- Added a new rare Kangaroo texture variation
- Red Kangaroo model and texture tweaks
Hi there hunters,
Here comes a weekly status update from us.
My name is Hannes Rhodin and I have just jumped onboard the Expansive Worlds ship as a Producer. It is exciting times; full steam ahead on both theHunter and theHunter: Primal, and some very interesting ideas are in the making.
I’ll try to introduce myself, I live in Stockholm with my girlfriend (since 15 years back) and two kids… yes, I’m old. My hobbies are storytelling, movies, art, pulling weights and sculpture, with focus on sculpture right now. Here is a work-in-progress picture of my latest piece:
I have been in the computer game and digital graphic business for more or less 25 years, mainly focusing on the art, animation, level design, story and cinematic parts of it. Working in lead positions have got me in to the Producer craft. In my role as a producer at EW I will be focusing on theHunter and theHunter:Primal, great products with great possibilities and with a healthy connection to the community… to you, all the hunters and the hunted ;), this communication is something I value and think I can learn a lot from.
That’s it for today, see you around and happy hunting!
Here are a couple of news for you from the drizzly Stockholm:
It’s cloud o’clock
… at last. During our maintenance yesterday, as the final step of implementing a new server solution for theHunter, we moved our game server to the cloud. It’s been a long and rather complicated process and it’s not completely finalized yet, as we’re continuing putting out fires, smashing bugs and indulge ourselves in other exciting activities to ensure the game runs without a hitch. It will take a while once the new environment works as smoothly as intended; we’ll keep monitoring the server performance and resolve issues on the fly. As always, your help in reporting bugs is appreciated, you can do it in this thread, detailed descriptions are mostly welcomed.
We want to thank you for all your patience and support during this process of server move. To make it up to you for a downtime yesterday and game disrupting issues, we’ll be adding an extra day to all active memberships.
AMA with Björn
It’s time for a new ‘Ask Me Anything’ session and now it’s our game designer Björn who will be answering your questions. You can think of Björn as the director of theHunter who oversees the overall picture and knows game’s every nook and cranny. He is the guy to ask ”big” questions, like gameplay, environment, balance, story etc., but he is also able to give thorough replies to more specific inquiries.
Björn’s AMA thread will be unlocked for 48 hours, starting at 12 p.m. CEST on May 9th. All the questions will be moderated and supervised by the moderation team, the standard AMA rules apply.
Trailer competition reminder
In case you missed it last week, we have a trailer competition running, and it’s a bit less than one week left to submit your video. You can read the rules and enter the competition here.
That’s it for now, happy hunting!
From the thirty designs submitted to the competition only seven were chosen for the final voting round. However, some of the designs that for one or another reason didn’t make it are very good and deserve to be seen by the community. That’s why we’ve decided to put them together as Honourable mentions.
* Fix for random crash on startup
* Fix for random crash when exiting trophy shot
* Fix for clues saying fleeing even if the animals was not fleeing
* You can no longer place the player in too deep water in Trophy shot mode
* Orange outline on decoys no longer visible inTrophy Shot Mode
* Message added for being able to rotate decoys with MOUSE2
Howdy Hunters. Status update time! We think it´s about time we give you some more info on the new reserve we´re working on, and which is taking shape quite nicely. As some of you have already guessed this is a swamp/marsh dominated environment mainly inspired by places in the US state of Louisiana. There´s a brand new animal living here as well, but one thing at a time! The new reserve will feature two main “biotopes” based on Water Hickory and Bald Cypress trees. There will also be a lot of shallow water areas. The reserve is currently in it´s final stages where a lot of small things is tweaked and the terrain is polished to suit the intended gameplay. We´ll let the screenshots below speak for themselves. Note that some things are still subject to change though.
We would appreciate your help in naming this reserve and would like if you provided us with ideas and inspiration that make this one fit nicely next to the rest of environments! Please add your suggestions in this thread in our forum for us to have everything in one place.
On a different matter; we´ve done some “under the hood” work on the inventory in an attempt to reduce loading times. These tweaks was applied on the live server a short while back and we would appreciate your feedback on whether you think it now works better or not? We´re well aware that the inventory sometimes takes a long time to load, which depend on many things. But we perfectly understand this can be a very annoying immersion breaker when playing and intend to work continuously on it if needed.
Happy hunting until next time!
Halloween is over and many a player is scarred for life due to the horrendous Beast Bear(s). Luckily, many managed to work through their trauma and come out as winners. Speaking of, here are the top three contestants:
Congratulations! All prizes and trophies will be distributed as soon as possible. If you are interested in the full final leaderboard: Here you go.
The store is getting a new addition this week: A new, awesome looking, heavily customized .44 Handgun. It has a more modern look than our previous .44 revolver but packs the same hefty punch.
Also, we have been working extensively on providing more payment possibilities. This work is finally done which opens up our store to pretty much every country in the world. One can almost hear the collective sigh of relief from the Mule Deer population at Logger’s Point.
Lastly, anyone interested in the new reserve? Of course you are! Here is a sneak peak:
As you can see, work on the new reserve is coming along nicely and we are sure you guys are going to love it once it’s released.
You know what time it is.. that’s right, it’s Status Update time!
Yesterday we released a Game Update with what we call Mirror Trophy Shot. With Mirror Trophy Shot, members will be able to capture that precious moment with their avatars on the pictures.
More news; today we released a set of all new missions developed in cooperation with famous archer and avid bow hunter Laura Francese. We really hope you enjoy them!
Also, don’t miss out on winning the all new Laura Francese in-game Avatar! Submit your best trophy shot via the official theHunter Facebook page!
On Monday this week we released Wild Boar missions, which we know a lot of you wanted since the release of them on Hirschfelden. We are working on more missions, and if you behave we may release them soon.
Another week has passed and things are great at Expansive Worlds. Our interns are getting up to speed and hopefully you will soon see some of their creations in the game.
We’ve started working on a new species, we’re telling you this much since some of you seems to think that we aren’t working on the right things. We will tell you more at a later stage, but as many of you, who have been around for a while, knows, it takes a very long time to complete a new species. For those of you who are fairly new, a new animal requires a lot of work from our graphic artists, animators, game programmers and game designer and most of the time they can’t work simultaneously, since they need to wait until the previous discipline has completed his part. We can also tell you that its one of the species mentioned in the user survey posted a while ago. So feel free to speculate on what it might be 😉
We’re aiming at releasing a bunch of new missions next week. The missions are being tested at this very moment and we need a few more days to make sure everything is fine and dandy.
And the winner is…
After long and hard discussions we’ve finally selected a winner in the Profile Shot Competition. We’d like to thank all of you who participated, and if you liked this kind of competition let us know, we might have another one in the future.
And finally third prize goes to ToyBoy who gets 1000 em$
We’ll end this status update with an apology. In the last installer we managed to add a rather undesirable feature. When you install the game the installer makes your browser auto start when you boot your PC and sets theHunter as default web site. This was never our intention, but we have added a fix in the new launcher that will remove this. So if you are experiencing these problems just update the launcher (you do this by starting a new game) and the problem will be resolved.
If for some reason the automatic fix does not resolve the problem you can manually address it by following these steps:
(Windows XP, Windows 7)
Once again, we’re terribly sorry about this. Happy hunting!
We have closed down the survey since we felt we had enough answers. We’d like to thank all of you who took the time to fill it out. The findings will guide us in improving the game and to make sure we’re working on the things you, our community, wants. We had a workshop on Tuesday, where we discussed the result of the survey and made some initial planning. It seems as Daniel is very disappointed that not more of you seemed to like the idea of paintball guns in the game. I’m sure he’ll tell you about his vision when it comes to the subject of paintball later on.
We also spent a few hours trying some different rifles at the shooting range. Unfortunately we had so much fun so we totally forgot to take pictures…
We’ve launched a new feature today: Teams! Teams is an optional way to organize players in a multiplayer game into teams. This can be used for things like unofficial competitions with players on the same server or to allow private communication between a group of players in a free for all game. There might also be other uses that we haven’t thought of so be creative! You will soon be able to read more about how teams work in the wiki.
We are aware of that there may be some questionable ethics involved in the type of hunting that comes from real-time competition but we feel that this is a case where fun has to prevail over realism.
We would also like to point out that this is an experimental feature and we will, as always, monitor community feedback to guide its future development.
Sadly we have something negative to bring up. We really don’t want to bring it up, since we don’t want this to happen in our game, but unfortunately it does. If a player uses a hijacked PayPal account or stolen credit card to pay for anything in the game, he/she will immediately be banned from the game. It is against the law and it gets reported to the police, but it also costs us a lot of money in fees.
We’ve fixed a few minor bugs in the game and you can read more about in the game update.