This is the first post in our new blog which aim is to provide everyone with a modern, comprehensible and common source of information about the development and progress of theHunter. The good old “status updates” that a lot of you have been following will be a regular part of this, but our ambition is also to add a greater mix of news and articles shedding more light on the individual people working with theHunter and what they are doing in more detail.
The plan is to have our team members write things here on a regular basis, about anything they like being related to theHunter. Hopefully you will get a better idea of who we actually are as well as more details on what problems we might be struggling with at times. I imagine our Game Designer Björn writing about the complexity of certain game design elements. I could explain more in detail what an african environment would involve, and our programmers could give you a better idea of the complexity of their work.
Everything that is not official Company news, Status updates and details on patches and updates to the actual game should be of a more personal nature to bring a little nuance to our “moneymaking corporation venture” as it might sometimes appear to be to some, perhaps. To begin with the regular status updates will be posted here along with any other news, and we´ll also start adding the occasional “developer entry” and see what happens.
Comments and discussions here on the Blog will be disabled. Instead we invite you to our forums where discussions and our own developer input will go on as usual, and any new post here will be highlighted in the Latest News and Announcements section where you may comment our ramblings.
Hopefully this blog will turn out to be what we and you may hope for it to be, but like everything in any of our lives it will be a work in progress. We´re all looking forward to an interesting autumn at the office where quite a few things will be happening.
Happy hunting until next time!
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