Game Update: QoL – Dogs

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Howdy hunters!

It’s your favourite, a QoL update! Don’t deny it, they’re totally your favourite.

We know you all love dogs but our lovely in-game pets are not as good as they could be. Therefore, we spent some time trying to improve them. We know these changes are not all you wanted to see, but we will find more time for more improvements next year:

1. Dogs’ pathfinding has improved significantly to avoid your little pet getting stuck on trees or stones.
2. The chance of a dog spooking an animal while sitting or lying has been reduced.
3. Dogs are more patient now and do not interfere with the player so much (especially while the player is aiming at an animal).
4. Commands given to dogs in Multiplayer are not so loud anymore (players on another side of a map were able to hear it)
5. There were a few problems with the Dog Backpacks, we fixed those too.

As always, remember to report your bugs to support.

Grab the update HERE on Steam.

Until next time, Happy Hunting!

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Update – QoL and Bug Fixes

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Howdy hunters!

Time really does fly. Anyway, this is a QoL of life release to take care of a few niggling issues and add a few new skulls to the list.

  • We have added 4 more skulls into the game – Roosevelt Elk, Wild Boar, Polar Bear, Grizzly Bear

Onto the bug fixes:

  • As the bleached skulls looked too bright in the Rustic lodge (as well as any white trophy animal), we fixed the light there.
  • Since we were fiddling with the lodge, we also fixed the scale of the mounted animals there – plenty of animals had an incorrect scale in the lodge.
  • Killed Pheasants’ size was smaller than the original one and we increased it to be the same
  • If the ‘Show Status Bar’ option was set to ‘Never’, it still showed some UI elements – fixed
  • Water Buffalo does not get stuck in water when fleeing anymore
  • Sambar Deer did not flee or lay down in case of close to critical shots, they just stood idle – fixed too
  • Aimpoint H34L red dot did not disappear from the screen in some cases – fixed
  • And the last thing, we gave a bit of TLC to the store – added the ability to buy 5 or 10 packs of ammo at once and blocked purchasing multiple items if it makes no sense (like clothes and callers)

As always, let us know if you spot a bug creeping around so we can squash it.

Grab the update HERE on Steam.

Until next time, Happy Hunting!

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Update – Bushrangers Run Travel Missions +

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Howdy hunters!

We don’t normally do releases during the Fiesta, but since some of our more energetic players have torn through the missions and only have some competitions left, we thought we’d send some stuff your way. Don’t worry if you’re still on the Fiesta, the new mission pack isn’t going anywhere.

So what’s in the release?

Something new to sink your teeth into while we’re working on more stuff:

  • Bushrangers Run travel mission pack.

Some QoL tweaks and bug fixes to keep your hunting experience smooth:

  • Daily Mission forecasted rewards were wrong on day 10 (which could cause the wrong reward to show further along too) – bug fixed.
  • Bundles now appear in the store search feature.
  • Increased number of Trophy Shots and Trophies visible per page.
  • New page navigation buttons in the Trophies and Gallery section.
  • Last but not least, the Delayed taxidermy button disappearing from the hunt history before 24 hours have passed (which can lead to some lost rare or personal best animals) – fixed.

We’ll be back with more soon, look forward to it!

Grab the update HERE on Steam.

Until next time, Happy Hunting!

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Game Update – More New Furs

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Howdy hunters!

We’ve been at war with an absolutely awesome release! Really, the excitement over this has been killing us, and we had to keep reminding each other not to give away the surprise since we know how much you all love surprises. Sadly, it’s not ready, so I’ll tell you about that one next time.

For THIS release, we’ve added a few more fur variants for variety and realism and made a small tweak to the pigs.

  • Grey Wolf – expanded the existing Common furs with a new variation. It’s black and tan and we hope you like it.
  • Coyote – expanded the existing Common furs with 2 new variations. One is a bit brownish and another is black and tan too, so the coyote packs will look more patchy now.
  • Bighorn Sheep – a new color variation called “Dark”. Believe it or not, it’s darker than the existing Common.
  • White-tailed Ptarmigan (yes, the Ptarmi’s are getting some love) – expanded the existing Common furs with 2 new variations. One is full white winter plumage and the other is in between winter and the existing Common color.
  • Willow Ptarmigan – expanded the existing Common furs with 2 new variations. One is full white winter plumage and the other is in between winter and the existing Common color.

Before it comes up, Rock Ptarmigans live on a Summer reserve, so they don’t have the 2 new furs, which are related to seasonal plumage. But what about the pigs? I hear you ask.

Well, Feral Hogs and Wild Boar now have some standing poses, which means they can be placed on the Full Body and Medium Platforms in the lodges. This is an addition, you can of course still mount them on the wall plaques.

That’s all for now.

Grab the update HERE on Steam.

Until next time, Happy Hunting!

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Game Update – New Fur Variants

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Howdy hunters!

Just a quick one this time. We’ve added some new fur variants to 5 animals to expand the variety and add realism. Some are common, and some are rare. The animals with new furs are:

  • Alpine Ibex – a new color variation called ‘Dark’. It is much darker than the existing Common.
  • Moose – a new color variation called ‘Light’. It has a lighter back and face color.
  • Mule Deer – a new rarity called ‘Dilute’. It is similar to the existing Albino, but with a lavender shade.
  • Water Buffalo – a new color variation called ‘Grey’. It is much lighter than the existing Common with a Grey shade.
  • Feral Hog – first of all, we’ve expanded the existing Common color variation with two more options – Red and Black. We also added a new color variation called ‘Belted’ with 2 options (Red-White and Black-White). And finally, we added 3 more options to the existing Piebald (Blonde-Black, Red-Black, and White-Black). Please note that we also decided to increase the amount of Piebald to increase the realism (as it is not rare in real life), so it is not as rare as it used to be.

We also implemented two suggestions we got from you after the recent Mission UI overhaul:

  • Automatically activate missions for Favorites only.
  • Improved the filtering system (mostly the search by Reserve).

And the last but not least – one more improvement:

  • Any banned players automatically disappear from all Leaderboards (Event, Competition, Season, Community League) as we want to remove any memories of the cheaters.

Grab the update HERE on Steam.

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Game Update – Mission UI Overhaul

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Howdy hunters!

We really wanted to check something off our backlog for this release, so we’ve overhauled the Mission UI on the website and the launcher. There are still some tweaks to come, but here are the highlights so far:

  • You can now Activate All missions with the click of button.
  • Automatically activate new available missions while playing in-game.
  • Filters. Lots of filters. Reserves, Weapons, Species, by section, and a handy search bar if you want to hunt say “deer” in general. Mix and match to narrow down exactly which missions you can take on right now or set yourself up to plan for a long day in a single reserve.
  • Favourite Mission Packs by clicking the star icon at any stage, whether you’ve started or completed them. You can unfavourite by clicking the star again or leave them marked for your next reset.
  • Missions and Packs now appear in alphabetical order within each section.

That’s all for now, let us know how you’re finding the new UI.

Grab the update HERE on Steam.

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Update Fallow Deer+

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Howdy hunters!

We’ve got a fair bit in the update this time, but don’t despair, it’s not that chunky:

The new content
– Fallow Deer Mission Pack.
– Fallow Deer competitions to be added into rotation of regular competitions.
– Fallow Deer antler sheds.
– Fallow Deer and Axis Deer Daily Missions added to rotation.
– Some Sneaky 3D outfits missing the backpacks and scarves have been completed.
– Community League reward jackets are visible in the store now.
– New functionality to purchase Trophy Poses directly in-game instead of tabbing to the Store (if you don’t own some).
– One more Tutorial.

That’s all for now. We’ll keep it coming.

Grab the update HERE on Steam.

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Game Update – Fallow Deer

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Howdy hunters!

The moment is here at last. Fallow Deer are live on Hirschfelden, where you will find them all over the map.

Trophy Poses and Scent Spray are available, with the Reindeer Rattle now becoming a Deer Rattle that attracts Fallow bucks as well as Reindeer bulls. Look forward to the Fallow Deer Missions and competitions soon.

As always, please report any bugs to us so we can quash them quickly.

Check out this video from HooCairs to get a leg up on your hunting.

For those of you hoping we’ll tell you what’s releasing next, after this experience, we’re never doing that again. Doc was right, it’s better to maintain an air of mystery.

Grab the update HERE on Steam.

Happy Hunting!

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Game Update – New Tutorials and Bug Fixes

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Howdy Hunters,

Happy release day! We’ve got a small update for you today, there’s been something else taking up a lot of our attention. Let’s not point fingers at a certain obtuse deer.

✅ We’ve added two new tutorials added  – Bow/Xbow + Tree Stand and Snow Geese + Retriever – where you can test every Bow and Crossbow and get a feel for fowling respectively.
✅ Plus a few bug fixes:

  • Sometimes there was a delay in communication with a server which caused 0.2 seconds of wound time for instant kills, which reduced the Harvest Value – it is fixed now.
  • The Confirm Kill screen was showing incorrect information about the reward for birds shot on the ground – fixed now.
  • A few minor fixes for existing missions and competitions.

Grab the update on Steam!

Stay tuned, more coming very soon.

Happy hunting!

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Game Update – Harvest Screen and Tweaks

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Howdy Hunters,

We got plenty of requests after the skulls update and decided to make a small patch with these fixes before the whole team leaves for a well deserved holiday:

✅ The Harvest window has been updated to get rid of the need for any spin menus. You can now tax, trophy shot, or sell from that single Harvest window, and see the amount of gm$ you’ll get from selling. Taxidermy is still confirmed on the next window in case of misclicks  Note that you can still do the Delayed Taxidermy as usual. Did you know that if you do a Delayed Taxidermy during the hunt, it still counts as Immediate?
✅ The Bleached skulls have been whitened a little more according to requests from the community.
✅ A few competition and mission description fixes to keep things running smoothly.

Grab the update on Steam!

Well, that’s all for now. Happy Hunting!

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