even more feedback to consider.

Now prizes!

There will be three different tiered competitions to test your luck, spread across the week and they have the following prize pool:

  • 1st Place – Trophy and 150em$
  • 2nd Place – Trophy and 100em$
  • 3rd Place – Trophy and 50em$
  • 4th-10th Place – Trophy and 25em$

The ‘Grand Sneakathon Competition: The True Silent Hunter’ Competition runs the full 7 days and for a small 10em$ you have a much better prize pool to chance your luck at:

  • 1st Place – Special Trophy and 300em$
  • 2nd Place – Special Trophy and 200em$
  • 3rd Place – Special Trophy and 100em$
  • 4th-10th Place – Special Trophy and 50em$

You can purchase your ticket for the ‘Grand Master Competition’ here and enter all the competitions here.

Here are the very nice trophies you have a chance at winning.

Sneakathon_SplashScreen_ 090518 -Trophies

Good luck all!

 

theHunter: Classic Player Survey 2018

SplashSurvey_23Apr2018_FB

The 2018 Player Survey is now closed. We had a great response and I am pleased to say that, despite early fears, all the results look normal and we will be adding lots more Ptarmigan species on all of the maps… I am just joking, put that rotten fruit down!

Time to announce the winners of the em$! Multiple entries were removed from the results and winners were decided using a random number generator.

Congratulations to:

  • Baron11
  • ViolynceNox
  • Elrique64

All the em$ have been delivered to your accounts, enjoy.

On behalf of all the team here at theHunter: Classic I would like to thank everyone for taking the time to fill in the survey.

 

Albino Ambition #2

Competition_2018_26Apr_805x380-Recovered

We have updated both the Mule and Blacktail Deer Albino skins and if you happen to shoot one of the new ones, make sure you post it here for your chance to win some sweet prizes! It will run for a whole month and we will be picking one winner every week. Good luck!

This weeks winner:

Bloopy

Bloopy0123 for this very nice doe! Congrats.

How many Magpie Geese were shot?

In last weeks Status Update there was a guessing competition and people had to enter their guesses over on our forums. There were 35,772 Magpie Geese shot as of 10am CEST last Wednesday and that means our winner is TriRap02 with a guess of 35,000 and a difference of only 772. Well done!

What’s on the Lathe?

 

New Gameplay Enhancement

You have had two clues now and following the recap, you will be able to find the new third clue.

First Clue:

The Hunter Screenshot 2018.04.25 - 13.11.27.05

Second clue:

Hint 2

New Clue:

Hint3

Actually you know what… Here is a 4th clue. The new gameplay enhancement comes with a few new items… 😉

 

Known Issue(s)/Fixes

Flickering Scope Bug. We are confident we have found the cause of this bug, it was a tricky issue to locate. As usual we will monitor the community to make sure it has be resolved, this will be patched in the next update.

Missing Rabbit/Hare sign. We have received reports of ‘roaming tracks’ and other signs missing for all the Rabbit/Hare species, we are looking into it and will have a fix out for it as soon as it is resolved. But just to put your mind at rest, the animals ARE still in the game and can be harvested if shot. (Ongoing Investigation)

Missing Hunter Score. This was caused by both the .300 and .300 carbon being merged by mistake. We are looking into a possible fix and will have more information to you as soon as we have a solution. Sorry! (Ongoing Investigation)

 

Rare and Trophy of the Week

This competition has become so popular that we have decided to make it a permanent feature and it’s here to stay for the foreseeable future!

So, if you have shot a rare or high scoring animal from this week and want a chance to win, then share them in the correct thread on our forum, don’t forget to mention the score! Rares go into this thread and trophy animals into this one. We currently don’t have a competition for Non-Typicals, but they go into this thread.

This Week’s Winners

Granti

The ‘Trophy of the Week’ is this MASSIVE Whitetail Deer which was shot by Granti. It has an impressive score of 204,998, congratulations! If you are unsure of what many consider a trophy Whitetail, it is anything over the 175 scoring mark.

Albinofox

And the ‘Rare of the Week’ goes to Bloop0123 for this Albino Fox, with a score of 17.544. An amazing trophy, one many would class this as a super rare, congratulations and I bet it looks great in your Trophy Lodge!

 

Free Rotation

FSR

This week’s free rotation, which changes today, as tomorrow is a public holiday here, lets our guest hunters test their skills against Arctic Fox and Bobcats. Good luck and have fun!

Have a great week all,

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