Status Update

Status update time, again! So what´s up this week?

New Mule deer antler
The new and larger antler model for the Mule deer is almost ready for testing before being released. At the moment it looks pretty good and we really hope this one will satify the needs for a larger antler and push the visuals closer to the actual scores. For now only the Mule deer has been tweaked but as soon as we know this one is to the communitys liking we´ll add one for the Blacktail as well.

Mule deer model XL

Tripod
After doing some more planning for the autumn and early winter that´s ahead of us we aim for releasing the tripod in mid November. Unfourtunately the programming part of it will be pushed a little due to Erik being busy with other things for a while.

Patch
The next patch for the game will be out during next week which incluse some game crash and bug fixes, and an improvement to how animal tracks are being laid out. This improvement should make it a little easier to follow a trail as the amount of tracks increase slightly as an animal make turns along it´s path.

What else?
Erik is back on track now after his computer broke down last week. Pretty much exactly in time for Peters computer to break down, but fourtunatly it was only the video card that got tired and as we had one in stock (which mean another computer that is not used at the moment) it was an easy fix. Also last weekend Peter was out fishing by himself. He only caught one sad little excuse for a fish though which he let back into the water so don´t expect any bragging about that!

Howdyho until next time!

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Status Update

It´s Wednesday again and status update time!

First of all we´re really happy about the latest patch and the response to the Muzzleloader. We do hope all of you who didn’t comment on it is also enjoying it! We really feel like we managed to add something a little different to the game this time, and we’ve had some fun hunting with it here at the studio as well.

Nordic retail
theHunter will be out in Nordic retail stores around the 30th of September. Yesterday Robert and Peter had lunch with the guys at Wendros who is really happy about the product. The updated box (art) also came out looking really nice in print.

Muzzleloader competitions
New comps have been set up by Björn and the plan is having them up and running by next Monday after running through some testing.

Additional Mule Deer rack
We’ve started work on an additional antler model for the Mule Deer to attempt to satisfy the demand for an even bigger and thicker “world record” type of antler.

Tripod
Not much has happened with this one since last week. As soon as Erik has the time he will make the necessary tweaks to the code to get it working the way we want before we proceed to finalizing!

Parker Bow
Work on the new compound bow that was announced last week has been started, but no preliminary release date had been decided yet as there´s some other things being prioritized.

Other trivia
Yesterday Eriks computer decided it had enough of crunching numbers and gave him the blue screen of death instead of the normal Windows start up screen. A new computer is on its way and in the meantime Erik is working (sort of) on a temporary machine. Also our programmer Andres will have a few days off as he´s getting one of his front teeth fixed after a small biking accident he had a while back. And Peter has bought himself some gear and a fishing permit! A few members of the team was out on a great little fishing trip last weekend, which was all about catching fish, getting half lost and really wet in the woods and finally some beer and a great dinner! The full story will be up here soon!

Happy hunting until next week!

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Game Update

Changelog

Features
* Muzzleloader: A new caplock rifle shooting .50 caliber lead balls and featuring a lot of smoke and the most complicated reloading cycle to date.

* In game achievement messages. You will now get messages in the upper left corner of the screen telling you which ones you unlock while playing.

* Updated tracks for Coyote, Black bear, Turkey, Pheasant and Wild boar: We have updated the tracks for the remaining animals that weren’t included last time. Also the Wild Boar tracks were tweaked according to some relevant feedback we got.

* New Wild boar and Feral hog clue type; rooting. New track types add more variation and this one has been on our own internal wishlist for quite some time. These tracks work similar to bedding tracks and appear as pigs are feeding, usually out on the fields.

* It is now possible to cancel weapon reload on all weapons by using the right mouse button while reloading. The weapon will not end up reloaded regardless of where in the animation it was cancelled.

* A small shed/storage has been added to the lodges at Redfeather falls and Hirschfelden. This was a small introduction/learning task for one of our interns and adds a nice little addition/variation to the lodge areas.

* Improved cheat detection. Nothing to see here. As long as you don´t cheat in the game you will be fine!

* Increased the spawn probability of high scoring Mule & Blacktail Deer. This does not add any new antlers, it increases the chance of seeing one of the high scoring animals already in the game. We plan to add more visual variation in the future.

Bug fixes
* Road signs in the middle Hirschfelden woods removed. Someone found a stray sign standing in the woods, and while looking at it we found a second one as well. How they got there remains unknown but they are gone now.

* Localized Huntermate screen in French had a small spelling error that has been fixed (“al” changed to “la”).

* Improved collision volume on straw bales. Should reduce the risk of bullets/arrows hitting the corners on these things.

* Added localized Huntermate screens for Swedish and Norwegian language.

* Missing clues/tracks/footprints has been fixed. The problem was related to a memory buffer being capped and as we upgraded the animal tracks they were not rendered properly.

* The camera now saves screenshots with the correct aspect ratio when playing in widescreen mode.

* Improved water detection for the player. In some situations it was possible to end up below the water surface. This should now be further prevented from happening.

* “Hold breath” bug fixed. As you held your breath while exiting the “aim mode” there was a problem with the breath not being reset properly.

* Bows can not be aimed without arrows anymore.

* Fixed the “aim in free look” exploit. Aiming in free look mode has been addressed causing the wobble and drop to work properly.

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Status Update

Game update
The game update this week includes the Muzzleloader and Truracs improvements to Mule Deer and Blacktail is planned to tomorrow thursday. We are working really hard right now to make the release in time.

Next weapon announcement
We have made a partnership with Parker Bows and will feature their Python Compound Bow in the game. Until we develop more customization features for the bows this one will feature a multiple pin sight to begin with. Exactly when we will aim to release this weapon in not set yet as there´s a few technichal things we need to look into. But if nothing disastrous happen it will be released now during the fall/early winter.

Tripod preview
Another tripod preview, still work in progress but the graphics is getting closer to final. There´s a few small programming tweaks we need to do on this one and hopefully our Intern Erik will look at it during next week.

Nordic retail
TheHunter 2013 Nordic Retail box will be released on 30th September. It will be identical to the German version.

Finnish localization
Our players from Finland can now enjoy the game in Finnish!

New blood
We have also hired a new web/server programmer which will be a most welcome addition to the team. There´s a lot of work that needs to be done in that department and he is scheduled to start wokring with us on October 22nd.

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Status Update

Muzzleloader
The Muzzleloader is scheduled for release next week along with the previously announced Truracs improvements to the Mule and Blacktail species.

Tripod preview
Our artist intern Tomas is working on a tripod that will be released during the fall. This item should bridge the gap between the treestand and ground blind and add a new way of hunting for some. We´ll be back with more details on how it will work at a later time. Below is a little sneak peak at the 3D model.

New recruits
Today we had a visit from another possible intern working as an artist. He seemed to be a really nice guy and we´ll look into getting him onto the team sometime during November.
As we announced previously we are also in the process of recruiting a web/server programmer. We are in the final phase of the recruiting now with one of the applicants who will hopefully join the team within a month. We are also looking at possibly hiring an additional programmer.

Otherwise we´re getting settled in at the new office. Feels really good getting more space, and air, and power, and silence. It´s very common for game companies to grow so fast they run out of office space and when you cram as much people you can into an office and everyone is running computers and consoles with two or three screens at every desk it gets hot, noisy and the fuses go out every once in a while as someone hooks up one gadget too much 🙂

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Status Update

Help us get theHunter on Steam
We have submitted theHunter to Steam Greenlight! Help us get on Steam by rating theHunter here -> https://steamcommunity.com/sharedfiles/filedetails/?id=94011364.
Note
that Steam is only an additional channel for marketing and sales and a new way to get new players into the game. theHunter will never be dependent on Steam or require Steam in any way, it’s simply another way to get into the game for those who want.

The new office
The move is now fully completed and we’re all set at our new office! We now have a total space of approx 320 sqm only for theHunter. The move itself went very smooth with basically no problems at all (technical or otherwise) and we are all back to working as regular again.
Below is a 360 view of the office from today.

Em$ discounts
We updated the Hunter Store today with some additional features. There is now a discount on em$ if you buy more than 500 – 3% on 1000 em$ up to 12% if you buy 5000!

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Changes to the team

Change is inevitable. Over the years, people have come and gone. Old team members have moved on to pursue new opportunities elsewhere and been replaced by new faces. This time, with some sadness, it is Stefan who has left us and his role as CEO of Expansive Worlds.
Taking his place, effective immediately, will be Robert Arnesson, who has already been on the team since december 2011 as responsible for the web- and server development, and has previously held the CEO role of two other companies. You will get to know him better in this week’s Developer Blog post.

Stefan’s resignation note:

A while back I had to make a very difficult decision. I was offered a great opportunity at a company that did make sense in all possible ways. However, pursuing that would unfortunately mean leaving Expansive Worlds and theHunter which have been a big part of my life the past few years (a little too big part some may argue). In the end I decided it was time to move on.

What made this difficult is the emotional attachment I have to create this unique game, working with a fantastic team (with members, internally as well as externally, whom I all consider also be my friends), getting to know external partners we’ve worked with around the world and, most importantly, all of you – the dedicated community that have been part of this journey in both good and bad. What made this a little more comforting, was that I realised that all of this will still stay – no matter where I am. All friends I’ve made will still be around, and I will still hang around playing the game and be part of this experience!

I’m also happy to leave knowing that there are some truly amazing (secret) things coming to theHunter – probably the most significant progressions in the game’s entire history – both in terms of a business opportunities and feature development. Related to my departure, Robert will take over immediately from me while additional staff is recruited to head up other positions.

Thank you all for these amazing years – I will still be around here in the forum so never hesitate to say hi!

We answer any questions you might have in the forum.

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Status Update

Muzzleloader
The work on the Muzzleloader is progressing well, we have set a preliminary release date on September 19th. Graphics are being finalized and the reload animation is coming along and will end up close to twenty mighty seconds long 🙂

New interns
The two new interns joined us this week, Tomas Lif (graphics) and Erik Nygren (game programmer). They will be with us for six months as the final part of their game developer education. You will probably notice them lurking around in the forum as they will keep an eye on all your feedback as well.

Competition changes
The first change will be implemented tomorrow thursday – the expedition must now start after the competition starts in order for the kill to register for that competition.

theHunter 2013 retail
Yesterday tuesday was the release date for theHunter 2013 retail box in germany, in stores and online. Exclusive for the german retail box is the Anschutz 8x57IS bolt action rifle, it will be available to all in Doc’s Outfitters in 6 months.

A Nordic retail version, identical to the german box in contents, is in production right now and will be released in september.

We´re also dealing with a few things related to our office relocation which is scheduled for the end of next week. Moving an entire company despite only being eight people does include problems that need to be solved. Also Daniels Computer broke down this monday, but being the natural hacker he is back on track with his programming tasks already!

Also in case you missed it, this monday we also released a game update (crash bug fix, huntermate localization, etc) and a server update (new hunter store and item bundles).

 

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Server Update

We’ve upgraded the website today with the following changes:

* The Hunter Store has been remodeled, now it’s easier to compare the different memberships and membership bundles.
* A new membership bundle has been added, the “Pathfinder”, which includes 6 months membership, 4 weapons and 9 other items among other things.
* As a result of adding the “Pathfinder” membership bundle, the “Wayfarer” membership bundle will from now on include 3 months membership. This way it will be easier to compare it with the other membership bundles.
* Doc’s Outfitters has added item bundles to the stores inventory. For the time being you will find the “Bear Bait – Starter Kit”, the “Bear Bait – Discount Refill Pack” and the “Scent – Mega Mix Pack”. Check them out!

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