Bug fixes
* Fix for random crash on startup
* Fix for random crash when exiting trophy shot
* Fix for clues saying fleeing even if the animals was not fleeing
* You can no longer place the player in too deep water in Trophy shot mode
* Orange outline on decoys no longer visible inTrophy Shot Mode
* Message added for being able to rotate decoys with MOUSE2
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Game update
Features
* New Reserve – Rougarou Bayou – Swampy wetlands inspired by the US South
* New Species – Mallard – New species with unique new gameplay (Learn more)
* Mallard Decoys – Used to lure high flying ducks within shooting range
* Mallard Long Range Caller – Used to lure high flying ducks within shooting range
* Mallard Short Range Caller – Used to bring low flying or swimming ducks even closer
* Waterfowl Blind – Hide from ducks with unrestricted field of view
* Player Knockout Ragdoll – Players mauled by animals now have a full body physics ragdoll to be tossed about.
* TrackIR – Is back!
* Spine, Skull, Hipbone & Shoulderbone added to Whitetail Deer, Mule Deer, Blacktail Deer, Coyote & Red Fox
* Turkeys have a couple of new idle animations
* New Clue Type – Water Track – Allows for better tracking in swampy areas such as Rougarou Bayou & Redfeather Falls
* New Clue Type – Trotting track – You can now tell if an animal was trotting in addition to running and walking
Changes
* The confirm kill tacking dome is now visible to all players. Previously it was only visible to the player that took the last shoot before death
* Animals no longer take damage from birdshot at ranges above 75m. The recommended range for effective kills vs. Mallard & Pheasant is still less than 40m.
* The three send modes in the in-game chat are now more visible. Use the prefix “/a” to send to all, “/t” to send to team or “/w playername” to whisper to a player. The Tab-key can be used to quickly switch between send modes.
* Harvest value is now displayed in the chat (“Confirm Kill”-notifications)
* Weapon used when shooting is now displayed in the chat (“Fired At”-notifications)
* You can no longer confirm kills from within a blind
Tweaks
* Coyote & Red Fox now takes less damage from being hit in the tail and legs.
* It is now easier to lift animals in the Trophy shot mode.
* Decreased the amount of data sent between players in multiplayer
* The camera now shows a white flash when taking pictures
Bug fixes
* Fix for missing piebald male feral hogs – you should now be able to run across them on some occasions
* Several random crash fixes
* Turkey courting animation is now played in the right state
* Aggressive animals are now somewhat more likely to attack players
* Ragdoll serialization fix. -Previously there were occasions when dead animals did not always look the same for all players in multiplayer games
* Placed world items (tents, blinds etc.) load a little bit faster
* Whitetailed Deer ears now have a more realistic pose
* Far away trees near water are now visible
* Fixed a player knockout bug – when fast traveling it did not always remove the blinking red screen
* Fix for the team/score screen not always showing the correct score when joining a game
* Auto walk is now disabled when the “You have left the reserve”-map is displayed
* The upper jaw of dead moose now looks a lot better
* Fix for a broken “wounded moose”-animation
* Several small terrain fixes where players could get stuck
Status Update
It’s going to be a short status update this week, but I hope you can forgive us, we just have a lot to do right now as you can understand.
Christmas is around the corner and we’re in the final stages of testing the new reserve, Rougarou Bayou, and the new species, the mallard duck. It will be released as soon as we feel it’s ready to be released. We really hope you enjoy it as much as we do!
Good things come to those who wait… TrackIR will be back soon! We’ve fixed it and it will be released together with the new reserve and the mallard duck. We’re sorry it took so long, but better late than never!
And also, don’t forget to join the theHunter 2013 Holiday Event!
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Game update
Game update
Features
* Harvest value. Harvest value is a new way to score harvested animals that focus on how the animal was harvested rather than how it looks. Learn More.
Game Update
Game Update
Features
* Added possibility to share Trophy shot direct from the game if you’ve connected your theHunter account to your Facebook Account. Just click on the check box before accepting the Trophy shot
* Added Casual clothing line
Changes
* We’ve changed a bit how you accept or discard Trophy shot pictures. Instead of using your mouse buttons (right and left click), now you’ll need to click on either the accept or discard button on the screen
Game update
Bug fixes
* When aiming with bow the weapon played the animation two times (and the zoom was a bit off)
* After shooting with a revolver with auto-reload off the character did not cock the weapon
* Not possible to aim with crossbow without reloading it first, the weapon behave weird when trying to do so
Game Update
Features
* New weapon, 6.5×55 Blaser R8 Bolt Action Rifle
Changes
* .308 “Rival” Handgun is now 8% less powerful than the .308 Anschütz Bolt-Action Rifle. Previously they both performed exactly the same but as some members of the community correctly pointed out this is unrealistic due to the difference in barrel length. This should also benefit game balance since the handgun now makes the rifle less obsolete.
* Removed extra damage multipliers from head & neck shots on Whitetail, Blacktail, Mule Deer & Coyote. Hitting the brain or neck bones still lead to instant death. This tweak should make casual headshots less attractive because you now need to hit the brain, not just any part of the head, for effective kills.
Bug fixes
* Random crash that had to do with tree stands
* Fix for being able to enter world items after they had been removed
Status Update
You know what time it is.. that’s right, it’s Status Update time!
Yesterday we released a Game Update with what we call Mirror Trophy Shot. With Mirror Trophy Shot, members will be able to capture that precious moment with their avatars on the pictures.
More news; today we released a set of all new missions developed in cooperation with famous archer and avid bow hunter Laura Francese. We really hope you enjoy them!
Also, don’t miss out on winning the all new Laura Francese in-game Avatar! Submit your best trophy shot via the official theHunter Facebook page!
On Monday this week we released Wild Boar missions, which we know a lot of you wanted since the release of them on Hirschfelden. We are working on more missions, and if you behave we may release them soon.
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