Hello Hunters,
This week’s status update comes a bit later, because we’ve been busy planning theHunter’s future for the next 6 months. Although we are not ready to reveal all the awesomeness yet, we can say that the roadmap looks pretty packed and colourful and future holds oodles of nifty things for all theHunter junkies out there, so stay tuned!
Following last week’s status update, new team members Adam, Jonathan and myself have received a great welcome from you, thanks a lot, we’re loving it! The three of us are settling in and warming up and it already feels like home here, with Hoggy and all.
Here are a couple of news and updates:
Rare ducks in town
New rare mallard variations have been released into Rougarou Bayo. The golden feathered beauty on the photo is one of them, but there are more, so keep your eyes peeled.
3D outfit for all you swamp sneaksters
To get you covered while hunting in the swamps, we released a Sneaky 3D Swamp Camo Outfit, hope you’ll find some use for it. It’s already available in the Store.
Bug fixes
A number of bugs have been fixed in the new patch, including some mallards’ issues. Please find the whole list in this post.
Bouncing and disappearing ducks
Some of you have reported the problem with mallards falling onto the ground or water, followed by crazy bouncing around and sometimes disappearing.
Andres has done some investigation and, for what we know, one of the causes is running the game at too low FPS (frames per second), so the game physics doesn’t function properly. The physics calculations in theHunter work best at 30FPS minimum.
If you’re experiencing mallards’ bouncing and disappearing, please try to adjust your graphical settings, so you have at least 25 FPS, preferably 30 FPS.
Meanwhile, the team is trying to find a workaround for this problem and hopefully we’ll have a solution for you in the next patch.
Good hunting all!
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