Game Update

Features:

  • Saved Inventory Loadouts Read more
  • Search function in the lodge inventory
  • Duplicate items are now stacked in the inventory quick-view
  • Callers used by the duck lanyard now remain in the backpack

Bug fixes:

  • Fix for achievements pop-ups for recently release weapons
  • Fix for the “tango Moose” a.k.a. Moose broken injured walk cycles

Discussion

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Game Update

Features:

  • Halloween on Timbergold Trails! Read more
  • Trophy lodge customization – styles and gun racks. Read more

Bug fixes:

  • Winter forest camo hunting backpack should now correctly display the camo in-game.
  • 30R O/U Break-Action Rifle – Added shell extracting animation in the beginning of the double barrel reload animation.
  • 30R O/U Break-Action Rifle – corrected aim position in third person.

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Game Update

Changes:

  • Duck Caller Lanyard: Added functionality to remove your duck callers from the lanyard to the player inventory / dog backpack or vice versa by clicking “Retain/Remove” in the center of the pie menu. Please note that when you have callers attached to the lanyard, they will be not visible in your inventory or your dog’s backpack! (The capacity will still show the correct value.)

Bug fixes:

  • Fix for the issue with the electronic caller when it would not attract bobcats if the host was not present while a remote player turns it on
  • Fix for the Duck comeback caller being rotated incorrectly
  • Fix for the Duck comeback caller sometimes working without the Mallard long range caller. Now it should only work after having blown the Mallard Long Range caller first
  • Fix for the the animation synchronization when using bird callers attached to the Duck caller lanyard (pie menu)
  • Fix for the crashes related to the Duck caller lanyard and inventory
  • Fix for the issues with dog vests and some placeable world items related to the Duck caller lanyard.
  • Fix for the visual bug with the single reload of .30R O/U Break Action rifle (it was showing a full cartridge instead of an empty one)
  • Fix for Duck comeback caller attracting a fixed (as opposed to random) number of ducks in a flock – now the number of ducks breaking should be properly randomized
  • Fix for the Duck comeback caller attracting Northern Pintails
  • Fix for the duck callers that are placed in the inventory/dog backpack – now they get automatically attached to the lanyard when starting a game/starting a new session
  • Fix for the issue with invisible HunterMate, arms and weapons when having sunglasses on
  • Fix for bobcats sometimes starting to run in circles

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Game Update

Features:

* Duck Comeback caller

* Duck Caller Lanyard  (We also have a great duck caller bundle deal in our store now!)

Changes:

* Now multiplayer guest players can also toggle the hosts Electronic Callers on or off.

Bug fixes:

* Fix for the strange eyes brown bears can get sometimes when killed

* Various display-related tweaks and fixes to the antler sheds leaderboards

* Fixed for the wolf face being misshaped sometimes

* Corrected the breath effect position for all bears (they now breath with the anatomically correct part of the body!)

* Fix for the issue with feral goats not getting scared while eating

* Fix for the sitka deer antler sheds score. Incorrect scores will be removed from the leaderboard.
* Fix for the electronic caller sound synchronisation in multiplayer

* Fix for some clipping issues for antler shed collectibles

Discussion

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Game Update

Features:

  • Antler sheds collectables on all reserves featuring deer species (including Moose and Elk)
  • Leaderboards for antler shed collectables

Bug fixes:

  • Fixed sound syncing in multiplayer sessions for electronic callers
  • Sunglasses used together with a weapon scope (when texture quality setting is set to low) now works as it should
  • Wolf spotting info should now display an accurate score preview.

Discussion

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Game Update

Features:

Changes:

  • Wolves and Coyotes now have a smaller, more realistic size
  • New 22nd season starts today!
  • The Rustic Trophy lodge now features two more medium platforms for all your beautiful bobcats
  • The camo app now features the player backpack icon
  • Boar & Bear behavior: Added a check, so that one can’t exploit the fact that the animal needs to turn to be able to line up a charge. Before, a player could walk up to an angry animal, and then just make sure to walk in a circle around it. Now, the animal will run if the players comes close to it.

Bug fixes:

  • Fix for the roaming bug randomly affecting all animals and mostly noticeable with bears, a.k.a. “bear roaming bug”
  • Fix for the yellow tint glasses
  • Fix for the pheasant tail in the trophy lodge
  • Fix for the never ending spinning wheel after harvest screen
  • Fix for hogs and boars “freezing” sometimes when threatened

Discussion

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Game Update

Features:

Changes:

  • 10 GA Lever Action shotgun – tweaked bullet trajectory and sound

Bug fixes:

  • Fix for the game crash related to carcasses on Timbergold Trails
  • Fixes for extended Contextual help: better feedback message when making a purchase and fix for messages not getting sticky when mouseover
  • Pheasants should now have correct tail length in trophy lodges (only for harvests post-patch, old trophies won’t change)
  • Fix for possible crash in Multiplayer related to trophy shot
  • Fix for possible crashes on texture loading
  • Fix for broken snow graphics on WRR
  • Fix for the leucistic wolf texture (it was loading pink)

In progress:

  • Bear roaming bug (edited)

Discussion

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Game Update

Bug fixes

  • Hunting backpack – Basic is now properly added and you can find it in your inventories or buy it in the store. (Reminder – if you had bought the item “Increased capacity“, previously sold as “Backpack”, before the patch yesterday, you should have received Hunting backpack – Basic for free.)
  • Another fix for the F2 command for self look inside the trophy lodge – now it should work for all lodges
  • Fix for facemasks and sunglasses clipping
  • Fix for Steam achievements for 10mm Semi-Automatic pistol and .17 HMR Lever Action Rifle

Discussion

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Game Update

Features

backpacks_201700719

  • Hunting backpacks – new clothing item and new inventory slot. Backpacks don’t have any gameplay functionality, apart from camo for some of them (you can find more details in the store descriptions). Buying a character backpack does not increase your backpack capacity or carry weight. Increased capacity can be purchased under the “Upgrades” category. If you have bought the Increased capacity item (previously known as “Backpack”), you will get a Basic green backpack for free.

Changes

  • Trophy shot sync fix in Multiplayer
  • F2 camera now works within 360 degrees radius (so you can see the back of your characters, including new backpacks)
  • New launcher v808. Please note that there might be some hiccups when upgrading to a new launcher, but after it’s done, patching should go well. If you experience errors with updating the launcher: re-open the launcher and it should update fine after the first error. In the worst case scenario (should not be needed, but just in case), just install the new installer directly from the website

Bug fixes

  • Fix for the slow loading inventory, maps and trophy lodge UI (to fix this, we developed and implemented a new system for loading images for Inventory and Maps locally, rather than from the web as it was before)
  • Fix for the missing clock and too bright plants textures in the classy trophy lodge
  • Fix for the ammo color bug for the 12GA Pump action shotgun
  • Increase of the max travel range for 16GA birdshot
  • Tweaks to contextual help prompts with “buy” buttons to make them less intrusive
  • Fix for the reloading of the 12GA Pump action shotguns – they don’t show an empty shell flying out when reload is done anymore
  • Fix for the waterfowl flying through the trophy lodge
  • Fix for the F2 command for self look inside the trophy lodge

Discussion

 

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