Game Update

Features

two_player_tree_stand

 

Bug fixes

  • 8×57 IS K98k Bolt-Action Rifle reload sound issue fix
  • Terrain fixes in Whiterime Ridge
  • Fix for the floating lodge in Val-des-Bois
  • Fix for .22 “Plinkington” Semi-Automatic Rifle shell being ejected when shooting

Misc.

  • While reloading in aim-pose, the camera will zoom out

In progress

  • Launcher sometimes not responding
  • Issue with messed up reindeer inner organs
  • Problem with payments via Steam sometimes not going through

Discussion

Share this
Facebooktwitterredditmail

Game Update

Features

* New animations and sounds for the following weapons:

  • 6.5×55 Blaser R8 Bolt Action Rifle
  • 8×57 IS Anschütz 1780 D FL Bolt Action Rifle
  • .308 Anschütz 1780 D FL Bolt Action Rifle
  • .45-70 Government Lever Action Rifle
  • .30-30 Lever Action Rifle
  • .30-06 Lever Action Rifle
  • 7mm Magnum Break Action Rifle (mainly Cocking-mechanism)
  • .300 Bolt Action Rifle
  • 7mm Magnum Bullpup Rifle

* Players can now aim higher and lower while standing, crouching and in treestand

* Banning players from multiplayer games actually bans players

* Sitka Deer Scent Spray

* .45-70 Buffalo Rifle (not buyable in the store so far, only given out to winners of the Easter event)

* New sounds for the following weapons:

  • .223 Bolt Action Rifles: new firing sound
  • 8×57 IS K98k Bolt-Action Rifle: better firing sound and new reload
  • Longbow: new firing sound
  • .303 British Bolt Action Rifle: new reloading sound
  • 12 GA Blaser F3 Game O/U Shotgun: new reloading and firing sounds
  • 20 GA Semi Auto Shotgun: new reloading sounds

Bug fixes

* Fixed so reload sounds are played in multiplayer

* Terrain fixes in WRR (wrong materials on terrain which in some cases caused sound glitches)

* Fix for issue with players being able to continue playing after getting disconnected from host (should also fix the issue when animals were impossible to harvest)

Misc.

* Updated localizations

In progress

* Turkey and elk scoring bug

* Collision problems on WRR when you play on low graphics settings

Discussion

Share this
Facebooktwitterredditmail

Game Update

Features

Bug fixes

  • Fix for HunterMate bug when animals can’t get harvested after getting disconnected from game server
  • Fix for exiting and entering tripod stand & permanent towers if getting disconnected from the game
  • Fix for bug that caused the T-menu from not working after getting disconnected from the game
  • Fix for dog commands not working after getting disconnected from game
  • Fixed other smaller issues after getting disconnected from game server

Misc.

  • Updated localizations

In progress

  • Hunting stats not updating issue

Discussion

Share this
Facebooktwitterredditmail

Game Update

Bug fixes

  • Fix for tutorials freezing when animals are spawned
  • Loading crash fix related to loading textures
  • Fixed issue with dogs spooking animals while lying down, this due to using standing spook factors
  • Fix for Ibex scoring – Scoring take horn curve into account and age rings is calculated correctly (had double value before)
  • Fix for key mapping reset – it now saves the keybindings
  • Fix for Reverse Crossbow not being counted in some general crossbow missions

In progress

  • Hunting stats not updating issue
  • HunterMate bug when animals can’t get harvested after getting disconnected from game server

Discussion

Share this
Facebooktwitterredditmail

Game Update

Features

  • Polar Bear

2016_03_polarbear_1

Polar Bear – Release notes & Event-based design

Trying to simulate real life conditions for hunting the Polar Bear as much as possible, we created an  event-based game design which will be unique for this species at this point. According to the design, a handful of Polar Bears will spawn in Whiterime Ridge reserve, which you will not be permitted to shoot unless they attack you. Polar Bears killed in self-defense will not yield any score, nor will there be a harvest screen. Our good old Doc will of course send you an educational message on the matter too.

From time to time there will be special events in the EHR during which the Polar Bear population will be huntable due to various natural influences and animal control. During such an event the aforementioned restrictions will be lifted and players will be permitted to hunt Polar Bears like any other animal. Those events will run for long enough for players with not so much time on their hands to take part in and they of course will be announced well in advance. There will be neither achievements nor leaderboards for Polar Bears.

With the release of the Polar Bear we have added a mission pack that explains why the Polar Bear is huntable this time. The population is threatened by a parasite and some culling is needed to prevent the parasite from spreading.

Bug fixes

  • Fix for rare Sitka Deer and Snowshoe Hare showing up as Common in statistics
  • Crash fix when shooting at dead animal antlers
  • Fix for animals not fading out for clients in multiplayer
  • Fixed issue with turkey and pheasant variations
  • Fixed an issue with a specific tree’s LOD not showing foliage.

Changes

  • Non-typical Whitetail missions removed

Discussion

Share this
Facebooktwitterredditmail

Game Update

Please note that you will most likely get a full installation of the game, because we introduced some major background launcher changes with this patch. However, the downloading speed will be much faster than before.

Features

  • Server based populations
  • New and improved crash reporter
  • Improved patch download system
  • New punch through servers

Bug fixes

  • Mismatching versions – players will not be able to connect to a host with a different game version

Misc.

  • Polar Bear release preparations
  • Updated localizations

Discussion

Share this
Facebooktwitterredditmail

Game Update

2016_jan_free_stuff_3

Changes

  • Whitetail Deer and Pheasants are now free to hunt for guests
  • Mule Deer will no longer be free to hunt for guests (Effective as of 3rd February 2016)
  • 12 GA Single Shot Shotgun is available for free for all guests
  • All 12 GA ammo is free for guests
  • First two tutorials now feature Whitetail instead of Mule Deer
  • Whitetail Missions and Mule Deer missions have changed places, so that in the old Mulie missions you now hunt Whitetails and vice versa
  • Updated localization
  • Reduced the max distance (150m -> 75m) at which the dog wants to return to the player after been given a “stay here!”  command.
  • Abort going towards the player if we tell the dog to stay, except when the dog is returning with an animal.
  • When exiting the ground blind, the dog will now exit at the position that the dog entered from.
  • Dog should now orientate towards a corner when exiting and entering a ground blind.
  • Community video tutorials are now visible on the website
  • Updating local community websites

Bug fixes

  • T-posing when using certain weapons is fixed
  • If the dog somehow fails to retrieve the animal that animal will be removed as a target for fetching
  • When the player is in a tower or ground blind the dog will go towards that item when trying to reach the player
  • If you issue a “stay!” command to your dog, the dog will stay still until you walk outside the maximum stay distance or give another command. Previously issuing a “sit!” or “lay down!” command could cause the dog to run to the player.

Discussion

Share this
Facebooktwitterredditmail

Game Update

Bug fixes

  • Missions “The Spotter, Pt.1”, “Eagle Eye” and “Introductions – Part 1” are now possible to  complete.
  • Decoys with sound now stop the sound after you dismantle them
  • Fixed a bug so all feeders in a reserve are attracting animals as they should
  • Rabbits and hares now have score estimates in their spotting info
  • The crazy color effect around Tatanka Hot Springs in WRR is now gone
  • Flying waterfowl are better at maintaining their flying formation
  • Improvements on clue positioning

Discussion

Share this
Facebooktwitterredditmail