Status Update

Howdy hunters,

Time for our weekly status update! Have we got good news for you? Sure we have. So grab a cold one, sit back and indulge.

For one, after some additional tweaking and polishing we finally felt that our willow ptarmigans were ready to be released onto Hemmeldal, so we did so yesterday and a little bird told me they are tons of fun. For some willow ptarmigan action, make sure to pop by our official Twitch channel today at 16:00 CEST to catch the latest Lock&Learn 😉

SplashScreen_ptarmigan_willow

Secondly, and it fills my heart with pure joy to tell you this, our brilliant character artist Ami and equally brilliant animator Morris have started working on upgrading our brown and black bears. Those poor guys have been admittedly our worst offenders among theHunter beasts when it comes to model and animations and the team are super thrilled to finally be able to give them some well-deserved love. I for one can’t wait to see the final result, having said that there is no ETA on when the upgraded bears will be released, so please bear with the existing ones for a bit longer 😉

A bit more on the things in progress. We are aware that the tracking is a bit broken right now and are working on it. Next week we are planning to present a delicious patch with fixes and of course some new stuff, so make sure to be there when we spill the beans.

The last animal for the Summer Fiesta competition is here and it’s a Blacktail Deer. Yes, we are that sneaky. So, if you’ve been mindful with your attempts, like we urged you to be, you can still turn things around in the remaining 4 days of the competition. Good luck to you all and may the best hunters win!

Tomorrow we are launching a little sweet GIF competition on our Twitter channel for you to unleash your theHunter creativity. Keep your eyes peeled for an announcement tomorrow for a chance to get some action and win some prizes.

And finally, what many of you have been patiently waiting for in the last week since the announcement of the Rockies – work-in-progress screenshots! Our artist Mattias has kindly responded to your pleas and snapped a couple of good ones for you. I’ll just leave them here and let you savour all the luminescent beauty.

mountaintrail_vista

firewatch_sunset

hiking_trail_aspen

niceforest_lake

That’s it from us for today!

Happy hunting!

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Status Update

Howdy hunters,

Here’s what’s been happening around here.

I’ve seen it rainin fire in the sky…

In the last status update we planted some seeds about the new reserve in the works and many of you have been spot on with your guesses. It’s a Rocky Mountains inspired reserve with fall environment, whoop whoop! The Rockies have consistently ended up high in our player surveys, as you can see from the snapshots of the results of our 2015 and 2016 surveys below (click to enlarge; some reserve options are of course hidden, but your collective opinion regarding those is duly noted).

2015

Survey results 2015

2016

Survey results 2016

 

 

 

 

 

 

 

Game design competition – winners announced

We’ve finally had a chance to read through the latest mission and competition submissions and the results are in! In the mission category our game designer Daniel praised the missions by Tanngnjostr for their fun and personality. In the competition category it has been a tight race between three contenders and the winner has been picked only a couple of hours ago. Congratulations to mdfortney! The two runners-up are were waiora and MonacoSteve, whose sets Daniel also liked a lot but some components of them are unfortunately not really implementable with our current competition system. The winners will receive 5000 em$, the Almost Dev Jacket alongside the honourable Contributor rank, and the runners-up will each receive 2000 em$. You can find the winning designs here.

SplashScreen_create_duck

The winning missions and competitions will be implemented in theHunter as soon as they are set up and tested. If your design was not picked this time, please don’t despair, we have lots of new animals coming up!

On the cable-backed bow

SplashScreen_weapon_cablebackbowFollowing the release of the cable-backed bow we’ve been collecting your feedback and sentiments and felt that a short explanation from our game designer might be appropriate. The bow got a lot of critique due to it being too weak. These bows are not so powerful in real life and this is why it was kept at the lower end of the power spectrum. We have now increased it a bit, making it resemble a bow made of modern materials more than traditional materials. However, the cable-backed bow is still primarily to be used at distances of up to 30, perhaps 40 meters. Beyond that range it will lose power quite dramatically. That is, until gravity increases the force of the arrow again. On the way down, the speed of an arrow may increase slightly due to the gravitational pull. Pulling off shots like that is quite difficult but the expert archers out there keep on impressing us with their near impossible long range harvests.

Welcome new recruits!

Since the introduction of the new Recruit a Friend programme, oodles of new people have joined us by invitation of their friends, welcome guys! Many a Moose have been killed and many, many camping supplies, membership days and special items have been added to the recruiters. If you want to see the coveted .308 Engraved Bolt-Action Rifle in action, check out this video by HooCairs. We’re happy to see that you’ve been making use of this programme and hope to see more of your friends joining the troops of the EHR.

Say Ciao to Roberto!

A while ago we told you that our brave soldier Danny left his honourable post as the lead client programmer at theHunter to pursue his dreams overseas, and today we are happy to present his replacement, straight from Italy! Roberto will lead our client programming team, represented by Carl-Oscar, Patrick and Robin. Get to know him via his intro below and say hello!

Roberto

Hi everyone! My name is Roberto Mangiafico and I’ve just joined the incredible theHunter team as Lead Programmer.

I moved to Stockholm from Italy facing the great Swedish winter to follow my passion for develop and play great games. I’ve started my career in the game industry in 2007 as programmer in Ubisoft, then in 2011 I left to create my own company Bad Seed and now I made a big step forward joining Avalanche and theHunter team!

I’m an avid player, game lover and technology addict and when I don’t play videogames I follow my other passions and do snowboarding, play volleyball and read manga!

See you in the forum and in the woods for a great hunt!

Apropos team changes, sadly, our game designer Daniel is also leaving us in a month to move on to new adventures. We are looking for his replacement (if you know anyone who could fit, please get in touch). Be sure to catch Daniel in the Lock&Learn this Thursday for a chance to soak up his theHunter wisdom and exceptional sense of humour.

Come hunt with us!

We are resuming our Friday play sessions, so if you want to hunt with devs, look for some open multiplayer games, between 16:30 – 17:30 CEST every Friday. I won’t be there this week, but the rest of the devs will, so make sure to kick their butts play nicely.

Happy hunting!

P.S. Here’s a small update for those of you who use our Facebook sign-up functionality. It has been temporarily removed as we are working on some website stuff. You can still connect your account to Facebook once signed up / logged in via the Settings, to share your trophy shots etc. We would also like to gather your feedback on how much you use of this feature, so we can prioritize it accordingly.

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Status Update

Hello hunters,

Time for another status update from us. If you missed the game update from yesterday,  alongside some fixes and changes we’ve also added leaderboards and achievements for Polar Bear, following your unambiguous feedback. Hope you’ll enjoy hunting in the northern regions of Whiterime Ridge even more now.

As for the big news I promised you last week, yes,  it IS a new reserve we are working on! We released Whiterime Ridge in autumn last year and it’s time to bring new hunting experiences to your game. What needs to be said here is that our Whiterime Ridge release was very turbulent, it was a harsh lesson for us and will do everything possible not to repeat our mistakes. For now we can only tell you that this one is going to be the biggest reserve in theHunter and our artists have been focusing on creating lots of amazing vista opportunities. If you’ve been with us long enough, you will know that creating a new location is a substantial undertaking with tons of things needing to fall into place before it’s a product ready to be shown. So, from now on we’ll be slowly revealing some bits and pieces of the upcoming location, but let the speculation commence!

And now onto another big piece of news for today, which is…

Introducing the new Recruit a Friend

We’ve always seen theHunter as the ultimate game for creating and nurturing strong bonds between people. Nothing makes us happier than seeing players from different parts of the world becoming friends for life, and real life friends and couples having fun in the EHR together. Because let’s face it, what else could make a friendship stronger than stalking a monster Brown Bear together for half an hour through the chilly hills of Hemmeldal, finally getting that big boy and posing for a memory trophy shot? Not much, in my book.

brownbear_alena&cb

To motivate you to invite your friends to theHunter, we’ve had a Recruit a Friend programme. It has existed for a couple of years and although many of you have taken advantage of it, we felt that the programme has been lacking something.

So, we took a closer look at our Recruit a Friend system and decided to ramp it up a notch. Not only have we added more rewards to recruiters if the invited party buys a membership (including some exclusive items that are not possible to acquire otherwise), but we also put together a nice welcome package to people who joined by invitation, so they can get started hunting right away!

Rewards for Recruiters
SplashScreen_Template_reqruit_a_friend3

Rewards for Recruits:

All friends will sign up for theHunter using your referral link will immediately receive 200 em$, a 5x30mm Rangefinder, a Moose caller, and a large Scent eliminator! Whoop whoop!

Please note:

  • You will only receive rewards if your friend signs up for theHunter using your unique referral link which you can find here.
  • One time rewards will not be added retrospectively to people being invited and registering before August 10, 2016.
  • Retail memberships (DVD) do not count toward referrals.

Happy hunting with your friends!

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Game Update

Changes

  • Added new feral hog attacking sound
  • Cable-backed bow now packs a little more punch
  • Added flying death variation to Rock Ptarmigans and Pheasant
  • CSS score fix for Whiterime Ridge animals and ptarmigans
  • Leaderboard and achievements for Polar Bear added

Bug fixes

  • Added missing breathing sounds
  • Dog should not be falling through bridges anymore
  • Deployable structures should now have a wobble factor
  • Now possible to give a dog treat after “Come here” command
  • Sound fix for the Cable-backed bow
  • Fixed the bug that made it possible to have the same scope on two rifles (though no model for the scope was visible)

Dog Treat sound fix

  • Sound fixes (Including Ptarmigan)

Misc.

  • Localization update

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Status Update

Hello hunters,

Time for a short status update from the EW headquarters.

Summer Fiesta

SplashScreen_summerfiesta_mainThe Fiesta is gaining speed and volume as more and more animals are being added. This week Turkey and Coyote have joined the competition, with more animals to come. Important information for players competing – the rules have recently changed. Now the best score of all your harvests of each species counts towards your leaderboard result, not only of the first three as originally announced at the beginning. The reason for this change is that our system is currently not able to handle such a condition in multispecies competitions, which was, sadly, only discovered after the start of the Fiesta. The good thing is that the table is still open and you can improve your scores even for the first added species. Just be mindful of your attempts and be strategic. Good luck!

Also, starting from this week, it’s no longer possible to activate a competition while in the middle of a hunting session. This change was implemented to prevent people from manipulating the (previously) existing loophole, and gaining an unfair advantage in competitions.

Cable-backed Bow

SplashScreen_weapon_cablebackbowOn Wednesday we released a new weapon, probably the coolest-ever addition to our archery arsenal. The cable-backed bow. It’s a primitive weapon inspired by the bows made by native people of America. It’s not our easiest weapon to handle and certainly takes some practice to get the knack of it but placing that perfect shot from this sophisticated bow is so much rewarding and enjoyable. Well, try it yourself if you want to experience something different.

Duck Game Design Competition

SplashScreen_create_duckFinally, a small reminder that the deadline of our game design competition is approaching. You have three days left to come up with a great mission or competition pack and write your name in the chronicles of theHunter forever. You can find the details here.

That’s it from us for today. Next week we’ll have more news to tell about the new big thing in the making as well as a game patch with something new, and fixes for something old. For now, enjoy the weekend and see you out there in the EHR woods!

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Status Update

Hello hunters,

Welcome to our weekly status update!

Birds of a feather

If you missed our game update earlier today, we’ve just released a flock of Rock Ptarmigans onto the mountainous regions of Val-des-Bois where the birds will join the previously solitary Alpine Ibex. The ptarmigans will surely remind you of Pheasants, since they are distant relatives, but they also have some distinctive features as well. For one, they are more social and thus prefer to hang out in larger families. In addition, they have an excellent camo and blend with the environment exclusively, so spotting them won’t be easy. I shall let you find out the rest by yourselves 😉

rock_ptarmigan

To help make the search for Ptarmigans easier, we’ll add 40 free units of climbing gear to every player’s inventory who starts a hunting session between today and the end of Monday, August 1st (CEST). Go crazy on those ridges and don’t forget your medkits.

“What about the Willow Ptarmigans?” I hear you ask. We are still working on those little ones. There are some small issues to be ironed out before we are 100% satisfied with their quality and performance. You may come across some traces of their presence on the website, such as achievements, but we’ll make a proper announcement once they are officially released.

Summer Fiesta firing up

SplashScreen_summerfiesta_missions

On Monday we kicked off our traditional Summer Fiesta. Lots of challenging missions, a competition with a new format and, of course, sales, trophies and prizes. Tons of hunting fun to add some thrill and excitement to your month of August 😉

A few people have already completed all the missions, woop woop! So we’ll see whether Doc will need to step in again and stir the things up a bit. Today the new animal entered the competition, and I hope you’ve been using your attempts sparingly, since there will be lots of jokers later on 😉

You can find the description and discussion of this event in this forum thread.

Community design competition #2

SplashScreen_create_duck

It’s time for the second part of our hugely successful game design competition. There are still three species missing their specific challenges and we are calling for your imagination and game knowledge! It will be a bit different this time, as your task will be to create a set of missions or competitions for all fours duck species. Mallard, American Black Duck, Northern Pintail and Gadwall. The rules can be found in this forum thread and you will have ten days to submit your design for a chance to win 5,000 em$ / 90 membership days, a very special Contributor membership (that will remain with you for the rest of your life in theHunter) and an exclusive “Almost DEV” jacket!

Happy hunting!

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Game Update

Features

  • Rock Ptarmigans

SplashScreen_rock_ptarmigan

Changes

  • Scent Hound sound tweaks

Fixes

  • Fix for disappearing climbing gear on Val-des-Bois (to reimburse you for some gear you might have lost due to that bug, 40 free units will be added to inventories of all players who start the game between today, July 28th and Monday, August 1st).
  • Fix for Red deer, Roe deer and Wild Board missing sounds
  • Goose Caller fix
  • Scent Hound sound tweaks
  • Ptarmigan Sound Optimization
  • Ptarmigan Avoid Optimization
  • Ptarmigan Texture Optimization
  • Hunting Towers now give weapon wobble reduction again

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Status Update

Hello hunters,

It’s status update time!

It’s a birdie!

As we revealed during last week’s Lock&Learn, the new species coming to theHunter are Ptarmigans. Rock Ptarmigan will inhabit Val-des-Bois and Willow Ptarmigan will inhabit Hemmeldal. The two viewers who first guessed the species and subspecies during the livestream have been awarded their em$. Work on the birds is already in the final phase as we iron out some rough edges and polish a few minor things. We hope to be able to release these wonderful sounding critters on their respective habitats very soon. Until then, enjoy this sneak peek on these cool birdies.

Rock ptarmigan

Rock ptarmigan

Willow ptarmigan

Willow ptarmigan

Two-person tripod

Yesterday we released another great piece of large equipment for players who love hunting with their friends. The two-person tripod. Perfect to call in an animal, get on top and pass the time chatting with your buddy while the animal makes its way to you. There is also a super crazy bundle in the store which features this new tripod. Check it out, it’s probably the biggest discount we’ve ever offered on relatively new stuff.

Bugs

Here’s an update on the recent bugs – disappearing climbing gear, messed up sounds and calls as well as reduced weapon steadiness on towers. We are aiming to patch fixes for all those locusts in the next game update, hopefully next week (subject to change). As always, stay tuned and follow our updates!

Summer Fiesta

What’s for sure happening next week is the return of our traditional and probably most loved summer event. That’s right, it’s time for another summer fiesta! This time we’ve come up with a slightly different format, and I think that everyone will find something that appeals. Check back at the beginning of next week to learn the details!

Killing season

killing_season

In case you’ve missed this thread on the forum – check out this epic competition by community member caledonianblues, which starts August 22nd. Sign up now and use this time to hone your skills, devise your strategies and plan how you’re going to walk away with some of the enormous 100,000 em$ prize pool!

On a final note, due to the summer doldrums, our weekly stream Lock&Learn is going on vacations together with Johanna and will be back in a couple of weeks.

Happy hunting!

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Status Update

Hello good hunters,

Welcome to our weekly status update!

Musings on game crashes

Starting with the big news, in case you missed it yesterday. We released a game patch which has been one of the most celebrated and welcomed game updates in the last months, both in theHunter team and the community. At least for people who were affected by repeated game crashes. In the patch we implemented the community-found and tested fix that we communicated in our last status update. The result is heart-warming and inspiring. Not only do we keep getting reports from people who have been plagued by those crashes that are able to play again with no problem after the patch, but we also see a huge drop in the numbers in our crash reporter tool.

Why just a drop and not a total elimination you ask? That is the million dollar question. The truth is that in any game, especially such an old and complex one like theHunter, with such an immense amount of content, there will always be crashes. Different combinations of software, hardware, actions performed in the game, Internet and server hiccups along with a host of other factors can cause the client to crash. The roots of those rare, random crashes are exceptionally difficult to locate. Although we are 100% committed to fixing as much as we can, especially when it comes to serious bugs and issues, we need to make our peace with the fact that the game will crash for some players once in awhile.

More bits and pieces about the patch

With the last game update we also included a fix for Sitka Deer that capped their antlers and made them too small. On your next hunt, drop by Whiterime Ridge to check them out and, while you are there, why not do some of the Sitka Deer missions created by Mills?

Continued bug fixing

Some known issues that we are looking into right now are disappearing climbing ropes on Val-des-Bois, Arctic Fox footstep sounds as well as weapon wobble on the towers. We are aiming to release a smaller patch with fixes for those very soon. Stay tuned!

Time for a new animal?

If you say so! While fixing stuff, we haven’t stopped working on new stuff for you to continuing experiencing theHunter as a constantly-evolving game. Yes, a new species is coming soon! Well, better to say, not one but two different species, which are variations, coming to two different reserves.

splashscreen_lockandlearn9

Dying for a hint? I thought so. As we never like making it too easy for you, make sure to come and watch our Lock&Learn today at 16:00 CEST on our official Twitch channel. This time Johanna will be accompanied by our User Acquisition Manager, Sacha, who joined us a couple of months ago and is now taking his first steps into the EHR. They will be hunting on one of the reserves where one the (two) new subspecies will reside, while also dropping some hints on what it will be. To spice the things up, the first person to guess the species and announce it in the livestream chat will get 1500 em$ on the spot. Hope to see you there!

Hunt ‘em all in Hemmeldal!

loadout-splash_slonez

We continue releasing bundles with community loadouts that won in our competition, and it’s now time for Hemmeldal’s “Hunt-em-all” loadout by SloNeZ. You can pick it up here at a pretty great 53% discount!

That’s it from us for today!

Happy hunting!

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Game Update

Important: If you have the community suggested crash fix installed – read THIS before downloading the patch.

Bug Fixes

  • Pulsar Bow reloading fix
  • Sitka Scoring fix
  • Fix for animals freezing on Bushrangers Run (hopefully maybe perhaps)
  • Fix for missing climbing gear
  • Alt+Tab crash fixes

Changes

  • Large aware address flag added (= hopefully maybe perhaps a fix for the most common game crashes)
  • More efficient sound memory management
  • Score for collectables should now be received faster

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