Game Update – QoL and Skulls

Howdy Hunters!

Since we’ve got the event causing an update anyway, we thought we’d sneak some stuff out with it:

  • Black Bear Skull – added
  • Coyote Skull – added
  • Feral Hog Skull – reworked
  • Issues with antlers on Red Deer and Mule Deer Skulls with holes – fixed
  • Pheasant competitions wouldn’t count flushed or spooked pheasants – fixed
  • The new tents were not showing up on the maps before a new hunt started – fixed
  • There’s been an update to Privacy Policy and EULA, make sure you check that out. It won’t change anything in essence, but it’s good info for you to know:

Dear user,
We are writing to inform you of an important change concerning your personal data. Expansive Worlds AB has recently merged with its parent company Avalanche Studios Group AB. This merger’s impact includes a change in control of the personal data that you have previously provided to Expansive Worlds AB. Following the merger, Expansive Worlds AB ceased to exist and Avalanche Studios Group AB assumed all rights and obligations of Expansive Worlds AB, including any customer relationships. We have updated our Privacy Policy to reflect that Avalanche Studios Group now is the data controller. This change is in effect from April 8, 2025.
The merger will not alter the types of personal data we collect, nor the ways we use it. You continue to have the right to access, rectify, delete, and restrict processing of your personal data. If you have any questions regarding this change or if you would like to exercise your data subject rights, please contact us at [email protected].
Further as a result of the merger, we have updated the End User License Agreement (EULA) to reflect that the game is provided to you under license by Avalanche Studios Group AB. This does not affect how you access or play the game.

You can always read the EULA and Private Policy on the website or launcher from the links at the bottom of every main page. 

Enjoy the Easter Event!

That’s all for now, more coming soon.

Happy Hunting!

Share this
Facebooktwitterredditmail