Game Update

Bug fixes

  • Client-server communication fixed for Windows Vista users (stats not being saved on server).
  • Fixed dog pathfinding in Rougarou Bayou
  • Reduced the percentage of rare American Black Ducks

 

Changes

  • Updated localization

Discussion

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Game Update

Hello hunters,

Here comes the long awaited game patch with fixes and new content. We’ve managed to find and resolve most of the below mentioned bugs and issues thanks to your excellent efforts and dedication during the open beta, and we are super grateful to all of you who participated, it’s amazing to have you on board! It looks like we’ve also found the problem with stats not being saved for some users (in particular with Vista OS) – we are testing the fix right now and if everything works fine, we’ll release another small patch with it this week.

Otherwise – we hope that with this game update all your hunts will become more stable and enjoyable. Go grab your El Bisonte, shoot yourself some new ducks and share with us your thoughts and feelings, good or bad.

Features

Changes

  • Animals killed by one shot will get a increase in trophy integrity.
  • Dust and snow now use the wind when calculating direction.
  • Tents should now be more correctly aligned with the terrain after having been placed.
  • Shotgun shots now take credit for all organs they hit.
  • Rabbit ears now count as head hits.
  • Added a new value (16011) shown by the launcher for when the game crashes, meaning that the game failed to create a d3d device (we saw multiple crashes caused by that, that the game couldn’t really handle).
  • Host and client versions need to match in order for a client to join a game.

Bug fixes

  • Fixed bug when a player tried to dismantle a tent while reloading, he would get stuck in a T-pose.
  • Fixed the bison spotting score bug.
  • Fixed the issue with ducks jumping around after dying due to low fps.
  • Fixed the issue with animals not running away due to them being aggressive.
  • Fixed the issue with player not being able to respawn after fainting while having the inventory screen open.
  • Fixed the issue with bison spine order.
  • Fix for the issue with missing fox trotting clues.
  • Fix for the issue with hunting sessions – they could fall out of memory during redeploys which could potentially lead to missing statistics.
  • Client and Server reserve borders are now correctly calculated from the same data source.
  • Hits and misses could sometimes collide with old data and crash the game.
  • Shooting guns without bullets could crash the game when talking to the server. (How did you manage this?)
  • Campaigns could crash competitions.
  • Moving items could sometimes crash the game.
  • Fix some rendering stuff while in menus, inventory and map that should fix some of the crashes while in the map.
  • Multiple random crash fixes (while in-game)
  • Fixed goose ragdolls levitating sometimes
  • Fixed the skills for the 9.3×62 Anschuts rifle – they don’t get reset anymore

Release notes – new duck species

2015_11_ducksThe new ducks in Rougarou Bayou are of the same type as the Mallard i.e. dabbling ducks. These guys do not mind the company of each other so there is a chance you’ll find a Gadwall in a Mallard flock or a Northern Pintail cruising together with a bunch of American Black Ducks. Sometimes these species interbreed so it will be possible to find some hybrids of the Mallards and the others flying around the Bayou. How about getting them to land then? Well, Mallard decoys will work at a 50% attraction rate for all new species. But to get full attraction you’ll need to add some species specific decoys. For full attraction using as many Mallard decoys as possible you’ll need 24 Mallard decoys and 12 of another species. You can also use 24 species specific decoys to get the full effect.

As for callers it is a little more complicated. American Black Ducks are the easiest ones though. They react to Mallard callers just like Mallards. Gadwalls have their own short range caller which means they are not as attracted by a Mallard short range caller. The Northern Pintail is the other way around; they have a long range caller so they do not care as much for the Mallard long range caller.

This increase of waterfowl over Rougarou Bayou will cause busy times for your retriever dog. So make sure it is well rested and well equipped for some primo waterfowling!

Discussion

 

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Game Update

Attention: This is the first patch with fixes. We continue monitoring the performance and working hard on fixing the rest of issues and bugs. After we are confident that the game is stable we’ll come with a suitable compensation plan for everyone affected by the recent crashes and issue. You can expect to hear more on this from us soon. Once again, we are very sorry for all the troubles.

Cheers,
Hannes Rhodin
theHunter Producer

Bug fixes

* The calling of new animals on Whitetime Ridge fixed (there is still a problem with Sitka)

* Attacking AI fixed for all animals (except bison since it already worked for it)

* Spooking AI fixes (some animals didn’t spook correctly)

* Fixed crash at the start of game

* Fixed random crash when playing the game

* Fix for the bear and hog bait bug

* Achievement page design is fixed

* Not working retail codes are fixed

* Sitka deer images are now correct

* Fix for tracks in the air

* Fix for the weapon wobble

* Fix for ammo not replenishing

* Whiterime Ridge sound improvements

Changes:

* Fix for invisible tracking domes – Now they are brighter on Whiterime Ridge

* New 19th season started. (Due to a database glitch seasons 17 and 18 were very only about 30 minutes long.)

* We’ve also added some code to try to find the issues with the stats being lost on the server

 

In progress:

* Score estimate for bison in spotting info is not showing the correct value

* FPS drop

* Game crashes with stats not being registered (we implemented some code to collect more data on this)

* Tent functionality broken – it is now possible to fast-travel to tents after being frozen

* Crow sound sometimes being too loud

* Issues for Windows XP users

Discussion

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Graphics Update

Complete list of graphics updates and fixes (some of them implemented from Primal):

  • Fix for broken normals on all tree trunks and some rocks
  • Fix for broken shadows/lighting on insects, birds, and falling leaves
  • Fix for incorrect lighting on double-sided materials (foliage, fences, etc.).
  • Fix for incorrect lighting on hair shader
  • Shadows are more stable with less flickering and with better filtering
  • Better quality shadows on grass when using high or very high shadow quality setting
  • Improved lighting model which helps bringing out detail in shadowed areas
  • More accurate and detailed lighting of the terrain which will now pick up small scale changes in the geometry.
  •  Fix for the ground haze/dust particles destroying the sun halo.

Some Before and After comparisons

1. Screenshot comparison of a small hill that previously was lit incorrectly:
terrain_fix
2. This screenshot shows the results of fixed the ground haze/dust particles destroying the sun halo:

comparison5

3. This shot shows the higher accuracy of the terrain lighting (the small hill to the right was previously lit incorrectly) as well as the updated lighting model:

comparison1

4. This shot shows the improved shadowing of the grass for high and very high shadow settings:
comparison3

5. A comparison that shows how the updated lighting model brings out more surface detail in shadowed areas as seen on the tree trunks:

comparison2

6. Another comparison that shows how the updated lighting model makes surfaces easier to read in the shadows and helps adding realism:

comparison4

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Game Update

Features

Changes

  • Updated localization
  • .22 Air Rifle pellet boxes now contain 50 pellets instead of 10
  • Top achievement level increased – now it’s 1 000 for weapons and species except waterfowl, 4 000 for Canada Goose and Mallard Duck, 32 000 for total harvested animals. Achieve
  • End of 17th season, start of the 18th season
  • Various graphics updates and fixes (see the whole list in the Graphics Update Release Notes)
  • All in-game sounds for the character have been revamped (such as breathing sounds)
  • Improved deadzones for Tobii EyeX

Bug fixes

  • No hands bug has been fixed
  • Cottontail rabbit and European rabbit deformed face when dead has been fixed

In progress

  • Random FPS drop, in particular when looking through binoculars
  • Random lodge sound with birds chirping
  • Achievement page design tweak for next achievement level
  • Fif for the Sitka deer image
  • Fix for the leaderboards

For the attention of players with retail boxes who downloaded the game from the DVD – you will have to download the whole game again (the download will be initiated automatically). We apologize for this inconvenience.

Discussion

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Game Update

Bug fixes

  •  Fix for the “MSCVP110.dll missing from your computer” (or just a crash) some people are experiencing after the latest patch
  • Added a couple of Tobii EyeX options (in the options menu) that were missing in the latest patch
  • Fixed the wobble reduction on a tower on Logger’s Point that we had missed in the previous patch

Discussion

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Game Update

Features

Bug fixes

  • Fixed the issue with the dog getting a bird even though it failed its command
  • Removed bows getting wobble reduction from tripods
  • Fixed geese walking up in the air

Changes

  • Updated localization
  • Disabled dog treats bound key while aiming
  • Increased max distance of flapping and spinning sounds
  • Stationary hunting towers in reserves now give wobble reduction

Discussion

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Game Update

Features

2015_07_marker_flags

Bug fixes

  • Fixed the bug when mallards were not floating towards the land
  • Camo app in the HunterMate shows scarves as scarves (and not glasses)
  • Fixed ammo switching animation – now when you switch ammo you take out the old ammo type and put in the new ammo type in the animation
  • Fixed the issue with dog getting strange rotations
  • Fixed the sound bug with walking sounds in forests sometimes sounding like walking on roads
  • Minor pathfinding issues fixed
  • Minor terrain fixes
  • Fixed the “invisible hands” bug
  • Fixed the issue when mallards sink when landing
  • Fixed the issue where the game would crash after confirming an animal and fast traveling shortly after
  • Fixed the issue with the “raise weapon” message appearing if pressing the mouse button even if unbound
  • Fixed the Red Kangaroo Mission “Gender Science” so that the objectives can be done in any order

Changes

  • Change in the inventory labeling system – now the whole item name is shown for improved user experience (well, believe it baby!)
  • Deployable towers now grant weapon wobble reduction. This does not apply to bows except for crossbows
  • Tripods now grant some weapon wobble reduction. This does not apply to bows except for crossbows
  • Dog reward text now says “gm$” instead of “silver”
  • Distance calculated when shooting now starts from your camera position instead of the weapon’s end point. This is done so that shooting distance and rangefinder distances will match.
  • Localization updates
  • Player knocked down by an animal notification is now localized
  • Removed the bullet from muzzleloader reload animation
  • .223 ammo simulates a 55 grain bullet instead of a 40 grain bullet (resulting in more knock down power)
  • .303 British ammo is now a jacketed soft point bullet rather than a hollow point (resulting in more penetration)
  • .223 ammo now permitted for Red Kangaroos

Release notes

.223 Ammo Changes

There have been a lot of complaints from players that the .223 simply did not perform well enough on some of the animals it was intended for. So, we’ve decided to make the bullet just a little heavier, so that it can quite easily take down even Coyotes and Roe Deer. We’ve also added the Red Kangaroo to the list of permitted species since it is widely used in Australia for this kind of hunting.

.303 Ammo Changes

When we released the .303 British Bolt Action Rifle, the permitted species list was perhaps a little too permissive for the type of bullet we chose. By switching from hollow point to jacketed soft point we got a bit better penetration for this ammunition, making it more suitable for the animals on the permitted list. However, it is still a rifle for the skilled hunter, and a good shot placement remains essential. The tweak we are introducing today does not make a cannon out of your .303 British Bolt Action Rifle, but it at least turns it into a very decent hunting rifle.

Discussion

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