Weekend Competition and Sales


This week we have a little request from Mrs. Ella Laurent* for our weekend competition, check-out the rules and join for a chance to win hefty prizes in em here: https://www.thehunter.com/#competitions/details/101231


To help you hunt Mallar ducks we have set a few items on sale, including Labrador retrievers, 12 GA Blaser F3 Shotgun, Mallard decoys and callers, waterfowl blinds and much more. Up to 55% off!

Check out the complete list of items on sale here: https://www.thehunter.com/#store/sales

Sale ends on May the 8th, 3:00 am CET



* if you aren’t acquainted with Ella Laurent yet, be sure to check-out the Rougarou Bayou Travel Missions in the Missions section.

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Release Notes

Howdy, hunters!
We know most of your expectations are about the new species announced during last month’s stream, but it’s a taking a bit longer to cook than we expected – so please bear with us (no pun intended!).
In the meantime, we are releasing a small patch to keep things rolling and hopefully keep you happy too.
Here is the changelog:
  • Fixed beak and snood positions issue during trophy shot.
  • Beard does not disappear inside the body during trophy shot anymore.
  • Internal organs’ size and location have been fixed, which should improve accuracy with hitboxes.
12 GA Blaser F3 Game O/U Shotgun
  • Barrel was still crooked in prone position – fixed now.
  • Some competitions header images still featured old animals (Turkey, Black Bear and Brown Bear). They are now fixed and updated. Please let us know if there are still any that should be updated.
  • “Biggest Canada Goose – Started” competition’s description was incorrect. – fixed.
  • “A Shocking Turn of Events” mission had incorrect objectives, it can now be correctly completed.
  • “Sambar deer Mission #2 – Sample Analysis” mission had incorrect objectives description – fixed now.
Last but by not by any means least, here’s a very cool video from Master Hunter & content creator HooCairs showcasing some of the fixes.
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Game Update

Hello all,

Here are the notes from today’s patch.


  • Added Electronic Caller Add-on for Grey Wolves.
  • Implemented Engraved Drilling Rifle.
  • Add ability to command dog while in prone stance.
  • Added a new interpolation camera option in the options menu(mouse options). Makes it easier to turn and aim. (off by default).
  • Added fur variation to confirm kill screen.
  • Added a feedback message for when an animal gets spooked by a Park Ranger.


  • Slightly reduced health values of Magpie Goose.
  • You will now exit on the other side of the Park Ranger if the driver seat is obstructed.
  • Changed default resolution to 1600×900.
  • The straps for backpacks should now be more visible when wearing an arctic jacket.

Bug fixes:

  • Hopefully fixed an issue with animal features not showing or showing incorrectly(e.g. Broken Jaw).
  • Collectibles (e.g. Antler Sheds) should now always appear at the same place and look the same for all players in a multiplayer game.
  • Fixed a bug causing Magpie Goose callers to only play sounds in Piccabeen Bay.
  • Fixed an issue with water buffalos’ animation sometimes freezing in water.
  • Fixed swapped gender icons for Banteng.
  • Fixed a potential crash when a magpie goose was fetched by a retriever.


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Status Update

Hello Hunters,

How is everyone’s week going? Today’s Status Update is a smaller one, however Graham just shared with me the most amazing bow hunting video I have seen in ages, and I just have to share it with you guys! Be warned though it does contain real hunting footage, so if you prefer to keep your hunting fix virtual, DO NOT CLICK here: Video.

New Transport

The Hunter Screenshot 2018.09.19 -

So last week we gave you an image of some camouflage, which was from one of the paint jobs that are available on the vehicle, here is your second clue!

Community Discord Server


We have re-launched the Official Discord Server with lots more channels, including text channels where you can all talk! This should make it a lot easier to find other players who want to go for a hunt. We have also set it up for Community Content Creators to be able to show their videos easy, as well as promote up and coming streams. This will now also be a place we will be posting official information.

This week we have also added a new section for Fan art, Memes, Real life hunting and Photography. To join up, click here!

Ask a Developer!


Currently on our Facebook and Instagram you can ask the Developers some questions. Once a week, one question will be selected and answered by a member of our team, all you have to do is find the post that has the above image and then leave your questions in the comments.

Today’s question comes from alex_the_tazy_artist, who asked on InstagramFavorite reserve on Classic?

Today I thought it would be fun to ask some of the team! Here are their replies!

Josh : “Whiterime Ridge, it’s really pretty”

Patrick: “Timbergolds, hands down”

Linus: “Hirschfelden, or however you spell it :P”

Beth: “Bushrangers Run, I love the wide open space and barren look”

Martin: “Hemmeldal, it reminds me of my cabin in northern Sweden”

Henrik: “Piccabeen Bay, because of the Water Buffalo”

Greg: “Hemmeldal for life”

Make sure to head over and let us know what you would like to know. A friendly bit of advice is to make sure they are questions, “I want to see X’ Is not a question and makes it hard for anyone to answer.

Known Issue(s)/Fixes

Scope and zooming issues: Players have reported that after using scopes or optics, different aspects of player controls have been freezing up, we are currently investigating this issue. If you are experiencing this bug please send us your feedback as we aren’t yet able to reliably reproduce the problem (which makes it much more difficult to fix).

What’s bugging you the most?

We are still working on the list and working out which ones are achievable to fix. Once we have a more solid list, we will let you know what you can expect in the near future.

Rare and Trophy of the Week

These Weekly competitions are super popular. The Trophy of the Week gets selected on Monday’s and Rare of the Week gets selected on Wednesday’s.

So, if you have shot a rare or high scoring animal from this week and want a chance to win, then share them in the correct thread on our forum, don’t forget to mention the score! Rares go into this thread and trophy animals into this one. We currently don’t have a competition for Non-Typicals, but they go into this thread.

This Weeks Winners


The ‘Trophy of the Week’ is MONSTER MOOSE!! which was shot by ‘Gostwind ’ and scored 224,528! If you are wondering what many consider a trophy Moose, it is anything over the 200 scoring mark.


And the ‘Rare of the Week’ goes toCaptainTomLV’ for this Melanistic Bison a very nice harvest, congratulations, a great Trophy Shot!.

Free Rotation


This week all Duck species are free to hunt, look our Rougarou Bayou!

Have a great week all,


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Status Update

Hello Hunters,

Today’s Status Update is not a long one, but it it good nonetheless! We talk about the Summer Fiesta, The new Drilling Rifle and some UI changes that we have made.

Summer Fiesta 2018


The 2018 Summer Fiesta has been running a week now. At least three people have already completed all the mission packs, congratulations! Like I mentioned last week, they are no easy feat!

The Weightsaver Lottery is looking very close, only 8kgs separates the top 10 positions. Dall Sheep and Reindeer are the first two animals in the lottery and today Wild Boar have been added to the list.

This week the ‘Summer’ competition starts, the entry requirements is the combination of your heaviest Sambar Deer, Roosevelt Elk and Rusa Deer. Good luck!


16GA/9.3x74R Drilling Combination Gun


Today we break more boundaries as we release the previously impossible 16GA/9.3x74R Drilling Combination Gun. I have fallen in love with this gun and it really is the ‘Swiss Army Knife’ of the gun world, as it’s ethical for every species in the EHR!

As well as the Birdshot and Buckshot, the 16GA barrels have also been strengthened to take 16GA Slugs! Picking between either the 9.3x74R or the 16GA is as simple as clicking your middle mouse button. Remembering to do that is another challenge, I shot a goose yesterday, midflight, iron sights with the 9.3x74R, sorry Doc!

The gun takes the current ‘2-6x32mm Slug Scope’ or the brand new 3-18x44mm Rifle Scope. People often ask for a look at the new reticles, so here it is:

The Hunter Screenshot 2018.08.07 -

Now, in order to get this gun to work in game, we have had to remake the UI screen (the inventory Screen) to accommodate the extra ammo slot. So when you start up your game today, it may look a little different than usual. So make sure to take a minute or two and familiarise yourself with the new layout. The major change is that we have split the equipment off into its own tab and here you can also equip any dogs you own. The new layout also opens up room and gives us the chance to add extra slots for any features that may come along in the future.



New Animal

Currently we are working on a new animal for the EHR, when this new animal is set free, it will be released into Hemmeldal. Watch this space.


Known Issue(s)/Fixes

Projectiles not registering after 500m. A fix for this is currently being tested and we will release it to you as soon as it passes.

Golden 10 GA not displaying in gun racks. We have fixed this issue and will be included in the next patch.


What’s bugging you the most?

I just wanted to touch on this to let you all know, your feedback has not gone to waste. We are currently trying to reproduce many of the issues and we are hoping to present to you all many good fixes in the not too distant future.


Rare and Trophy of the Week

I had a question come to be via PM in the forums this week. “TK when are the Trophy and Rare of the week selected?” Very good question and I thought I would add the information to the Status Update! Trophy of the Week gets selected on Monday’s and Rare of the Week gets selected on Wednesday’s.

So, if you have shot a rare or high scoring animal from this week and want a chance to win, then share them in the correct thread on our forum, don’t forget to mention the score! Rares go into this thread and trophy animals into this one. We currently don’t have a competition for Non-Typicals, but they go into this thread.

This Weeks Winners


The ‘Trophy of the Week’ is this Grey Wolf, which was shot by ElCorderoDeDios and scoring 16,890! If you are unsure of what many consider a trophy Grey Wolf, it is anything over the 16 scoring mark.


And the ‘Rare of the Week’ goes toFish Attackfor this Leucistic Grey Wolf with a score of 15.354 congrats!

I have heard some prizes have not been allocated, can you please send me (Treekiwi) a message in the forums if you are missing some prize em$. I can get it all sorted for you :)


Free Rotation


This week’s free rotation lets our guest hunters test their skills against Wild Boar and Black Bear. Good luck and have fun!

Have a great week all,


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Status Update

Hello Hunters,

I hope you are all enjoying the new Magpie Geese, the statistics are sure showing that you do! We have pulled some figures in and if you can guess how many have been shot as of today 10am CEST, you can win yourself 700em$, closest answer wins, and because you guys like a challenge, I am not going to give you any hints at all. Leave your guesses in the discussion thread, good luck!


.17 HMR-HV Ammo and 6x20mm Vintage Scope.


Today we release the new HV ammo and a brand new 6x20mm Vintage Scope for the .17HMR. Both these new additions give the .17HMR a little extra something special and will help to secure the gun as many people’s favorite secondary carry along gun.

If you want to see how the new ammo and scope perform you can join myself and Graham in tomorrow’s stream as I will be putting them through their paces. 4pm CEST, tomorrow, www.twitch.com/expansiveworlds.


theHunter: Classic Player Survey 2018


It is the last week to have your say in the annual player survey, don’t miss out to have your say in the future of this amazing game. Just for participating you have a chance to win yourself 1000em$, so don’t miss out! Click here to participate in the Survey.


Albino Ambition #2


It might have been a little over shadowed with last week’s release of the Magpie Geese. But we have updated both the Mule and Blacktail Deer Albino skins and if you happen to shoot one of the new ones, make sure you post it here for your chance to win some sweet prizes! It will run for a whole month and we will be picking one winner every week. Good luck!

What’s on the Lathe?


New Gameplay Enhancement

Last week I showed you all this image below as the first in the series of hints as to a HUGE new game play improvement that is coming soon.

The Hunter Screenshot 2018.04.25 -

Now here is your second clue and image.

Hint 2


Known Issue(s)/Fixes


Missing Rabbit/Hare sign. We have received reports of ‘roaming tracks’ and other signs missing for all the Rabbit/Hare species, we are looking into it and will have a fix out for it as soon as it is resolved. But just to put your mind at rest, the animals ARE still in the game and can be harvested if shot.

Missing Hunter Score. This was caused by both the .300 and .300 carbon being merged by mistake. We are looking into a possible fix and will have more information to you as soon as we have a solution.  Sorry!

Shark Tooth Fossil Fix. We have implemented a fix today server side that should stop the endless calculation loop of the Shark Tooth Fossils.

Magpie Goose Steam Achievement. Steam achievements have now been corrected and working as intended and with correct images.


Rare and Trophy of the Week

This competition has become so popular that we have decided to make it a permanent feature and it’s here to stay for the foreseeable future!

So, if you have shot a rare or high scoring animal from this week and want a chance to win, then share them in the correct thread on our forum, don’t forget to mention the score! Rares go into this thread and trophy animals into this one. We currently don’t have a competition for Non-Typicals, but they go into this thread.

This Week’s Winners


The ‘Trophy of the Week’ is this nice White-tailed Ptarmigan which was shot by Lowby. It has a great score of 463, congratulations! If you are unsure of what many consider a trophy Ptarmigan, it is anything over the 400 scoring mark.


And the ‘Rare of the Week’ goes to Cogsy666 for this Albino Magpie Goose. An amazing trophy, congratulations and I am sure it has been added to your amazing Rare collection!


Free Rotation


This week’s free rotation, which changes tomorrow, lets our guest hunters test their skills against Red Fox and Turkey. Good luck and have fun!

Have a great week all,


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Status Update

Hello Hunters,

I trust everyone is well and that all your shots have been on point. I have been looking through the forum and there have been so many amazing animals harvested, well done team!

Feta Be Accurate! – New Feral Goat Competitions.


Get it??? Feta? Like goat cheese and ‘better’?… I crack myself up… Anyway I am pleased to introduce to you all the new pack of goat competitions, they are now part of the regular competition cycle, there are 7 unique competitions and 11 in total:

Competition Details:

  • Biggest Feral Goat (Starter, Intermediate, Elite).
  • Top Feral Goat (Starter, Intermediate, Elite).
  • Outsmarting the Goat – Highest scoring Feral Goat with a shot to the brain.
  • Right on Target – Longest shot Feral Goat with any Crossbow.
  • Stealthy Job – Highest scoring Feral Goat with any Bow.
  • Loud and Clean – Highest scoring unspooked Feral Goat at 100% Harvest Value with any ethical shotgun.
  • Weigh it Well – Heaviest out of your first 6 harvested Feral Goat shot with a SxS shotgun.

Seeing as Feral Goats are a species that I have shot thousands of in real life, I am super excited about these competitions and you can watch me try my best at today’s competition live on stream this afternoon, 4pm CET www.twitch.com/expansiveworlds


What’s on the Lathe?

I mentioned last week about a new style of competition that we are working on, this is still happening, but it has just been pushed back a week, so check the forums early next week for your chance to enter. But here is a little more information to mull over:

  • The competitors will compete live on Twitch.com.
  • Competitor numbers will be limited to four.
  • Anyone can enter and competitors will be drawn randomly.
  • The event will last two hours and consist of two, one hour competitions.
  • Competitions will be Handgun themed.
  • The winner gets a currently unreleased item.


Smarter Than The Average Bear?

There has been some confusion over recent bear changes, mainly I think it is around peoples’ expectations of how they think they should be. So let me try to explain what has changed with them.

The original Grizzlies and Polar Bears were missing some stages in the AI cycle, which is where all the confusion starts.

Let me explain. In their original super aggressive state, they were missing a stage in their AI, the ‘look and listen’ stage that happens when you get within range of an animal. Because the bear was not running any ‘surrounding checks’, this was allowing users to run straight up to the bear. Then once you got up to the bear there was the chance that it charged you or fled.

We added the ‘look and listen’ stage back to their AI, but they had an issue which meant as soon as you went into the ‘look and listen’ range they automatically went to ‘fleeing’, which is why nobody could get close to them.

So now the bears are alert, like they should be in real life. But like all animals in the game you can now stalk them and if you get close enough to them, they will either attack or flee. So they are actually working as originally intended now and not too easy to kill like they were on release.

But if we now compare bear species, Grizzly and Polar Bear are much more likely to charge rather than flee than the other species. If you want to do tests I would try walking around, not running. Like mentioned in the last status update Grizzly Bears are not as aggressive as people think and only attack when startled or they have cubs, but if you run around in the woods and they hear you, they will avoid you.

I hope this helps to explain what was fixed and why it has been fixed. It is now finally working as intended. It should be fun working out how to hunt them now. I hope you enjoy the added realism.


Albino Ambition

Today we enter week three of this competition. But this week’s winner is Fegenhampe for this amazing Whitetail that actually makes the Super Rares Gallery, scoring 175.707. Congratulations.


But I also must congratulate Jonatas_Vitor for this amazing Moose, It must look amazing in your trophy lodge.


There are still two weeks of the competition left, for more details and the correct post to enter them head Here.


Rare and Trophy of the Week

The new weekly social media competitions are going well and it’s great to see so many new people coming into the forums. If you have shot a rare or high scoring animal from this week and want a chance to win, then share them in the correct thread on our forum, don’t forget to mention the score! Rares go into this Thread and trophy animals into this One. We currently don’t have a competition for Non-Typicals, but they go into this Thread.

This Weeks Winners

Rare pheasant

The ‘Rare of the Week’ is this amazing melanistic pheasant which was shot by felipepipo. A beautiful rare that many of us can only dream of harvesting! Congratulations.


And the ‘Trophy of the Week’ goes to piomarvado for this very nice Whitetail and trophy shot. It has an impressive score of 188.543. Great stuff!


Detailed hunt analytics


Do you spend a lot of time looking at your hunt history? Or are you a profile stalker that enjoys looking into other players’ hunt histories? Either way, UHC has created a great tool that allows you to dive deep into the stats behind any hunt, and we think you’re going to love it. Meaningful data, graphs, charts, heatmaps and interactive harvest maps are just some of the cool features on offer with the UHC Expedition Analyser. Whether you just want to look at your hunts in more detail, or look at hunts from the pros and figure out the best spots for finding animals, this tool has something for everyone.

To read more about this feature click here. To get started, all you have to do is create a UHC account. It’s fast, simple and FREE, and UHC offers a bunch of cool members features, including personal best data, competition hosting, free TeamSpeak servers and even a chance to earn em$ through participation!



Free Rotation


This week’s free rotation lets our guest hunters test their skills against Coyote and Red Kangaroos. I have a feeling, treestands, scent eliminator and quick reflexes are need this week!

Best of luck out there and I hope you all have a good weekend!



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Status Update

Hello Hunters!

We have a particularly packed update for you today, with news of holiday activities, upcoming content, store discounts and new faces on the team.  Grab yourself a comfy chair and dig in!

Our Team Size Just Leveled Up!

Please welcome the latest addition to the theHunterClassic team, Carolina!


Hi​ ​all!

My​ ​name​ ​is​ ​Carolina​ ​and​ ​I​ ​have​ ​recently​ ​joined​ ​theHunter​ ​Classic team​ ​as​ ​an​ ​art​ ​intern​ ​from​ ​FutureGames​ ​where​ ​I​ ​study​ ​3D​ ​art.
Besides​ ​drawing,​ ​doing​ ​3D​ ​stuff​ ​and​ ​playing​ ​games​ ​I​ ​enjoy​ ​taking​ ​walks​ ​and​ ​train​ing ​my​ ​dog. It​ ​is​ ​a​ ​Toller​ ​(Nova​ ​Scotia​ ​Duck​ ​Tolling​ ​Retriever)​ ​and​ ​he​ ​is​ ​full​ ​of​ ​energy​ ​and​ ​loves​ ​agility!
I​ ​am​ ​very​ ​excited​ ​to​ ​join​ ​this​ ​awesome​ ​team​ ​at​ ​Expansive​ ​Worlds​ ​and look​ ​forward​ ​to​ ​working​ ​with​ ​everyone!


Please give Carolina a big welcome!  You can already see some of her work in the new Holiday Event trophies.  Which leads us to…

Winter (Holiday Event) Has Come.

holiday_event_banner rudolf 2017

What would Winter be without traditions?  We all have our own to look forward to, but one thing I think we all share is our annual Holiday Event!

The event went live today and consists of a whole host of competitions, missions and store sales to keep you busy during the dark depths of winter (or well, not so dark for our fans in California perhaps, but you get the mood I’m conveying!).  Prizes range from in-game consumables, deployable towers, or even something really special, an as-yet unreleased 9.3x74R O/U Break Action Rifle!


First place gets an extra cherry on top in the form of the also unreleased 1.1-8×30 Rifle Scope to go with their new weapon.  Oh, and there’ll be trophies, lots of trophies!

We kick things off with the “I’m Dreaming of a Whitetail Christmas” mission, so grab your weapon of choice and go bag some!

For our traditional holiday present this year our artist Johan made a special profile image, but you will have to work for it a bit. As soon as you get 80 000 jollyPoints, it’ll be unlocked in your Profile settings. Enjoy!

Remember, new activities and item sales kick off daily, so be sure to check-in!  Best advent calendar ever?

Downtime Compensation

In the theme of “giving” we are crediting all players with 2 days of premium license time to compensate for recent server issues.  We hope things will go a lot smoother for you all in the run up to holidays, apologies for any inconvenience caused.

A Behind the Scenes Look at Our Next Big Release

The work on our next reserve is coming along nicely (no, we can’t give you a release date just yet, but soon!), so we thought to give you a sneak peek at what’s to come, along with Q&A from some of the folks that are working to make it one of our most beautiful yet.  You’ll get a mix of some alpha in-game footage along with some animations and images straight from our artist’s tools!

First up some contributions from our Animator, Moe. Here you can see three different animations of the soon-to-be huntable water buffalo; a slow trot, stopping from a run, then an idling water buffalo in…umm, water. 😉

Next we have another new species, in an entirely new setting!  Feast your eyes on the graceful sambar deer, set in our new tropical forest environment.

Now, a short Q&A with Moe himself:

What research do you do to look for realistic poses or color tones for animals?

Moe: Before I start animating I take a couple of days to gather pictures & video references on how the animal moves and behaves, I also look into the animal skeletal shape and try to get it as accurate looking as possible.

What has been your favorite part of working on the new tropical forest reserve?

Moe: Water buffaloes!

What has been the trickiest part to get “just right”?

Moe: SWIMMING COWS! It took a lot of time to figure out how Water Buffalo behave in the water, it wasn’t easy to find good & clear video references.

And finally, what part of community interaction helps you most with your job?

Moe: Reading through our forums is very helpful, many of our community members are real life hunters and they always push us in the right direction.

Big thanks to Moe, spectacular work as I’m sure you’ll all agree!

Now we have some contributions from Cecilia, a Character Artist on theHunter Classic team.  In order of appearance, the Sambar Deer, Rusa Deer, Banteng, and then finally the water buffalo.  Again, these are taken direct from the tools Cecilia works with daily.

And the same questions we put to Moe, but from Cecilia’s perspective:

What research do you do to look for realistic poses or color tones for animals?

Cecilia: I try to find find good references, about 15+ images per gender, with at least one image per color variation. Then I project the textures onto the animal to get the correct colors and clean them up. Once the animal is in-game, I tweak the colors if they appear too dark or too bright.

What has been your favorite part of working on the new tropical forest reserve?

Cecilia: Sculpting the animals in Z-brush (work tool)

What has been the trickiest part to get “just right”?

Cecilia: The fur direction of the animal and finding good reference where the animal looks beautiful.

What part of community interaction helps you most with your job?

Cecilia: I’m inclined to agree with Moe!  The comments made by real hunters on our forums really helps us replicate animals in the setting of our game.

Want to See All of This In Action!

Join myself and Mat in next Thursday’s stream as we take you all on a tour of the reserve for the first time!  The stream begins at 16:00, Thursday December 7th, twitch.tv/expansiveworlds and we have a LOT to show you, so perhaps we can be convinced to stretch this one out some.  Come armed with lots of questions, and praise, we really like praise! 😉

On the topic of streaming, we’ll be kicking up the frequency a little in the run-up to the holidays as Mat gives you some advice on completing our daily missions.  Hit that “Follow” button on twitch so you can get notified when we go live!

And You Want to Name the Reserve Too?!

We are still accepting community suggestions for the name of our new reserve.  Now is your chance to make your mark on the game permanently!  Tips: think of something in “theme” with the reserve, it should be something easily remembered/pronounced

Lets see what you have!

Have a great weekend everybody, we sure have an exciting week to look forward to.  Please join in the discussion about today’s Status Update here.

/Graham, Mat and the rest of the theHunter:Classic team



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Game Update


  • Functional sunglasses – Sunglasses and tinted glasses now have an actual effect. It can be turned off in the gameplay settings and / or toggled on the fly with help of Z key (default)
  • New sunglasses – Round, Ace and Speed
  • New trophy shot filters – Warmth and Glacier


  • Eyewear and facewear now have different inventory slots, so you can have both glasses and a scarf / moustaches on at the same time
  • A new pose for pheasants added to the Trophy lodge
  • The sound should be lower when inside the Trophy lodge when it’s raining
  • Reindeer is now placed on large wall plaques in the Trophy lodge (please note that all your previously mounted reindeer are re-set to Trophy manager)
  • The top large wall plaque in the Trophy lodge now has a slightly lower position to accommodate for larger antlers
  • A new trophy pose added for reindeer, small adjustments made to red deer and elk poses – should eliminate / make better antler clipping
  • Filter and sort buttons added to the Trophy manager, as well as tooltips to the various buttons in the Trophy lodge selector and editor (now you can hide your trophies)
  • Fix for swapping trophies in the Trophy manager
  • New soundmix fix for the bear moaning sound (bears should now sound less loud)
  • Two more large bird platforms are added to the Trophy lodge
  • Help button added for when inside of the Trophy Lodge
  • Change to the roaming animals AI which should eliminate the situations when players are not able to catch up with roaming animals (bears, deer, goats, wild board etc.)

Bug fixes:

  • Fix for Happy Camper, Blazing Orange, Army and B&C scarves showing as green in the camo app
  • Fix for the 16GA white barrel issue
  • Fix for rabbits and hares always showing “roaming” tracks
  • Fix for the game crash / freeze during the trophy shot
  • Fix for distance calculation on the map
  • Fix for wrong distance showed for mineral feeder position
  • Fixed an issue where the harvester would get a trophy instead of the person who killed the animal

In progress:

  • Graphics issue on WRR
  • Digging into slow loading times for inventory


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