Game Update

Features
* Members can now see their character when taking Trophy shots. Members can change item and change the stance of their character. In the Edit mode, the left mouse button is used to move the animal or character. Right mouse button is used to rotate the character. In the Camera mode you take a picture with the left mouse button.

Changes
* We have made the “Hurt state” more easy to understand. The screen pulsates red when the character has been knocked down by an animal. The text telling the player to press E (default) is shown for a much longer time.
* You can now change item and stance of your character when using the mirror camera mode. (default F2)
* Error handling for when the game fails to open a menu page (inventory, map, menu, loading,…). The player will get an error message and will be able to resume the game instead of a white error page.

Launcher
* A new Launcher has been released. It should apply patches a little faster.

Bug fixes
* World items now show up in the correct positions and are usable for everyone
* Fix for a random crash that could occur when a player joined a game
* Crossbow does not auto reload when “auto reload” option is disabled
* Fix for the scent eliminator message being shown to the wrong player
* The correct sound is now played when aiming the Parker Python bow
* Fix for oversized arrows

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Game Update

Bug fixes
* Fix for huntermate and player is not longer visible in trophy shot
* Fix for weapon sound being heard at the wrong volume when playing Multiplayer
* AI fix for animals not seeing players when playing Multiplayer
* AI fix for some animals not getting spooked when they should

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Game Update

Changes
* Auto stand in deep water has been removed.

Bug fixes
* Fix for players becoming invisible
* The Huntermate player arrow now follows the players rotation
* Dead animals no longer spook other animals
* Fix for animals leaving clues too far away if turning away from their path more than 90 degrees
* Fix for not being able to pick up collectables ( mushrooms etc…)
* Fix for Towers not giving the cover as it should when playing MP
* Fix for pheasants getting stuck in the air when shot and then snapping to the ground in MP

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Game Update

Features
* Added .308 “Rival” Handgun
* Added 2-4x20mm Handgun Scope
* New first person animations for all weapons and items
* Improved prone movement
* Players avatars are now visible on the full screen map
* Player currently shooting clay pigeons has their name displayed

Bug fixes
* AI bug fixes for animals moving between the spawn and despawn range (220m)
* Fixed animation blends on remote players in multiplayer games
* Character heights tweaked so that all now can use Ground Blinds correctly
* Organ hits are now displayed correctly
* Loading of remote player items is now a lot faster
* Roe deer warning sound does not get cut off as often

Changes:
* Web maps and in-game full screen map now use another solution instead of Google Maps

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Game Update

Features
* Avatar photo feature added to the game. Players can take avatar photos in the mirror cam that will be shown on the players profile page (web).
* Hunter score is shown in the Team stats view (F3)

Bug fixes
* Log files are no longer saved in the game folder (heartbeat_response, …)
* Fire notification is not sent when shooting at dead animals
* Game startup crash fix

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Game Update

Features
* Multilayer Teams is an optional way to organize players in a multiplayer game into teams. This can be used for things like unofficial competitions with players on the same server or to allow private communication between a group of players in a free for all game. Learn More https://www.thehunterwiki.com/index.php?title=Teams
* Player names are shown in the correct color in the chat.
* Network data optimization (a little less bandwidth is used)
* Localization has been updated

Bug fixes
* Crash fix for a random crash that could happen after playing for more than half an hour.
* Fixed bug where only animals shot by the host lowered the animal feeders attractiveness.
* Fix for feral hog male pie bald being registered as common

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Status Update

Today we can proudly announce that we’ve released a new weapon, the 9.3×62 Anschütz Engraved, which has been retrofitted with a unique stock and detailed engravings by the highly acclaimed Doc Monsignor studio. We hope you like it!

We’ve also released new competitions for the 9.3×62 Anschütz Engraved, join them now!

We can also announce that we’re working on a Cross Species Scoring system used in the game client to be able to run local competitions or just to organize the hunts a bit better with groups of hunters and such. You will be able to assign yourselves to different groups of hunters, and if you want, compete with each other withing the game.
It’s not something that will be reflected in the web in any way though, at least not for the time being.
We will release more information regarding this feature in the upcoming Status Updates.

Finally, we want to remind you that it’s not allowed to modify the game in any way, doing so will get your account banned.

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Game update

Features
* Mirror camera. Press F2 (default) to toggle Mirror camera mode. This mode can only be used when the Inventory is accessible
* Two new Red fox variations. Gray and Cross variations.
* Characters now blink with their eyes
* There is now a Ban button in the Admin page when playing multiplayer games. The players you have banned can be viewed on the settings page on the web site

Bug fixes
* You can exit the Inventory a lot faster now
* Animals now you their “look around”, “smell” and “listen” animations again.
* You can now buy items on the website store while the game is running and receive them while playing. (Does not apply to licenses)
* Animation fix for the side by side shotgun reload
* Fix for ammunition floating around in the air

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