Game Update

Features

Bug fixes

  • Fix for placing feeders and barrels when using a dog – it wasn’t possible to place them if a dog was close to the placing position
  • When the player gives a dog command or performing an emote, bows will not require to reload and arrow anymore
  • Fix for dogs getting stuck in environment, now they should be able to get to the player eventually
  • Dogs can walk on bridges now (except for the long hanging bridge in Logger’s Point)
  • Fixed the bug with dogs staying outside of ground blinds after having received the command to go in
  • Fixed dog presence sounds, update with correct position
  • When “equipping” dog in inventory it now spawns in front of the player and sits down

Changes

  • Retriever stamina cost for fetch lowered and skill levels increased
  • When “equipping” dog in inventory it now spawns in front of the player and sits down
  • When the player fires a weapon, the dog now goes into the “attentive” state
  • When the player is aiming the dog now sits down
  • The “Come here” command now has two different sounds depending on how far away the dog is

Misc.

  • Localizations

Discussion

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