Status Update

Hello hunters,

Welcome to the last status update in 2014! Tomorrow our team is leaving for Christmas vacations to spend quality time with their families which means there will be no updates or newsletters for the next two and a half weeks. We’ll be back at the office on January 7th, ready to start another chapter in the theHunter history. Please note that our support hours will also be reduced during the holiday season.Thank you for your understanding!

Peter on the art in theHunter

Our art director Peter Johansson has recently made a long in-depth interview for a 3D art magazine 3D Art Direct. In it he is sharing how an artist designs 43 square miles of real-time 3D wilderness (to us known as EHR), and make it convincing enough for experienced real-life hunters to enjoy. If you want to get fundamental behind-the-scenes information on theHunter art, this is definitely a must for you to check out. You can read the interview by registering on the magazine’s website. You’ll receive an online version in your email inbox.

Looking back at 2014

2014_12_2014

It’s been a truly amazing, mind-blowing, flabbergasting year for all of us at theHunter and we want to thank you, our community, for spending it with us, playing the game, sharing your thoughts and stories in the forums and guiding us in the development. We hope that you’ll stay with us in the next year as well, we’ve already planned a bunch of stuff and we can’t wait to hear what you think of it.

We’ve looked back at 2014, at everything that has happened in theHunter and crunched some numbers to make an end-of-the-year wrap-up.

Here is what has been achieved in 2014:

  • New reserve – 1
  • New species – 4
  • New weapons – 15
  • New pieces of equipment – 26
  • New items of clothing – 39
  • New special event items – 38
  • New game features – 3
  • New missions – 130
  • New competitions – 114
  • Bugs fixed – 150+
  • Special events – 13
  • Tutorials – 1
  • Community created competitions and prize draws – 46
  • New people joined the EW team – 10
  • New people joined the community forums – 3 405
  • Supports tickets resolved – 14 351
  • Release on Steam nailed – 1
  • Player surveys created and replied to – 2
  • Questions answered by Devs in Ask Me Anything – 264
  • Store Discounts / Sales – 57
  • Free species hunts – 8

I’ve also asked the team and community members to share their personal highlights of 2014, and here are some of them. For more of team and community highlights of 2014 check your inbox for the theHunter newsletter, holiday edition.

2014_07_summer_fiestaDaniel Jansson, EW Game Designer: My favorite was the Summer Fiesta because it was really fun to make difficult missions and then seeing people on the forum helping each other out by posting tips and strategies.

2014_11_breakactionJackRbbt, community member and Romanian translator: The new additions: Val-de-Bois, Alpine Ibex and, of course, new rifle for it: Stambecco. Also, but this is something quite personal, Romanian localization.

theHunter_on_SteamAndrés Hansson, EW Lead Client Programmer: The highlight of 2014 was when we released theHunter on Steam and got a lot of new players.

 

 

 

2014_bunny_eventTundraPuppy, Community member and Forum moderator:

My favorite theHunter related thing was the release of the air rifle and rabbits in May. It was an excellent belated birthday present because it represented an interesting change for theHunter – not only did we see a move towards smaller prey (as opposed to deer) which also required more careful and precise aiming (as opposed to the more twitchy sky-filled-with-lead shooting of birds), but we also got a new weapon which isn’t a traditional gunpowder based weapon – it has excellent range, is very precise, and was tailor made for small prey which means we could see more small prey added with an existing valid weapon to use on them. It was an interesting shift for the game which helped add variety and options for people who were tired of the same-old same-old hunting options we previously had.

theHunter_R-2014-09-16-12-00-56-63Jose Diaz, EW Animator:

Interaction animations between the Ibex made by Hampus. More of that!

 

 

caledonianblues_competitionBlind Mole, Community member

Official: new map Val-de-Bois
Non-official: caledonianblues’s competition “Gotta hunt them all”

 

 

2014-11-06 1614 - Redfeather Falls - Whitetail deer (0.0)Magnus Eckers, Frontend Developer

For me, the highlight of course has to be coming in as a new developer, getting to know the game and discovering a vibrant community full of dedicated and passionate players. That, and getting my first kill – a small clueless deer. Thank you, deer!

Pratze, Community member and Video creator:

That’s it from us for today and this year, happy holidays and see you in 2015!

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