Status update

Howdy hunters,

Most of us are still not back at the office yet, but we thought it would be good to drop you a note wishing all of you a happy new year! We all hope you’ve had a fab x-mas and new years.

2012 was a great year for us at Expansive Worlds, and we are truly grateful that so many people, from all over the world, are enjoying the game we love so much. We have many new and exciting things cooking for 2013 and more info on these features will come later on.

We would like to remind you of the video competition. So far we have one contribution so it would be great to see some more. Deadline is 7th of January. You’ll find all the details here.

A more proper status update will come next week when we are all back up to speed at the office.

Happy hunting!

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Status update

Christmas is getting closer and most of us are about to go on a well deserved Christmas break. Peter’s already taken off, but he manged to complete the new bow, and some other stuff, that he’s been working on. So there will be new stuff coming early next year!

Last Friday we were all invited to our BFF’s, Avalanche Studios, Christmas party. Food was amazing and we all had a fantastic time.

The team ready to party

We’d like to thank you awesome people who helped us by writing reviews and rating theHunter Chrome app. We got loads of new players through that channel. So thank you! It would be great if more of you can help out with this. Link to the app in Chrome Web Store

If you’re a good hunter/player don’t miss out on helping others by entering our video tutorial competition. You can read more about it here.

It’s been a great year for theHunter and we hope you have enjoyed it as much as we have. We’re aiming to make the game even better next year but we can’t do it without you!

Merry x-mas to all of you and Happy Holiday Hunting!

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Server Issue and Tracer Arrows

Howdy hunters,

Due to the technical problems we experienced during the night we’ve decided to extend all memberships by two days. We want to stress that these problems did not occur because we were out having a few beers and we couldn’t have fixed things faster even if we hadn’t done that. We apologize for the inconvenience.

We’ve also gotten a lot of positive feedback on the tracer arrows, and a lot of you seems to want to buy them, so they will be back in store again, but this time for both types of bows. The arrows will have a 20% discount until 25th of December. There are also arrow bundles available in the store – 50 arrows at 40% discount!

Happy hunting!

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Status Update

Hello Wednesday,

So another exciting week has passed and we’ve seen a lot of activity in-game and a lot of new users. This is the best gift we can get for Christmas!

We reached another milestone, we got our 10.000th like on Facebook this morning. We greatly appreciate you showing us that you like our game in forums outside theHunter.com. And remember that we every now and then have special Facebook and Twitter offers, so make sure to follow us in those channels.

We added theHunter to Chrome Web Store last week, so more people can find our game. We’d really appreciate if you, Chrome users, can help us out by giving us a positive review and rating there.

Tonight we will have our annual Christmas dinner, but unfortunately it seems as José can’t join us, so we have to have a few extra drinks for him as well. If you’re “lucky” we might post some photos of the event on Twitter and Facebook during the evening.

We decided to remove the tracer arrows from the store since the debate got a bit over heated in the forum. If, and in that case when, they’ll return isn’t decided yet. We were also about to release tracer arrows for the Recurve Bow, but decided against it due to the same reason. We’re sorry that some of you got upset by how we priced this new item and how they were released. The plan is to, every now and then, release premium items and these items will not be part of any membership bundle, as long as they don’t replace the basic inventory in the store, and they will be priced slightly higher than the basic inventory. We are well aware of the fact that this means that these premium items won’t be everyone’s cup of tea and suit all wallets, but this is because the purpose of these items is to add extra spice to the experience for those of you interested in doing so. We do however want to stress that these items will not give the user any game-play advantages, so they won’t make competitions unfair or the game unbalanced. Furthermore, the introduction of premium items will not change how memberships, reserves, animals, regular items and other game fundamentals work.

And we’d, once again, like to remind you all that the best Christmas gift to a loved one is a theHunter membership, so use the gifting option in the Hunter store to share the joy of hunting online!

Happy hunting!

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Video competition – Help others and win great prizes

We need you, the community, to help us help new players by creating short informative tutorial videos.
On top of the fame and glory the winners (there will hopefully be one for each animal) will gain there’s a first prize of 5000 em$ or a “Pathfinder” Membership Bundle.

The first animal we want you to create a video for is Mule Deer.

The video should:

  • Be 3-5 minutes long.
  • Show how to track and harvest one specific animal
    • Show usage of lures
    • Show usage of equipment
  • Show what weapons to use for that specific animal
  • Additional tips and tricks
  • Be posted on YouTube


The video may contain:

  • Voice over, but not necessary
  • Info graphics and map images
  • Information on characteristics that are specific


The video must not contain:

  • Offensive language or content
  • Copyrighted material such as music or images


The winners will be selected by the dev team at Expansive Worlds AB. The winning videos will be posted on www.thehunter.com, Facebook. TheHunter’s YouTube channel, and every now and then, other social channels.

You submit your entry by posting it in this thread in the forum.

Deadline for this competition is 7th of January 2013. The winners will be declared 14th of January 2013.

We reserves us the right to not select winners if the contributions don’t live up to the right standard. If a contribution contains profane/offensive language and/or copyrighted material it’ll automatically be disqualified.

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Game Update

(Because of the Holiday campaign the actual game update was released last night)

Features
* Animal Vegetation Interaction – Animals now produce sounds when walking through bushes and other thick vegetation.
* Animal Water Interaction – Animals now make splashing sounds and produce different types of particle effects when walking through water.
* Tracer Arrows – A brand new arrow type with a glowing nock. This allows you to better track where the arrow hit and to find hit animals. Tracer arrows are not included in memberships and will deplete when used outside shooting ranges.

Bug Fixes
* Decreased the interaction radius of the Tripod by half a meter.

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Status Update

Howdy hunters!

The Hunting Bonanza has started and a lot of you seem to engage in the daily festive events. Make sure you collect all stars to win the highest grade trophy. We can assure you that the trophy looks great. And remember, you do not need to finish in the top three to get a star in the competitions, just submit a valid entry. You need to earn at least three stars to get a Holiday trophy.

We’re aiming to release the new features Erik told you about in last weeks status update tomorrow, but since Stockholm’s been attacked by masses of snow the last 12 hours no one knows if we will be able to get in to the office tomorrow. It took Pim 4 hours to get in to the office today. It usually takes him 40 minutes.

The subway in Stockholm today

Robert and Herman is working on a revamp of the web platform. This isn’t something you’ll notice for quite some time, but it’ll be a vast improvement of your experience on the website in the future.

Happy Hunting!

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Game Update

Features
* 10 all new Blacktail Deer Missions – Help EHR legend “HoneyBee” get the exploding Blacktail population under control.
* Blacktail Deer Antler improvements – Antlers should now visually match better with what they score. In addition to this we have also added a new world record antler and made a couple improvements to the visual appearance of already existing antlers.
* New Unknown Gender Icon – Previously the male icon was always displayed in the HunterMate for tracks where the gender was not know. This created some confusion so we now display a brand new “Unknown Gender” icon instead. Once the gender has been identified the icon change to a gender specific icon for all the following tracks. This change applies to all species.

Bug Fixes
* Exit trophy shot random crash fix.
* Weapon ammo crash fix. (could happen when moving weapons and ammo in the inventory)
* Tracking age information is now in game time instead of real world time
* All unit information in the Confirm Kill Screen has been converted to the metric system. – This is part of the process of adding “measurement system” as an option. Imperial will be added in a later update.
* Fixed a bug caused by the “weight to score decoupling” where the visual appearance of antlers sometimes would deviate somewhat from the score. – This bug affected all species that do not have weight as part of their score.

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Status Update

Finally Wednesday!

We have to start off with an apology, the promised game update won’t happen until tomorrow. We’re terribly sorry about this, but remember, good things comes to those who waits 😉

Our talented intern, Erik, wanted to share with you what he’s been working on.

Happy Hunting!

Erik:
Lately I’ve been working on improving the interaction between animals and environment, something that’s been pretty non-existing until now.
When this feature gets released (planned to be handed to you as soon as next week) you’ll find that there’s sound and visual effects when animals walks and runs through water and there will also be sound effects when they move through bushes.

You’ll be able to hear the sounds from a bit further distance than you currently can hear their footsteps from, but the visual water effects should be visible from quite a distance. Red Feather Falls will surely be the best place to experience these new effects so I highly recommend you to go on a hunt there once these features are released.

All this should not only make the game seem a bit more real, but also help you determine from what direction an animal approaches.
Who knows, this might even save a few lives from moose cows charging from unexpected angels!

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