Game Update

Changes
* Item loading optimizations. Items belonging to other players are now only loaded when close to other players.
* Trophy Shot, Profile Shot and Reticles have been revamped to the new GUI System
* Old GUI system has now been replaced by the new system
* Increased amount of placed stands and blinds limit from 5 to 10 per reserve
* Waterfowl blinds and ground blinds do not share limit anymore (you can place 10 waterfowl blinds and 10 ground blinds per reserve)

Bug fixes
* Lever action iron sight model fix
* Fix for player not holding an item after teleporting
* Fix for player getting stuck when placing the character in obstructed areas while using Trophy Shot Edit Mode and then exiting the mode
* Small terrain fix on Rougarou Bayou. (Animals could get stuck in the water)
* Score sheet registers waterfowl blind as platform (it said ground blind before)
* Scent Eliminator “has worn off” message now displays the correct text
* Ground blind exit message is back
* Enterable Items (such as Ground blinds, etc) no longer say “…exit item” and instead now say “…exit ground blind” (or the corresponding item name)

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Game Update

Features
* 8×57 IS K98k Bolt-Action Rifle
* 4x42mm Classic Rifle Scope (fits K98k Bolt-Action Rifle)
* Added ‘Contextual Mode’ option for the GUI Status Bar. This option will only show newly updated information for a set time.

Changes
* Reload for Lever action, pump shotgun and semi-auto add ammo at the end of the looping animation instead of the beginning (the ammo counter was increased before the player had inserted the bullet)

Bug fixes
* Gui optimizations (fps should increase)
* Fix for animal ragdolls intersecting a lot with the ground
* Fix for bear dying in water (some settings were missing)
* Fix for GUI interaction message not disappearing
* Added possibility to press ENTER to ‘OK’ center notifications (like the rune stone or the messages in the tutorials)

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Game Update

Features
* Goose!
* Remaining Scent Eliminator time is now displayed while equipped

Changes
* New HUD gui
* Statuses are permanently shown: Stances, Freelook & Item Info (Toggleable in Options)
* Interaction Messages are now permanent while remaining in interactable area
* Ingame Messages have been better grouped according to their subject
* Mallard and Geese score is now in grams

Bug fixes
* Animals can no longer call when sleeping.
* Fix for a animal vision bug.
* Scent eliminator was reset when fast traveling. Now it only resets at end of day.
* Fix for sometimes executing commands twice while using a Pie Menu
* Fix for sometimes getting double notifications in the chat
* Fix bug where number of waterfowls available to spawn decreased faster than it should be
* Fix bug where waterfowls didn’t die when hit
* Fixed web avatar stretch bug
* Fix for high flying mallard sound not playing after a while
* Fix for inventory bug where player could equip items in wrong slots
* Small terrain fixes for place where animals could get stuck.
* Fix for the strange wing flap sound when bagging birds.

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Game Update

Features
* Updated localization

Changes
* Arrow impact sound distance increased to 20-30m

Bug fixes
* Fix for the scopes attached a bit above the weapon
* Fix for rare crash when hitting animals

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Game Update

Features
* Mallard hunting tutorial

Changes
* New reload animations for pump shotgun
* New reload animations for lever action
* Small performance improvements when aiming at animals
* Improved animal hit detection
* Animal feeder pie menu options back to original layout

Bug fixes
* Mallard ducks spook bug when client player whistles fixed
* Mallard ducks spook bug when re-entering player “spawn” radius fixed
* Pie menu after being hurt fixed
* Fixed minor things with pie menu
* Mallard ducks multiplayer sync bugs fixes
* Camera overlay fix
* Fix for crash when client tries to use a world item when the host already removed it
* Gui properly restores after changing between windowed and fullscreen mode

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Game update

Features
* Player Emotes. Learn more

Changes
* The 12GA single shot shotgun has a new fire sound
* The “pie menu” graphics have been updated. (Graphics shown when using a world item with the USE key, eg. dismantle a tent.)
* Some Mallard rares are less common
* Updated localization

Bug fixes
* Fix for random startup crash
* Fix for animal clues not being removed for host player when bagging an animal
* Fix for missing arrow impact sound when hitting animals
* Fix for missing score info in the spotting message for Mallards
* Fix for a rare bug causing mallards to spawn less often
* Fix for broken 8×57 Anschutz shoot animation when lying prone.

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Introducing theHunter emotes

Feel like giving someone thumbs up after a great hunt? We’ve got you covered! It’s today that we’re rolling out our new feature – emotes. Now your in-game character can make a whole bunch of gestures, such as wave, listen, ask someone to move or stop by using a hand, give thumbs up and down. In order to be able to make those gestures, you have to be a member.

To activate emotes, press the ‘T’ key and choose the gesture you want to make.

theHunter emotes

We hope that this feature will add a fun real-life touch to your hunting experience. Go crazy 😉

Share your thoughts and profile pictures featuring emotes in this thread.

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Game Update

Features
* Sneaky 3D Swamp Camo Outfit
* New mallard rare variations

Bug fixes
* Fix for high flying mallard sync between host and clients
* Fix for a random crash
* Fix for random crash at game startup
* Fix for animals not despawning when they should
* Fixed problems with web gui without internet and on load end
* Fix for random game disconnect when confirming animals
* Fixed avatar picture thumbnail
* Fix for decoy item gui message shown when client tried to place decoy
* Fix for mallards flying using swim animation
* Fix for web gui when having internet connection issues
* Small terrain fixes
* Added more logging and debugging to be able to catch more bugs

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