Status Update

Hello Hunters,

We’re in spring mood here in the office, like Hemmeldal bears coming out of hibernation, so don’t mind the short update (the sun is shining, holidays are coming, you know…). Here’s what’s new at the EW office:

”New” team members

One of the highlights of the week has become the transition of our interns Daniel, Oskar and Robin into fully fledged team members and joining us as Designer, 3D Artist and Game programmer respectively. You mostly know Daniel’s work by our competitions, missions and witty names to them, Oskar is the mastermind (and the ”masterhand”) behind most of the weapons (including the latest community crush – K98k), and Robin was the one who created the popular trophy shot mode with a player in it, emotes, and other game features.

Peter about animals in game, night hunting and how he got to be so tall

Our Main Artist in Charge Peter has spent some fun hours yesterday coming up with answers to the questions you posted in his Ask Me Anything thread. Check out his exhaustive replies to get a better understanding of how things work in the art production here, as well as learn about the past, present and future of theHunter from the art director’s perspective.

Happy Easter celebrations!

2014_april_happy_easter

Last but not least, we’d like to wish a happy Easter to those of you who celebrate and nice Easter holidays to everyone (because a couple of days off in spring are always a win!). Our Easter competitions will be running up until Sunday, hope you’ll get a chance to join.

Today our whole team is going on vacations, we’ll be back on Tuesday, ready to continue serving you with more of theHunter magic.

Good hunting all!

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