Status Update

Hello hunters,

Hope you all had a nice Easter break and managed to get some trophies in our Easter event.

easter_2015_mission_1easter_2015_mission_2easter_2015_mission_3easter_2015_mission_4

 

 

Here are some Easter event stats: as many as 2045 players got the first trophy for the Bunny Egg mission, 1689 – the second one for Protect The Motherburrows!, 1732 – the third one for What’s Best For The Colonies and 539 successfully completed the ultra mean Coyote mission. Well done hunters!

In case you missed it, last week theHunter: Primal escaped from Early Access and is now available on Steam as a one-time purchase. If hunting ferocious dinosaurs in a huge, stunning prehistoric world sounds like something you’d enjoy, you should check it out!

Now onto a slightly smaller but equally cool release, yesterday we brought out a sweet new 2-6x32mm slug scope for the community’s all-time favourite Pump Action Shotgun. It’s available now in the theHunter store and people keep telling us it’s pretty rad. Check out the sights on this screenshot from our community member Pittie:

slug_scope

This week we reached a very impressive milestone – 60 000 people liked our Facebook page, which tells us that you like what we do – big thanks for your support, it’s awesome to watch our fan base increasing with giant leaps. We’ve planned some wicked celebratory event this weekend, make sure to check our tomorrow updates or sign up for our newsletter.

We’ve also started working on the non-typical antlers for yet another species in theHunter (and it’s not a rabbit) and some other highly requested content.

Finally, today we’re thrilled to introduce two new members of the Expansive Worlds team, their names are Philipp and … Filip! (Yep, having two Daniels in the squad hasn’t created enough confusion.) On a serious note, the team is growing and we’re really excited about what it means for the future of theHunter and Expansive Worlds. Check the guys’ stories below and give them a warm welcome from the theHunter community.

Philipp

PhilHello Hunters!

My name is Philipp Strecker and I’ve just joined theHunter team as a game designer.

I will be taking a closer look at your hunting patterns, crunching a lot of numbers and learning your feedback to further improve the things you already like and tweak the things you don’t like so much yet.

I have been working in the games industry for the past 5 years and just moved from Berlin to Stockholm to be a part of this outstanding family of players and developers.

In my spare time I like to play video games, football, watch movies, hunt my cat and try not to panic while cooking. Also, I am obsessed with sharks.

You can listen to some musical crimes of mine too – if you are brave enough.

I hope to see you on the hunt soon and talk to you on the forums!

Filip

FilipI’m Filip, the single malt monster born and raised in Borlänge. I’m a 3D-artist and have just started my internship here at Expansive Worlds. I have always been in a creative environment, playing and singing in bands and throwing parties for friends and family. I feel that’s where I belong.

When I was in the fourth grade, I decided that I wanted to get into the gaming industry. As years passed, I realized that I can’t stay in Borlänge if I want to pursue my dream. So, now I am here in  Stockholm. Partly because the game industry is located here, but also so that I could play my video games and spin some vinyls without getting told to go to sleep.

I love video games! Everything from Super Mario to Grand Theft Auto. When you play that game that you been waiting for and hyped up for for years, and it proves to be exactly the way you wanted it to be, that’s a feeling hard to beat!

I got my education at gamedev school Playgroundsquad in the Swedish city of Falun. If I wasn’t sure before, then I knew that creating games and 3D really was my thing.

I’m very happy to be a part of Expansive Worlds and to get the opportunity to work with theHunter!

Cheers!

See you out in the woods and happy hunting!

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