Status Update

Howdy hunters,

Good to see you in our woods! It’s been two weeks since our last status update, hope you haven’t missed us too much, with the new, apparently hugely popular Rustic trophy lodge out and all that. But you know, it’s July outside, and Sweden being Sweden, the action in town is slowly dying out due to the vacation season. We at theHunter are also pretty much decimated by the it, so you will see fewer and less regular updates in the next month (same goes about our support reply times), but we’ll be doing our best keeping you in the loop with the most important things going on in your favourite studio and your favourite game 😉

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So, next week we are planning a small game patch with a fix for the longstanding issue of the slow loading inventory and GUI. We are also looking to collect information about other annoying bugs that are making your game experience less enjoyable. Please let us know your top three in this thread and don’t forget the link to the bug report thread on the bug report forums.

This Monday we had scheduled maintenance lasting for a couple of hours during which we moved to a new database all the crazy amount of your kills, achievements and poop found, among other less exciting things. Glad to see you survived that withdrawal. The move went smoothly, with a couple of minor errors that Luna fixed right away. For us this move is a significant infrastructure change, making our backend work more efficient, but you probably won’t notice any changes, except for how the leaderboards are being ordered. Now, if two animals have the same score, the oldest (earliest) kill will take a higher position.

There are a couple of hours left to submit your entry in our game design competition. We have already received a bunch of nice ones, but the door to the fame and glory path (not to mention Contributor title and em$) is still open and our ptarmigans in particular could use some of your love. One of the winning designs of our last challenge (Grizzly missions by drakle) have just been added to the game. We hope you enjoy them!

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Finally, to give you something nice to contemplate over the weekend, here are some things we’re working on. Luna has started on the function to fill your barrels and feeders from the launcher to make your life a bit easier, and she is making a great progress so far. Roberto is baking a completely new type of collectables to add an extra level of immersion to game – a little bird told me they’ll even have their own leaderboard – whoa! Patrick is busy crafting insane and wonderful missions and competitions for our regular Summer Fiesta event that is going to start pretty, pretty soon. Linus is taking a stab at a new species. And David is working on a new frontend / backend feature that sometimes makes him cry but will probably be very welcomed by all of you. All in all, we are keeping ourselves busy, and lots of exciting stuff is coming. Thank you for playing and supporting theHunter Classic!

Happy hunting!

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