Status Update

Howdy Hunters!

Here is our weekly status update with snippets of this and that:

Easter on theHunter

Easter Events on theHunter

On Monday we’re launching our one week-long Easter event, with 7 daily competitions for any taste and liking, some special challenges and, of course, dainty trophies and prizes. Don’t miss our Monday update!

AMA with Peter

As the survey results have shown, you’ve found our first ‘Ask Me Anything’ useful and asked for more of those, so we thought it was time to do it again. Now it’s our art director Peter who will stand up to the interrogation, and you must know that ‘eloquent’ is his second name, so it’s time to start pondering over some interesting questions for him 😉

Peter’s AMA thread will be unlocked for 48 hours, starting at 12 p.m. CET on April 11th. All the questions will be moderated and supervised by the moderation team, the standard AMA rules apply.

The thread is live

Account theft warning

Lately we’ve been receiving reports of stolen accounts, with dishonest people contacting players via private messages and announcing that they allegedly have won free em$, offer free em$ or weapons; and in order to add those to player’s account they’d need their login details. After gaining access to an account, they often use game hacks and cheats, which leads to a permanent ban of the account. It’s sad when such things happen, especially if a player has ivested time and money in the account. So, we are asking you to be highly suspicious when it comes to any ”free” stuff and never give your login details to anyone.

Terms of Service reminder

Since we’ve recently had an incident of sexual harassment on the forums, which resulted into a permanent ban of user’s game and forum accounts, we’d like to remind that we do not tolerate such behavior, regardless whether it comes from a guest or a paying member, and that applies to all communication tools on thehunter.com, including chat, private messages and forum.

According to our Terms of Service, ”you may not post, upload or link to any sexually explicit, harmful, threatening, abusive, defamatory, obscene, hateful, racially or ethnically offensive imagery or content.”

Happy birthday & holidays to Pim!

On a more joyous note, today we’re sending Pim away on vacations to sunny Florida (why yes, we’ve sworn not to break anything while he’s away) and having a Swedish ”fika” to celebrate his departure and, by the merest accident, also his birthday – Pim turns 40 this Sunday!

Pim_brithday

See you around and happy hunting!

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Status Update

Hello Hunters!

This week we’re introducing our new team member and presenting some results of the latest player survey.

Meet Dante

Dante
Hi everyone,
My name is Dan “Dante” Thronström and I joined the amazing theHunter team a week ago as a Senior Producer, which is a very fancy title for a Project Manager. My job is to support and work with the development team to make sure we have clear production plans and goals, so that we can keep making the best hunting game out there even better.
So a little background information is in order I believe. First of all, I have been playing theHunter since Beta (I actually started to play before Peter) and I have always been eager to work on the game myself. In fact, when I was studying game design at university I designed a hunting game that was very close to how theHunter looks and plays today.
I have been working in the gaming industry for about 8 years. Some of my employers in the past have been Lockpick Entertainment (Dreamlords), GRIN (GRAW, Bionic Commando) and Crytek UK (Crysis 1 & 2). During the last 3 years I have been working at Avalanche Studios, and when I got the chance to join theHunter team I just could not resist.
In my spare time I try to have as much fun as possible (which is how I like to work as well). I am a very active competitive pinball player (yeah, I have one in my living room) and I enjoy playing loads of other games (including theHunter of course). I also like to fiddle around with some of my many unfinished hobby game dev projects.
I hope that I get to talk to you on the forums and to see you in the game!

 

Player survey – Results

We’ve had a record of almost 3,000 people filling in our player survey, thank you for your invaluable input everyone! Although we can’t publish all the results, we’d like to share with you some numbers that we’ve found interesting. About the unpublished results, you can be absolutely sure, that every single answer will be carefully evaluated and taken into consideration when planning the future of theHunter.

So, according to 3,000 players who have completed the survey:

  • Most of you play theHunter to enjoy the game experience. The second most popular answer was working on hunter score and skills, closely followed by having fun with friends.

In game focus

  • As for the issue of bugs in theHunter: 37.45% of players experience them occasionally or not more often than in any other game, 30% – seldom, 16.65% – quite often, 8.66% – almost every session and 7.11% – never.

bugs

You’ve evaluated our efficiency at dealing with bugs with 6.92 as the average score, on a scale from 1 to 10:

dealing_with_bug_efficiency

  • 97.52% of our players would recommend theHunter to a friend, this figure has made us very happy …

recommend_to_friend

… as well as another one: 95.32% players who have made a purchase in the game would consider buying something again:

buy_again

  • You are mostly satisfied with our communication, the average score being 3.68 on the scale from 1 to 5:

communication

  • Almost 80% of our players don’t play any other hunting games:

other_hunting_games

  • Curiously, the hunter/non-hunter in real life ratio of our players is very close to 50/50:

hunter_real_life

  • Our players who are hunters in real life have evaluated the level of realism of theHunter as high as 6.64 on average on a scale from 1 to 10:

realism

  • And finally, here is the word cloud with the most important words used by respondents when answering what are three best things in theHunter (the bigger the font of the word or phrase is, the more often it has been mentioned):

best_things_about_th

As promised, we’ve randomly chosen three players who have filled in the survey and added them 1000 em$ each: the lucky winners are pedroserra, Dron26 and Papajetz, congratulations!

That’s all for today, happy hunting!

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Sneak peek: Ultimate hat for the ultimate goose hunting experience!

Howdy Hunters,

As you know, we’ve always been striving to make theHunter the most realistic hunting game ever, so we thought you’d share our sheer excitement about the release of a new item, which is going to bring genuine, cutting-edge realism to your goose hunting experience.

This video is just a sneak peek for you to know what we’re up to, the actual release date will be announced soon.

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Game Update

Features
* Goose!
* Remaining Scent Eliminator time is now displayed while equipped

Changes
* New HUD gui
* Statuses are permanently shown: Stances, Freelook & Item Info (Toggleable in Options)
* Interaction Messages are now permanent while remaining in interactable area
* Ingame Messages have been better grouped according to their subject
* Mallard and Geese score is now in grams

Bug fixes
* Animals can no longer call when sleeping.
* Fix for a animal vision bug.
* Scent eliminator was reset when fast traveling. Now it only resets at end of day.
* Fix for sometimes executing commands twice while using a Pie Menu
* Fix for sometimes getting double notifications in the chat
* Fix bug where number of waterfowls available to spawn decreased faster than it should be
* Fix bug where waterfowls didn’t die when hit
* Fixed web avatar stretch bug
* Fix for high flying mallard sound not playing after a while
* Fix for inventory bug where player could equip items in wrong slots
* Small terrain fixes for place where animals could get stuck.
* Fix for the strange wing flap sound when bagging birds.

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Status Update

Hello Hunters,

This week we have quite an exciting piece of news for you, something the community have been waiting for a long time. But first thing’s first…

Server news

As you know, on Monday the site was closed for a couple of hours because we were deploying the new code, as a preparation for our move-to-the-cloud project. We’ve fixed all major bugs caused by the new code, to a large extent thanks to many detailed and straight to the point reports you’ve provided. There are still some minor issues left, if you notice any, please make sure to let us know in this forum thread. We’d appreciate specific and meticulous reports, they are of huge help for us when debugging. Unfortunately, comments like “Nothing is working, fix it now!” neither help us nor speed up the process.

Because of Monday’s downtime and game-breaking bugs, we added one additional day to all active memberships, so that our technical hiccups don’t affect you. As a little “thank you” for your patience and support in these quite turbulent days, our new flat cap that was planned for St. Patrick’s Day, will be available in the store for free until the end of the week.

We will continue preparing for the big move and, once ready, we’ll announce it in advance.

New species in town!

It’s been a while since we introduced Mallard Ducks and we know that you all are very eager to get a new species in theHunter. So, today we’re thrilled to shed some light on what the team has been working on for the last couple of months – another member of the waterfowl family and a popular resident of the community Thoughts & Suggestions forum, the noble and graceful Canada Goose. The habitat of the new birds will be Hirschfelden and they will feature a similar to Mallards gameplay, although with some unique peculiarities. Canada Geese will become available to hunt once we are completely done with the server transition (will be announced separately), until then here are a couple of pictures to give you a sneak peek and something to look forward to.

Canada Goose V-formation

Canada Goose on the ground

Canada Goose in the sky

Canada Goose flag

Player survey reminder

In less than one week we’ve received almost 2000 replies to our survey, wow and thank you everyone who took time to share your thoughts with us! It is still a drop in the ocean though and we would love to collect more insights, to be able to draw as complete picture as possible of what you think of theHunter and in which direction you want us to develop. If you haven’t filled our survey yet, please consider doing it, there are only a couple of days left, as the survey closes on March 23rd midnight CET. This is your chance to influence the future of theHunter and win a sweet amount of em$!

Complete the survey

Happy hunting!

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Moving to the cloud

As you know from our earlier status updates, we have been working on implementing a new server solution for theHunter.com. Moving the code base to the cloud has been a major task for us, but a necessary one to keep up with the demands of new players coming in and make sure that the service is stable and minimize downtime.

This project is now coming to a close, and we will make the switch to the cloud during next week. Moving to the cloud will be a two step process, beginning at around 7 AM on the morning of Monday, March 17th. We will start by deploying the new, cloud prepared code to our current live server. This will cause some downtime, and any running games will be closed. Once we re-open the site, you should be able to play as you normally do.

When the code is up and running, we will monitor traffic for a while to make sure that everything is stable. Once we feel certain that everything is working as intended, we will once again close the site while we make the actual move to the cloud. This will happen within a few days from the first release, and will be announced in advance. This will again cause some downtime while we point our DNS servers towards the version of theHunter running in the cloud. Once the DNS change falls through, you will be able to access theHunter.com in the new server environment.

The move to the cloud means that we have been making a lot of code changes behind the scenes. Some features have seen minor noticeable upgrades or tweaks, but the site should look and feel pretty much the same as before. As always, theHunter.com is evolving and we will continue to monitor traffic and performance after we make the switch to get the site running as fast and bug-free as possible.

This update will also include the new inventory that we have previously mentioned. The new inventory works the same way as the old one, but major changes have been made to the way it handles your inventory data, and as a result many players will experience significantly shorter load times.

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Status Update

Hello Hunters,

This week’s status update is shorter than usual, since it’s rather quiet in the office, with all the attention concentrated on Herman, Emil and Adam’s corner and the upcoming server move. Speaking of which,

Server update

We had to shift the server move to early next week, to make sure that everything goes as smoothly as possible. Later this week we’ll publish more detailed information about the work we are doing as well as the dates and scheduled downtimes.

User survey

We want to get to know you, our community, better and hear what you have to say. So, today we’re launching a user survey and inviting you to complete it, to help us improve theHunter. The results of the survey will guide us in our future work on developing the game, however, we are asking you not to make assumptions that certain features will be introduced, based solely on the fact that they were mentioned in the survey.

The survey is already live and will be open until March 23rd midnight CET, so you will have 10 days to complete it. It shouldn’t take you longer than 15 minutes to answer all the questions, and you can only participate once. We will appreciate your honest and detailed answers. You can choose to remain anonymous or fill in your theHunter name, in the latter case you will automatically take part in our em$ draw, during which we will randomly choose three players who have completed the survey and will add 1000 em$ to their accounts. Please note that even if you let us know your name, the information you provide will not be stored with your account details, shared, sold, distributed or used in any other way that may harm you.

Complete the survey

Happy hunting!

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Status Update

Hello Hunters,

It’s Wednesday and it’s time for that weekly dose of tidbits from the EW headquarters.

Server move next week: Planned downtime

Our backend wizards are approaching the finishing line of their more than month long work; that means that next week we’ll be finally moving our server to the Google App Engine, which will hopefully significantly improve players’ experience. Inevitably, there will be a couple of hours downtime related to the move, and we will make sure to announce the exact date and time well in advance, for you to be able to plan accordingly. Our apologies for any inconveniences!

Design theHunter Outfit Competition: Results

The voting is finished and the winners are chosen by you. The community was unambiguous about the winning design – 50% of all votes went to the ”3D Leaf Camo” Ghillie Suit by GostWind. Our art team will pick it up and evaluate how we can incorporate the idea in the game. We can not tell the exact date when it’ll be released in the store, but you probably can expect it within next couple of months.

According to the voting results, the second place and 2000 em$ went to Gooseman81 for his Outdoors Man set (53 votes), and the third one to Ruuster12 for his variant of the ghillie suit (50 votes). However and sadly, we had to disqualify Ruuster12’s design, since we received confirmed reports that the creator attempted to solicit votes by sending private messages to other players. Our goal is a fair and square competition, that’s why we’ve decided to give the third place and 1000 em$ to Hiijinx for his Gamekeeper Attire design, which finished 4th with 37 votes.

Here are the winning designs:

1st place: GostWind

Gostwind

2nd place: Gooseman81

Gooseman81

3d place: Hiijinx

Hiijinx

We also liked some ideas from other designs, especially the second and third places, so we do not exclude the possibility that they will also get incorporated in theHunter in the future. We’ll keep you posted!

Thank you everyone who’ve participated in this competition, either by creating a design or by voting and commenting!

International Women’s Day in theHunter

After our Manly Man competition dedicated to Men’s Day, we’ve been receiving a lot of feedback asking whether there’d be a female day equivalent. And yes, we’ve prepared a special event to celebrate the International Women’s Day on March 8th. The details will be announced on Saturday.

On the matter of bugs

Following the release of the Army Cap with a Brazilian flag last week, there was a heated forum discussion which, as it sometimes happens in our community, resulted into the “new items vs. old bugs” flame war. I thought it might help if we give an official response on the matter. For starters, I’d like to clarify that creating new items has nothing to do with fixing bugs, we have two different teams dedicated to those tasks and those are two parallel and independent processes. That’s why arguments like: ”Instead of making new clothes you’d better fix one-year-old bugs,” don’t hold water and do nothing but bring frustration to the community and the dev team, because we, like everyone, also need appreciation for the work we do.

Another thing I’d like to bring up with you is that it is our goal and ambition to fix all the bugs. If we receive a detailed report and can reproduce the bug (like it was with the recent Mallard issues), we usually release the fix for it in the next game patch. If the information in the bug report is not sufficient enough, or we are not able to reproduce the issue ourselves, it would take a developer a long time to find and fix the problem, which would of course disrupt the development process and cause delays in releasing new features. If a bug has been reported and is not fixed yet, most likely it’s because we were not able to reproduce it on our side. That’s why we always ask you, when reporting bugs, to post detailed step-by-step descriptions in the bug section of the forum.

Speaking of which, as you might have seen, our awesome moderators have started to bring some order into that section by creating user-friendly indices (Animals and Miscellaneous are already done), with reference numbers to our official bug tracking system, where applicable. Please refer to those before posting a new bug report.

Happy hunting!

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Status Update

Hello Hunters,

This week our status update comes a bit later, and here’s why:

EW Go-karting race

Yesterday we went to blow off some steam and did go-kart racing. Despite a couple of nasty scuffles, we are happy to let you know that all the devs are still safe and sound enough to continue working on bugs fixes and new features. Although Pim was rather unequivocal about his winner’s preferences, it was Herman, Emil and Robin who made it to the victory stand. The fact that the two of the team’s fastest and most technical racers are the ones working on our server migration, is quite comforting, right? 😉

Go Kart Race - winners

Gift codes scam continues

Sadly, we still have problems with people selling our gift codes bought with stolen credit card details. We want to alert everyone that if you’ve purchased such a code on a third-party site, per Skype, or anywhere else but our official homepage, we will remove all em$, items and memberships acquired with this code, and it’s only the scammer you paid your money to will benefit from it. If you find out that someone is selling theHunter gift codes cheaper than our official price, it is a sure sign there’s something fishy and we’d really appreciate if you let us know about such incidents.

Ask Me Anything

Today we’re introducing a new community feature – Ask Me Anything. For starters, it will be me who you will be able to put your questions to, and if it is a success, we’ll be hosting AMA sessions with other team members as well.

Here is your unique chance to ask something you’ve always wondered, but please respect the rules:

• Our Code of Conduct applies

• No tech support and bugs related questions, as these usually require a thorough personal investigation and we have specific channels for those type of queries (customer support and Bug Reports forum)

• Try to avoid opinionated questions, eg. ”Why does the new gun suck?”

• Do not repost your question multiple times

• All questions may be asked, but not all questions may be answered, although I’ll do my best to reply to everything I can. If I the answer is unknown or can’t be revealed, I’ll let you know. Questions will be answered not necessarily in the order in which they’re posted.

The AMA thread will be unlocked for 48 hours, starting at 12 p.m. CET on February 28. All the questions will be moderated and supervised by me and the moderation team. I’ll do my best to reply to all the questions within a week after the AMA session is over.

UPDATE: The AMA Thread is now unlocked for questions.

Design competition – vote now

The poll for the community design competition closes in 3 days, please make sure to vote for the design you want to be implemented in theHunter.

Aimpoint sights

Yesterday we released two Aimpoint sights that seemed to become quite a hit, sweet! Some of you have pointed out that the original definition ”scopes” was not quite accurate, since they are in fact sights. The point taken and the descriptions are updated accordingly, we are happy to admit our mistakes.

Happy hunting!

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