Game Update

Features
* Added possibility to share Trophy shot direct from the game if you’ve connected your theHunter account to your Facebook Account. Just click on the check box before accepting the Trophy shot
* Added Casual clothing line

Changes
* We’ve changed a bit how you accept or discard Trophy shot pictures. Instead of using your mouse buttons (right and left click), now you’ll need to click on either the accept or discard button on the screen

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Game update

Bug fixes
* When aiming with bow the weapon played the animation two times (and the zoom was a bit off)
* After shooting with a revolver with auto-reload off the character did not cock the weapon
* Not possible to aim with crossbow without reloading it first, the weapon behave weird when trying to do so

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Game Update

Features
* New weapon, 6.5×55 Blaser R8 Bolt Action Rifle

Changes
* .308 “Rival” Handgun is now 8% less powerful than the .308 Anschütz Bolt-Action Rifle. Previously they both performed exactly the same but as some members of the community correctly pointed out this is unrealistic due to the difference in barrel length. This should also benefit game balance since the handgun now makes the rifle less obsolete.
* Removed extra damage multipliers from head & neck shots on Whitetail, Blacktail, Mule Deer & Coyote. Hitting the brain or neck bones still lead to instant death. This tweak should make casual headshots less attractive because you now need to hit the brain, not just any part of the head, for effective kills.

Bug fixes
* Random crash that had to do with tree stands
* Fix for being able to enter world items after they had been removed

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Game Update

Features
* Members can now see their character when taking Trophy shots. Members can change item and change the stance of their character. In the Edit mode, the left mouse button is used to move the animal or character. Right mouse button is used to rotate the character. In the Camera mode you take a picture with the left mouse button.

Changes
* We have made the “Hurt state” more easy to understand. The screen pulsates red when the character has been knocked down by an animal. The text telling the player to press E (default) is shown for a much longer time.
* You can now change item and stance of your character when using the mirror camera mode. (default F2)
* Error handling for when the game fails to open a menu page (inventory, map, menu, loading,…). The player will get an error message and will be able to resume the game instead of a white error page.

Launcher
* A new Launcher has been released. It should apply patches a little faster.

Bug fixes
* World items now show up in the correct positions and are usable for everyone
* Fix for a random crash that could occur when a player joined a game
* Crossbow does not auto reload when “auto reload” option is disabled
* Fix for the scent eliminator message being shown to the wrong player
* The correct sound is now played when aiming the Parker Python bow
* Fix for oversized arrows

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Game Update

Bug fixes
* Fix for huntermate and player is not longer visible in trophy shot
* Fix for weapon sound being heard at the wrong volume when playing Multiplayer
* AI fix for animals not seeing players when playing Multiplayer
* AI fix for some animals not getting spooked when they should

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Game Update

Changes
* Auto stand in deep water has been removed.

Bug fixes
* Fix for players becoming invisible
* The Huntermate player arrow now follows the players rotation
* Dead animals no longer spook other animals
* Fix for animals leaving clues too far away if turning away from their path more than 90 degrees
* Fix for not being able to pick up collectables ( mushrooms etc…)
* Fix for Towers not giving the cover as it should when playing MP
* Fix for pheasants getting stuck in the air when shot and then snapping to the ground in MP

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Game Update

Features
* Added .308 “Rival” Handgun
* Added 2-4x20mm Handgun Scope
* New first person animations for all weapons and items
* Improved prone movement
* Players avatars are now visible on the full screen map
* Player currently shooting clay pigeons has their name displayed

Bug fixes
* AI bug fixes for animals moving between the spawn and despawn range (220m)
* Fixed animation blends on remote players in multiplayer games
* Character heights tweaked so that all now can use Ground Blinds correctly
* Organ hits are now displayed correctly
* Loading of remote player items is now a lot faster
* Roe deer warning sound does not get cut off as often

Changes:
* Web maps and in-game full screen map now use another solution instead of Google Maps

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