Features
- Scent hounds! – Release notes
- Dog winter vests
Bug fixes
- Fix for placing feeders and barrels when using a dog – it wasn’t possible to place them if a dog was close to the placing position
- When the player gives a dog command or performing an emote, bows will not require to reload and arrow anymore
- Fix for dogs getting stuck in environment, now they should be able to get to the player eventually
- Dogs can walk on bridges now (except for the long hanging bridge in Logger’s Point)
- Fixed the bug with dogs staying outside of ground blinds after having received the command to go in
- Fixed dog presence sounds, update with correct position
- When “equipping” dog in inventory it now spawns in front of the player and sits down
Changes
- Retriever stamina cost for fetch lowered and skill levels increased
- When “equipping” dog in inventory it now spawns in front of the player and sits down
- When the player fires a weapon, the dog now goes into the “attentive” state
- When the player is aiming the dog now sits down
- The “Come here” command now has two different sounds depending on how far away the dog is
Misc.
- Localizations
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