Game Update

Features
* Members can now see their character when taking Trophy shots. Members can change item and change the stance of their character. In the Edit mode, the left mouse button is used to move the animal or character. Right mouse button is used to rotate the character. In the Camera mode you take a picture with the left mouse button.

Changes
* We have made the “Hurt state” more easy to understand. The screen pulsates red when the character has been knocked down by an animal. The text telling the player to press E (default) is shown for a much longer time.
* You can now change item and stance of your character when using the mirror camera mode. (default F2)
* Error handling for when the game fails to open a menu page (inventory, map, menu, loading,…). The player will get an error message and will be able to resume the game instead of a white error page.

Launcher
* A new Launcher has been released. It should apply patches a little faster.

Bug fixes
* World items now show up in the correct positions and are usable for everyone
* Fix for a random crash that could occur when a player joined a game
* Crossbow does not auto reload when “auto reload” option is disabled
* Fix for the scent eliminator message being shown to the wrong player
* The correct sound is now played when aiming the Parker Python bow
* Fix for oversized arrows

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Unpermitted Harvests Bug

As many of you may be aware there has been a bug around for a while where achievements can be wrongly awarded when using unpermitted weapons.

In the coming days this bug will be removed and all achievements will be retroactively adjusted. This means that all harvest performed using unpermitted weapons will be subtracted from the amount that makes up each achievement and in cases where there is no longer a sufficient amount of permitted harvests the achievement will be removed.

Naturally this also affect HunterScore and the HunterScore leaderboard since less achievements means a lower score.

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Game Update

Bug fixes
* Fix for huntermate and player is not longer visible in trophy shot
* Fix for weapon sound being heard at the wrong volume when playing Multiplayer
* AI fix for animals not seeing players when playing Multiplayer
* AI fix for some animals not getting spooked when they should

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Status Update

Hello Hunters,

It’ll be a short update today since we’re terribly busy right now. We’re moving to a new office tomorrow. We’ll move back to the same building as Avalanche are sitting in to be closer to the creators of the game engine.

Tomorrow Pim, Björn and Andres will visit a world acclaimed sight manufacturer to try their products out and see how we could possibly implement them in the game. We’ll tell you more about this at a later date.

We’re still working on the new species, it’s coming along nicely, but we have many many weeks/months ahead of us of before things will start to come together.

We’ve killed a bunch of bugs and you can red about it in the latest game update. We’ll continue to kill bugs so hopefully some more will disappear next week.

Happy hunting

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Game Update

Changes
* Auto stand in deep water has been removed.

Bug fixes
* Fix for players becoming invisible
* The Huntermate player arrow now follows the players rotation
* Dead animals no longer spook other animals
* Fix for animals leaving clues too far away if turning away from their path more than 90 degrees
* Fix for not being able to pick up collectables ( mushrooms etc…)
* Fix for Towers not giving the cover as it should when playing MP
* Fix for pheasants getting stuck in the air when shot and then snapping to the ground in MP

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Status Update

Do we have news for you? We sure do!

The all brand new first person animations are finally done. It’s taken Hampus and José several months to complete all the animations required. And if we might say so ourselves, they look mighty fine. We are aware of the fact that some bugs might still be in there, but we’ll monitor this as closely as we possibly can, so we can kill them swiftly. For those of you who’d gotten used to not seeing your weapon, we’d like to remind you of the H-key (default key). It hides whatever you are holding. So we hope you are as excited and happy about the animations finally being in place as we are.

The new first person animations have sorted the ground blind problems out, so you should not have any problems seeing out of the blind any more. We’ve also improved prone so you won’t get “motion sickness” and you can now go prone in slopes again.

To celebrate the new animations we also released a brand new weapon today. It’s a single-shot handgun that we call “Rival”. It’s got the mobility of a handgun with the power of a hunting rifle and fits in the small weapon holster. The Rival is accompanied by a 2-4x20mm Handgun Scope.

We’ve also re-vamped the maps. This is hopefully something you won’t notice, unless you find them loading faster, but if you find any bugs please report them in the bug section of the forum. The new system will also make it easier for us to add more functionality to maps later on.

We’ve fixed a few bugs as well and you can read about them in the latest game update

Happy Hunting!

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Game Update

Features
* Added .308 “Rival” Handgun
* Added 2-4x20mm Handgun Scope
* New first person animations for all weapons and items
* Improved prone movement
* Players avatars are now visible on the full screen map
* Player currently shooting clay pigeons has their name displayed

Bug fixes
* AI bug fixes for animals moving between the spawn and despawn range (220m)
* Fixed animation blends on remote players in multiplayer games
* Character heights tweaked so that all now can use Ground Blinds correctly
* Organ hits are now displayed correctly
* Loading of remote player items is now a lot faster
* Roe deer warning sound does not get cut off as often

Changes:
* Web maps and in-game full screen map now use another solution instead of Google Maps

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Status Update

Greetings hunters,

Another week has passed and things are great at Expansive Worlds. Our interns are getting up to speed and hopefully you will soon see some of their creations in the game.

We’ve started working on a new species, we’re telling you this much since some of you seems to think that we aren’t working on the right things. We will tell you more at a later stage, but as many of you, who have been around for a while, knows, it takes a very long time to complete a new species. For those of you who are fairly new, a new animal requires a lot of work from our graphic artists, animators, game programmers and game designer and most of the time they can’t work simultaneously, since they need to wait until the previous discipline has completed his part. We can also tell you that its one of the species mentioned in the user survey posted a while ago. So feel free to speculate on what it might be 😉

We’re aiming at releasing a bunch of new missions next week. The missions are being tested at this very moment and we need a few more days to make sure everything is fine and dandy.

And the winner is…
After long and hard discussions we’ve finally selected a winner in the Profile Shot Competition. We’d like to thank all of you who participated, and if you liked this kind of competition let us know, we might have another one in the future.

1st prize goes to ohotnikna who gets 5000 em$
 Second prize goes to vladimiroquai who gets 2500 em$

And finally third prize goes to ToyBoy who gets 1000 em$

We’ll end this status update with an apology. In the last installer we managed to add a rather undesirable feature. When you install the game the installer makes your browser auto start when you boot your PC and sets theHunter as default web site. This was never our intention, but we have added a fix in the new launcher that will remove this. So if you are experiencing these problems just update the launcher (you do this by starting a new game) and the problem will be resolved.

If for some reason the automatic fix does not resolve the problem you can manually address it by following these steps:

(Windows XP, Windows 7)

  1. Open the start menu and navigate to “All Programs/Startup”
  2. Right click “theHunter” and select “Delete”
  3. If there is a dialog about administrator permissions click “Continue”
  4. Done!

(Windows 8)

  1. Press Ctrl+Alt+Delete
  2. Select “Task Manager”
  3. Select the “Startup” tab
  4. Right click “theHunter” and select “Disable”
  5. Done!

Once again, we’re terribly sorry about this. Happy hunting!

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Laura Francese Competitions

Expansive Worlds has teamed up with the famous archer and avid bow hunter Laura Francese to create new exciting content for the game.

The first thing to come out of this partnership is a set of all new multi-species competitions developed in close collaboration with Laura that are now part of the regular competition schedule, starting today. To learn more about Laura and her latest adventures, we highly recommend that you like her page on Facebook.

More content is in development so stay tuned!

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