Status Update

Game update
The game update this week includes the Muzzleloader and Truracs improvements to Mule Deer and Blacktail is planned to tomorrow thursday. We are working really hard right now to make the release in time.

Next weapon announcement
We have made a partnership with Parker Bows and will feature their Python Compound Bow in the game. Until we develop more customization features for the bows this one will feature a multiple pin sight to begin with. Exactly when we will aim to release this weapon in not set yet as there´s a few technichal things we need to look into. But if nothing disastrous happen it will be released now during the fall/early winter.

Tripod preview
Another tripod preview, still work in progress but the graphics is getting closer to final. There´s a few small programming tweaks we need to do on this one and hopefully our Intern Erik will look at it during next week.

Nordic retail
TheHunter 2013 Nordic Retail box will be released on 30th September. It will be identical to the German version.

Finnish localization
Our players from Finland can now enjoy the game in Finnish!

New blood
We have also hired a new web/server programmer which will be a most welcome addition to the team. There´s a lot of work that needs to be done in that department and he is scheduled to start wokring with us on October 22nd.

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Status Update

Muzzleloader
The Muzzleloader is scheduled for release next week along with the previously announced Truracs improvements to the Mule and Blacktail species.

Tripod preview
Our artist intern Tomas is working on a tripod that will be released during the fall. This item should bridge the gap between the treestand and ground blind and add a new way of hunting for some. We´ll be back with more details on how it will work at a later time. Below is a little sneak peak at the 3D model.

New recruits
Today we had a visit from another possible intern working as an artist. He seemed to be a really nice guy and we´ll look into getting him onto the team sometime during November.
As we announced previously we are also in the process of recruiting a web/server programmer. We are in the final phase of the recruiting now with one of the applicants who will hopefully join the team within a month. We are also looking at possibly hiring an additional programmer.

Otherwise we´re getting settled in at the new office. Feels really good getting more space, and air, and power, and silence. It´s very common for game companies to grow so fast they run out of office space and when you cram as much people you can into an office and everyone is running computers and consoles with two or three screens at every desk it gets hot, noisy and the fuses go out every once in a while as someone hooks up one gadget too much 🙂

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Status Update

Help us get theHunter on Steam
We have submitted theHunter to Steam Greenlight! Help us get on Steam by rating theHunter here -> https://steamcommunity.com/sharedfiles/filedetails/?id=94011364.
Note
that Steam is only an additional channel for marketing and sales and a new way to get new players into the game. theHunter will never be dependent on Steam or require Steam in any way, it’s simply another way to get into the game for those who want.

The new office
The move is now fully completed and we’re all set at our new office! We now have a total space of approx 320 sqm only for theHunter. The move itself went very smooth with basically no problems at all (technical or otherwise) and we are all back to working as regular again.
Below is a 360 view of the office from today.

Em$ discounts
We updated the Hunter Store today with some additional features. There is now a discount on em$ if you buy more than 500 – 3% on 1000 em$ up to 12% if you buy 5000!

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Status Update

Muzzleloader
The work on the Muzzleloader is progressing well, we have set a preliminary release date on September 19th. Graphics are being finalized and the reload animation is coming along and will end up close to twenty mighty seconds long 🙂

New interns
The two new interns joined us this week, Tomas Lif (graphics) and Erik Nygren (game programmer). They will be with us for six months as the final part of their game developer education. You will probably notice them lurking around in the forum as they will keep an eye on all your feedback as well.

Competition changes
The first change will be implemented tomorrow thursday – the expedition must now start after the competition starts in order for the kill to register for that competition.

theHunter 2013 retail
Yesterday tuesday was the release date for theHunter 2013 retail box in germany, in stores and online. Exclusive for the german retail box is the Anschutz 8x57IS bolt action rifle, it will be available to all in Doc’s Outfitters in 6 months.

A Nordic retail version, identical to the german box in contents, is in production right now and will be released in september.

We´re also dealing with a few things related to our office relocation which is scheduled for the end of next week. Moving an entire company despite only being eight people does include problems that need to be solved. Also Daniels Computer broke down this monday, but being the natural hacker he is back on track with his programming tasks already!

Also in case you missed it, this monday we also released a game update (crash bug fix, huntermate localization, etc) and a server update (new hunter store and item bundles).

 

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Status Update

New office
We now got access to our new office and have started to move, slow and steady. Moving isn’t as easy as one might think, we depend on a lot of stuff from Avalanche that we normally have access to through the local network. Now that we move to a building on our own all those dependencies has to be solved. It’s a process but hopefully we will have completely relocated within the next 2-3 weeks.

Here is a 360 view of the new office:

We’re hiring
We have started the recruitment process to bring in a much needed additional web/server-programmer, who will work primarily with the server-side game engine for theHunter.

Competition changes
There has been a lot of discussions in the forum about competitions and how the rules can be improved. We have decided to make a few changes that will be implemented on an ongoing basis. The first change to be implemented will be that an expedition must start after the competition starts in order for the kill to register for that competition.
We’ll let you know when the changes take effect.

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Status Update

New news format
Welcome to our new news and blog platform for theHunter!
From here on out all status updates, news, game updates and developer blog entries will be posted here (and will also be available in the launcher and on thehunter.com – so don’t worry, you won’t miss an update). Comments and discussions are still held in the forum as before. Read more about our new format in the first Developer Blog-post from Peter.

New offices!
It’s settled, we’ll be moving to new bigger offices! Currently we share office with the rest of Avalanche Studios, but at the end of this month we’ll be moving (across the street) to an office on our own, were we will have space for more people…
It will be awesome, more info to come 🙂

Continued work
We continue our work on the Muzzleloader and Truracs score distribution for Mule Deer and Blacktail from last week’s update.

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