QoL and a few features

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Howdy Hunters!

We have a nice little QoL release for you with a few features to brighten up your day 

New Stuff:

* New Mission Pack – Smoke Pole (Muzzleloader) Missions, they needed some love.
* Players now can add up to 3 markers on the Huntermate to better track. There is a way to remove the existing marker by clicking it again or ‘remove all markers’ at once by clicking the corresponding button on the in-game map.
* As our recent implementation of the tooltips on the map got some negative feedback, we decided to improve it by adding a toggle on the in-game map which turns on or off all these tooltips. So everyone can decide what is more convenient for them.
* Added a drop-down to select the lodge type while searching for your Friend’s lodges.

Bug fixes:
* Jeep icon was not visible on the in-game map – fixed
* Animation for .17 HMR Lever Action Rifle got broken and moved the weapon to the T pose – fixed
* 2-10×42 scope was incorrect on 6.5×55 Bolt Action Rifle – fixed
* Rusa Deer and Feral Hog toes were visible on the wall plaque – fixed
* Tutorial crashed on mounting any large equipment – fixed

Well, that’s all for now. Let us know if you find any bugs along the way.

Grab the update HERE

Happy Hunting!

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QoL Update

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Howdy Hunters!

We’ve got a nice little QoL release for you this week, something to tide you over until the lodge customization is ready:

* 2-10x42mm scope fixed for .300 and .308 rifles.
* Following the recent update for showing the point of interest names/descriptions on the in-game map – we’ve removed the descriptions, as these were over-informative and useless.
* Some new CC weapons did not give any HunterScores – fixed.
* Ibex, Bighorn, and Dall Sheep can now be mounted to the Medium platform in the lodges – this will apply to all medium platforms in all lodges.
* Fall Field scarf and backpack had a wrong pattern – fixed.
* Wood Grouse added to the Daily Missions.
* Some competitions with the new parameters announced in the previous release will be added to the rotation from this Saturday.

Well, that’s all for now. Grab the update HERE

Happy Hunting!

P.S. Final bit of news, and pay attention, the November event will be a set of competitions. We’re currently planning it for the Black Friday/Cyber Monday weekend. There will be some tiered comps like you see in events for everyone to enter and an Invitational like we had last year, between the League’s top players this year and competitors from BCKidd’s Forum Competitions. League players, keep an eye out for that Invitational email over the next couple of weeks.

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New Comp Parameters

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Howdy Hunters!

We’ve been focusing on the backend this week, prepping some new stuff and putting some bugs down.

For the new, we have some new competition parameters coming to expand what we can do there for regular and event competitions. We’ll have a few of these popping up in the next couple of days for a test run before they’re added into the rotation with more to come later.

* A new score type of CSS
* Number of shots to be used (You will have a limited total number of bullets for the competition)
* No miss (You cannot miss a shot. Hits don’t all need to be kills, but they must hit)
* Time limit (This counts for each hunt, not as a total over attempts)
* The highest subtract the lowest score/weight of the trophy
* Score minus Distance, distance cannot exceed score (lowest difference wins)
* Score minus Wound time in seconds
* Score of the male plus weight of the female
* Score plus distance shot; distance not to exceed animals score (Highest total wins)

For the fixes, and a couple of these will definitely be very interesting to some of you:

– All points of interest now can be checked directly on the in-game map by hovering it with a mouse.
– Order of the weapons and ammo are now sorted alphabetically in inventory
– Scope fixed for .223 rifles and Scout
– Flinter’s Parker Python had a flipped logo – fixed

As usual, give us a heads-up about any bugs or feedback you have.

Grab the update HERE

Happy Hunting!

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Content Creator Items

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Howdy Hunters!

Just a quick note to say that the Content Creator items are now buyable in the Store. There isn’t an update for this in Steam, but you may need to clear your launcher cache to be able to see them there (In the top right corner of the launcher go to Settings => Clear launcher cache).

As usual, let us know if you spot any bugs or the like.

Happy Hunting!

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Game Update: Texas Lodge

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Howdy Hunters!

We’ve got something special for you with today’s release; a brand-new lodge! The Texas Lodge is in its first phase but we have a whole lot of stuff planned for it, like customization, extra rooms and even more customization. Some of the upcoming customizations will be available in the old lodges as well.

So, what are you getting with this release?

  • 163 places for mounts (including birds and skulls)
  • 24 dedicated skull mounts
  • Enough gun racks to mount an arsenal

So swing by and take a look. The old lodges will not be removed, and as we said a few sentences ago, some of the customization features will apply to them as well once implemented.

Grab the update HERE

As usual, please send us your feedback and any bugs you encounter.

Happy Hunting!

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Game Update: QoL and Bugfixes

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Howdy Hunters!

Just a small release this time, a little content, some improvements, a few bug fixes.

New content:

  • 3 new engraved scopes, as requested for the engraved weapons. We’ve added engraved variations of the 3-9x40mm Anschütz Rifle Scope, the 5.5-22x56mm Rifle Scope Eagle Mk I, and the 12x50mm Rifle Scope.

Improvements:

  • Lost Connection screen has been improved. Now it is more informative and gives the opportunity to reconnect manually if you lost the connection after an automatic attempt.
  • Any lists leaderboards, ranks, achievements, etc) are now listed alphabetically.
  • Added an outline to the Tree Stands (similar to the e-caller), so you won’t spend time looking for it anymore. Just press the E button (default) and the nearest Tree Stand within 50 meters will be outlined.
  • The long-awaited feature by many, which will be also hated by some – starting a new day will also remove one of your competition attempts, as it has been used as an advantage by some players (due to the re-generation of the animal population on a day change). Be aware of your remaining attempts if you’re running out of attempts. If you let a hunt roll over and have no attempts left, none of the animals harvested on that new day will count for a competition.
  • The free camera in the inventory now takes pictures at the players’ resolution, where previously it was limited to 640*480.
  • More scopes now available for the .308 Bolt Action Rifle.

Bug fixes:

  • .223 ammo weight was incorrectly rounded in inventory.
  • Freelook icon was incorrect after using binos or raising a gun.
  • Some bundle names were missing in the purchase history.
  • Improvement to the League scoring system to avoid the issue we had recently.
  • Aimpoint H34L red dot missing when aiming – fixed.

Grab the Update HERE on Steam.

Keep that feedback coming and Happy Hunting!

 

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Wood Grouse Missions and Competitions

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Howdy Hunters!

Just a quick update this time for the Grouse Mission Pack and Competitions. The Mission Pack is available immediately, Grouse comps will start tomorrow morning.

Let us know if you come across any bugs.

That’s all for now,

Grab the update HERE on Steam.

Until next time, Happy Hunting!

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Game Update: Wood Grouse Patch

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Howdy hunters!

Wood Grouse get their first patch today, here’s what’s in it:

Additions/Changes:

  • 2 Rares added to the Wood Grouse, Albino and Pale. The furs (feathers?) will apply to both males and females.
  • Trophy poses now match the store image, together with their updated icons.
    Wood Grouse’s flee distance increased.
  • We slightly reduced the population of Wood Grouse on all maps as there were too many.

Bug Fixes:

  • Using the Wood Grouse box caller while crouching made the player stand up straight – fixed.
  • Wood Grouse fanned its tail after death – fixed.
  • Deployed Wood Grouse decoys left in the game did not show on the launcher – fixed (together with the double tripod stands).
  • Pointer spooked the Wood Grouse too far – fixed.
  • Pointer did not change its position once finding an animal, even if the animal was moving – fixed.
  • Spinning Duck Decoys had issues with attraction and we fixed them according to the store descriptions – fixed.

Grab the update HERE on Steam.

That’s all for now,

Happy Hunting!

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Game Update – Wood Grouse

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Howdy hunters!

At long last. We’ve kept you guessing (some of you got closer than others) but here they are at last: WOOD GROUSE. That’s Capercaillie for those of you inclined to show off your Scottish pronunciation and spelling ability.

So what equipment will be available? Decoys, a caller and a locator are available in the store, but they are huntable without any gear, like Turkeys. They also release with their Trophy Poses available in the store.

Where can you find them? Hirschfelden, Hemmeldal and Val-de-Bois.

Look forward to Wood Grouse Missions and competitions soon.

As always, please report any bugs to us so we can iron out any problems quickly. Even if we’re aware of them, more information can help speed things along.

Oh, one last thing, before we forget: Classic Streams are coming back! They will be back in their Thursday spot, but on occasions when our lovely and talented streamer can’t manage a Thursday, we’ll do our best to make it up to you on another day. And who will be doing them? Find out soon 😉

Grab the update HERE on Steam.

Until next time, Happy Hunting!

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Game Update: QoL – Dogs

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Howdy hunters!

It’s your favourite, a QoL update! Don’t deny it, they’re totally your favourite.

We know you all love dogs but our lovely in-game pets are not as good as they could be. Therefore, we spent some time trying to improve them. We know these changes are not all you wanted to see, but we will find more time for more improvements next year:

1. Dogs’ pathfinding has improved significantly to avoid your little pet getting stuck on trees or stones.
2. The chance of a dog spooking an animal while sitting or lying has been reduced.
3. Dogs are more patient now and do not interfere with the player so much (especially while the player is aiming at an animal).
4. Commands given to dogs in Multiplayer are not so loud anymore (players on another side of a map were able to hear it)
5. There were a few problems with the Dog Backpacks, we fixed those too.

As always, remember to report your bugs to support.

Grab the update HERE on Steam.

Until next time, Happy Hunting!

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