Game Update

  • New species – Feral Goats! You can find them all over Bushrangers Run.

splashscreen_feralgoat_release

Game Design notes: Our Feral Goats have a lot of different fur textures (three common ones and a bunch of rares, all of them are present in both short and long fur variations). Their horns also vary significantly, featuring four main horn types of various sizes, with different degrees of rarity which, together with the assorted fur, provides a wonderful variety.

The scoring is based on CIC scoring. However, we had to make some adjustments to make it work for our game, hence the scoring will not always be comparable to e.g. Alpine Ibex.

The horn score is based on the actual size of the models in the game. The Feral Goats we have in the game are a pretty small variant. In real life these animals have different body sizes depending on where in the world they live, along with other influencing factors. Ours are small, therefore we had to keep the horn size down a bit to fit the model. We adapted the score for the horns to fit the references we have, so head:horn ratio should look accurate.

As a result, the largest horns can reach a really high value while the smallest horns can have a smaller value than what CIC score calculation would suggest.

Please note that currently some lower scoring Feral Goats will have CSS 0. We are looking into this issue and it will be fixed in the next patch.

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Game Update

Features:

Bug fixes:

  • Fix for wolf score spotting always showing 0
  • Fix for no weapon or HM equipped after exiting the trophy shot mode
  • Fix for the Shooting tripod rest – now you will be facing the same direction as you exit it
  • Contextual help is now disabled in a tutorial

In progress:

  • Looking into long map loading times experienced by some players

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Game Update

Features:

New feature – Trophy Shot 2.0

Includes:

  • Five camera filters – free added functionality for trophy shot mode
  • 10 premium character poses – available for purchase separately on in a bundle
  • “Freezing” animals in the trophy shot mode – prevents an animal ragdoll from falling down after releasing the mouse button

Check out this tutorial video by HooCairs to see all the new features of Trophy Shot 2.0

Changes:

  • Tweaks for .357 Revolvers – Slightly increased penetration
  • Improved sound mix for Geese, Crows and Scent hounds
  • Scent Hound sound is slightly reduced
  • Improved cheat detection functionality. Nothing to see here. As long as you don´t cheat in the game you will be fine!

Bug Fixes:

  • Fix for the Mule Deer and Sitka Deer injured laying ear animation bug
  • Fix for the jerky lateral movement when using a Tripod shooting rest
  • Minor tripod shooting rest fixes
  • Fix for a crash related hitting an animal with an arrow or harvesting an animal hit by an arrow
  • Removed the Inventory pop-up for Dog backpack triggered when the dog is within 1 meter radius

In progress:

  • Looking into long map loading times experienced by some players
  • Bug with wolf scoring showing as 0 in spotting info

Discussion

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Game Update

Features:

Changes:

  • Friends’ lists are now ordered alphabetically.

Bug Fixes:

  • Fix for the Break-Action scope position bug in reload animation
  • Fix for a random crash related to carcasses
  • Trophy Shots from Timbergold Trails are now saved under their correct name

In progress:

  • Deleting trophy shots from the gallery

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Game Update

Features:

  • New feature – Dog backpack. Available in Happy Camper and Blazing orange variations. The Dog backpack allows you to bring a little more equipment with you out in the field by letting your dog carry some of the smaller items (up to 1.5 kg weight). The total capacity of the dog backpack is 5 kg. Try letting your pooch carrying his or her own treats – they love it!
  • We’ve put some great bundles with dogs and new vests in the store, so make sure to check them out! Bundle 1 | Bundle 2
  • New feature – Crows are now circling above carcasses on Timbergold Trails, making it easier for you to find those.

Changes:

  • The .243 Bolt-Action Rifle Wood now has a new sound and improved animations
  • Binocular animations improvements
  • Huntermate animations improvements

Bug Fixes:

  • Shooting ranges on Timbergold Trails are open now.
  • Increased the volume on the hog caller
  • Dog stroll around crash fix
  • Wolf searching for carcass (fixed a timer)
  • Wolf crash fix
  • Several Launcher fixes
  • Fixed an issue with bisons becoming unresponsive and passive after an attack.

Discussion

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Game Update

Changes:

SplashScreen_weapon_newfree

Bug Fixes:

  • Fix for White-tailed ptarmigans hiding

In progress:

  • Shooting ranges preparing to open (some changes were made but they are still not working properly)

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Game Update

Changes:

  • Wolf size adjustment
  • Wolves shouldn’t freeze anymore
  • Clue dropping reduction on Timbergold Trails – should fix the “disappearing tracks”
  • Bear texture update
  • Permitted ammo for wolves updated, now it’s the same as for coyote
  • Timbergold Trials are now Timbergold Trails!

Bug Fixes:

  • Fixed spelling error for contextual help
  • Fixed crash related to carcasses
  • Fixed the black bear and wolf texture variations (chances for variations)
  • Bear call and roar sounds are now correct
  • Delayed character moving sound is fixed

In progress:

  • Shooting ranges preparing to open
  • Investigating patching issues
  • Investigating white-tailed ptarmigan behaviour

Misc.

  • Localization update

Discussion

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Game Update

Features:

Changes:

  • ”Basic 3D Forest Fall” camo now works for all forest areas in Timbergold Trails
  • ”Ghillie suit Fall Leaf” camo now works for all forest areas in Timbergold Trails
  • ”Basic 3D Field Fall” camo now works for all field areas in Timbergold Trails
  • ”Basic 3D Alpine” camo now works for all mountain areas in Timbergold Trails
  • Tweaked the population of Bighorn Sheep s a bit

In progress:

  • Shooting Ranges preparing to open
  • Investigating patching issues

Misc:

  • Localization update

Discussion

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Game Update

Bug fixes:

  • Removed trees on the road near a lodge on Timbergold Trails
  • Fixed issue with tracks disappearing

In progress:

  • Shooting Ranges preparing to open
  • Investigating patching issues

Misc.

  • Localization update

Discussion

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